21 lines
479 B
C#
21 lines
479 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class DoorController : MonoBehaviour
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{
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public GateController gateController;
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private void OnTriggerEnter(Collider other)
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{
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gateController.OnTriggerEnter(this.gameObject);
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Debug.Log(other.gameObject);
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}
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// private void OnTriggerExit(Collider other)
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// {
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// gateController.OnTriggerEnter(other.gameObject);
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// }
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} |