H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Logs/AssetImportWorker0-prev.log

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486 KiB
Plaintext

Using pre-set license
Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release'
OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
COMMAND LINE ARGUMENTS:
D:\2021.1.24f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
-logFile
Logs/AssetImportWorker0.log
-srvPort
53586
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
Using Asset Import Pipeline V2.
Refreshing native plugins compatible for Editor in 181.26 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.1.24f1 (6667702a1e7c)
[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
Vendor: NVIDIA
VRAM: 5981 MB
Driver: 31.0.15.4617
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
Initialize mono
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56324
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.000933 seconds.
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 186.93 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.203 seconds
Domain Reload Profiling:
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Platform modules already initialized, skipping
Registering precompiled user dll's ...
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Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1.58 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
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AwakeInstancesAfterBackupRestoration (7ms)
Platform modules already initialized, skipping
========================================================================
Worker process is ready to serve import requests
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
Refreshing native plugins compatible for Editor in 1.80 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 4444 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 273.0 MB.
System memory in use after: 260.9 MB.
Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 4962.
Total: 7.376500 ms (FindLiveObjects: 0.499600 ms CreateObjectMapping: 0.154000 ms MarkObjects: 2.694300 ms DeleteObjects: 4.027200 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Import Request.
path: Assets/Scenes/start.unity
artifactKey: Guid(add754855a1597e47b8c7686c6ee6462) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/start.unity using Guid(add754855a1597e47b8c7686c6ee6462) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '92556da78353fc02adae57355333ba2c') in 0.017409 seconds
========================================================================
Received Prepare
Registering precompiled user dll's ...
Registered in 0.006764 seconds.
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1.68 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.167 seconds
Domain Reload Profiling:
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SetupTypeCache (362ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (114ms)
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InitializePlatformSupportModulesInManaged (5ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (2ms)
BeforeProcessingInitializeOnLoad (72ms)
ProcessInitializeOnLoadAttributes (229ms)
ProcessInitializeOnLoadMethodAttributes (7ms)
AfterProcessingInitializeOnLoad (2ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (8ms)
Platform modules already initialized, skipping
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
Refreshing native plugins compatible for Editor in 1.71 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 4055 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 234.4 MB.
System memory in use after: 222.3 MB.
Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 4964.
Total: 7.475300 ms (FindLiveObjects: 0.427900 ms CreateObjectMapping: 0.160900 ms MarkObjects: 2.851900 ms DeleteObjects: 4.033200 ms)
AssetImportParameters requested are different than current active one (requested -> active):
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Registering precompiled user dll's ...
Registered in 0.006919 seconds.
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1.85 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
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InitializePlatformSupportModulesInManaged (5ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (8ms)
Platform modules already initialized, skipping
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Registering precompiled user dll's ...
Registered in 0.007686 seconds.
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1.61 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
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SetupTypeCache (351ms)
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RebuildScriptCaches (110ms)
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ProcessInitializeOnLoadMethodAttributes (6ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Platform modules already initialized, skipping
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 4055 Unused Serialized files (Serialized files now loaded: 0)
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System memory in use after: 222.4 MB.
Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 4968.
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AssetImportParameters requested are different than current active one (requested -> active):
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========================================================================
Received Prepare
Registering precompiled user dll's ...
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1.78 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
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ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Platform modules already initialized, skipping
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
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Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 4970.
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========================================================================
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Registering precompiled user dll's ...
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1.55 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
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DisableScriptedObjects (5ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Platform modules already initialized, skipping
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
Refreshing native plugins compatible for Editor in 1.55 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 4055 Unused Serialized files (Serialized files now loaded: 0)
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System memory in use after: 222.3 MB.
Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 4972.
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AssetImportParameters requested are different than current active one (requested -> active):
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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This message has been deprecated and will be removed in a later version of Unity.
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This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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OnLevelWasLoaded was found on DOTweenComponent
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Begin MonoManager ReloadAssembly
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This message has been deprecated and will be removed in a later version of Unity.
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Native extension for WindowsStandalone target not found
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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OnLevelWasLoaded was found on DOTweenComponent
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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OnLevelWasLoaded was found on DOTweenComponent
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Begin MonoManager ReloadAssembly
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Registering precompiled user dll's ...
Registered in 0.008925 seconds.
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Begin MonoManager ReloadAssembly
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
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Preloading 0 native plugins for Editor in 0.00 ms.
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Callback registration failed. Increase kMaxCallback.
Fatal Error! Callback registration failed. Increase kMaxCallback.
Crash!!!
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C:\Windows\SYSTEM32\UMPDC.dll:UMPDC.dll (00007FFA89F60000), size: 73728 (result: 0), SymType: '-deferred-', PDB: ''
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C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (00007FFA7D0F0000), size: 1093632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\Windows\SYSTEM32\amsi.dll:amsi.dll (00007FFA82BA0000), size: 131072 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1620
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C:\Windows\SYSTEM32\opencl.dll:opencl.dll (00007FFA1D3D0000), size: 1490944 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 3.0.3.0
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========== OUTPUTTING STACK TRACE ==================
0x00007FFA8B0B4FD9 (KERNELBASE) RaiseException
0x00007FF77A202FEC (Unity) EditorMonoConsole::LogToConsoleImplementation
0x00007FF77A2038BD (Unity) EditorMonoConsole::LogToConsoleImplementation
0x00007FF77B64FC48 (Unity) DebugStringToFilePostprocessedStacktrace
0x00007FF77B64F43B (Unity) DebugStringToFile
0x00007FF77A5DA491 (Unity) LoadDomainAndUserAssemblies
0x00007FF77A5DA7AC (Unity) LoadUserAssemblies
0x00007FF77A7E7178 (Unity) <lambda_156b6872cb49715941dc370a1b1136c6>::operator()
0x00007FF77A86E562 (Unity) asio::detail::completion_handler<core::mutable_function<void __cdecl(void)> >::do_complete
0x00007FF77A8707D0 (Unity) asio::detail::win_iocp_io_service::do_one
0x00007FF77A873EBE (Unity) asio::io_service::run
0x00007FF77A80FF6A (Unity) RunAssetImportWorkerClientV2
0x00007FF77A80FFC0 (Unity) RunAssetImporterV2
0x00007FF77A310407 (Unity) Application::InitializeProject
0x00007FF77A7227B7 (Unity) WinMain
0x00007FF77C28FFF2 (Unity) __scrt_common_main_seh
0x00007FFA8D1F7034 (KERNEL32) BaseThreadInitThunk
0x00007FFA8D462651 (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
* C:/Users/PC/AppData/Local/Temp/Unity/Editor/Crashes