23 lines
498 B
C#
23 lines
498 B
C#
using UnityEngine;
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using UnityEngine.UI;
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using XFrame.Core.UI;
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using XFrame.Core.Tool;
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using DG.Tweening;
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public class CrossWarningPanel : XUIPanel
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{
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public CrossWarningPanel() : base(UIType.PopUp, UIMode.HideOther, UICollider.None)
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{
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uiPath = "UI/CrossWarningPanel/Prefabs/CrossWarningPanel";
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}
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public override void Awake(GameObject go)
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{
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AutoAssign.InitObject(this, transform);
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}
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public override void Active()
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{
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base.Active();
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}
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}
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