H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Script/MessageBoxController.cs

28 lines
673 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class MessageBoxController : MonoBehaviour
{
public CarManager carManager;
private void Start()
{
this.transform.Find("back").GetComponent<Button>().onClick.AddListener(delegate
{
carManager.puncture.SetActive(false);
// SceneManager.LoadScene("menu");
});
this.transform.Find("cancel").GetComponent<Button>().onClick.AddListener(delegate
{
this.gameObject.SetActive(false);
});
}
}