36 lines
728 B
C#
36 lines
728 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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public class CarManager : MonoBehaviour
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{
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public GameObject puncture; //爆胎
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public GameObject UIl;
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// private void OnTriggerEnter(Collider other)
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// {
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// if (other.name == "爆胎")
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// {
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// puncture.SetActive(true);
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// UIl.SetActive(true);
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// }
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// }
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// /// <summary>
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// /// 爆胎
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// /// </summary>
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// public void Puncture()
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// {
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// if (puncture.activeInHierarchy)
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// puncture.SetActive(false);
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// else
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// {
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// puncture.SetActive(true);
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// }
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// }
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//
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} |