H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Script/Manaegr/CarManager.cs

26 lines
440 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class CarManager : MonoBehaviour
{
public GameObject puncture; //爆胎
/// <summary>
/// 爆胎
/// </summary>
public void Puncture()
{
if (puncture.activeInHierarchy)
puncture.SetActive(false);
else
{
puncture.SetActive(true);
}
}
}