H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Script/CarMenuManager.cs

37 lines
654 B
C#

using System.Collections;
using System.Collections.Generic;
using Script;
using UnityEngine;
using UnityEngine.SceneManagement;
public class CarMenuManager : MonoBehaviour
{
public CarMenuUIController[] uis;
private bool b = false;
public void Next()
{
b = true;
uis[0].OnDefault();
uis[1].OnClick();
}
public void Back()
{
b = false;
uis[0].OnClick();
uis[1].OnDefault();
}
public void Click()
{
if (b)
{
this.gameObject.SetActive(false);
}
else
{
SceneManager.LoadScene("menu");
}
}
}