H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Logs/AssetImportWorker1-prev.log

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Using pre-set license
Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release'
OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
COMMAND LINE ARGUMENTS:
D:\2021.1.24f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker1
-projectPath
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
-logFile
Logs/AssetImportWorker1.log
-srvPort
53586
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
Using Asset Import Pipeline V2.
Refreshing native plugins compatible for Editor in 190.21 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.1.24f1 (6667702a1e7c)
[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
Vendor: NVIDIA
VRAM: 5981 MB
Driver: 31.0.15.4617
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
Initialize mono
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56096
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
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Registered in 0.001107 seconds.
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 259.70 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
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Platform modules already initialized, skipping
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1.64 ms, found 8 plugins.
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Platform modules already initialized, skipping
========================================================================
Worker process is ready to serve import requests
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
Launched and connected shader compiler UnityShaderCompiler.exe after 0.08 seconds
Refreshing native plugins compatible for Editor in 1.97 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 4447 Unused Serialized files (Serialized files now loaded: 0)
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System memory in use after: 261.6 MB.
Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 4965.
Total: 9.929500 ms (FindLiveObjects: 0.675500 ms CreateObjectMapping: 0.165500 ms MarkObjects: 3.999400 ms DeleteObjects: 5.086600 ms)
AssetImportParameters requested are different than current active one (requested -> active):
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
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Registering precompiled user dll's ...
Registered in 0.007892 seconds.
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Begin MonoManager ReloadAssembly
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.00 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
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Domain Reload Profiling:
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ProcessInitializeOnLoadAttributes (255ms)
ProcessInitializeOnLoadMethodAttributes (6ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (8ms)
Platform modules already initialized, skipping
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
Refreshing native plugins compatible for Editor in 2.44 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 4057 Unused Serialized files (Serialized files now loaded: 0)
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System memory in use after: 222.8 MB.
Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 4967.
Total: 7.983400 ms (FindLiveObjects: 0.530700 ms CreateObjectMapping: 0.174300 ms MarkObjects: 3.062100 ms DeleteObjects: 4.214800 ms)
AssetImportParameters requested are different than current active one (requested -> active):
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Import Request.
path: Assets/Script/TurnSignalController.cs
artifactKey: Guid(b35b068fe71a3a247b1475999018324a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Script/TurnSignalController.cs using Guid(b35b068fe71a3a247b1475999018324a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6c97c81368358322d71e9923d9bb7cc0') in 0.027501 seconds
========================================================================
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Registering precompiled user dll's ...
Registered in 0.007355 seconds.
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Begin MonoManager ReloadAssembly
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
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Preloading 0 native plugins for Editor in 0.00 ms.
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Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
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========================================================================
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Registering precompiled user dll's ...
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Begin MonoManager ReloadAssembly
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
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========================================================================
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Registering precompiled user dll's ...
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Begin MonoManager ReloadAssembly
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1.99 ms, found 8 plugins.
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========================================================================
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Begin MonoManager ReloadAssembly
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1.68 ms, found 8 plugins.
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Platform modules already initialized, skipping
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
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Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 4975.
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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