H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Resources/UI/CrossWarningPanel/Scripts/CrossWarningPanel.cs

23 lines
498 B
C#

using UnityEngine;
using UnityEngine.UI;
using XFrame.Core.UI;
using XFrame.Core.Tool;
using DG.Tweening;
public class CrossWarningPanel : XUIPanel
{
public CrossWarningPanel() : base(UIType.PopUp, UIMode.HideOther, UICollider.None)
{
uiPath = "UI/CrossWarningPanel/Prefabs/CrossWarningPanel";
}
public override void Awake(GameObject go)
{
AutoAssign.InitObject(this, transform);
}
public override void Active()
{
base.Active();
}
}