H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Script/Old/YiCHongDianFei.cs

29 lines
621 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class YiCHongDianFei : MonoBehaviour
{
float YichongShiJian = 0;
float CurrentShiJian = 0;
// Update is called once per frame
void Update()
{
YichongShiJian += Time.deltaTime;
if (YichongShiJian > 1)
{
CurrentShiJian += 0.5f;
this.GetComponent<Text>().text = CurrentShiJian.ToString() + " 元";
YichongShiJian = 0;
}
}
private void OnEnable()
{
YichongShiJian = 0;
CurrentShiJian = 0;
}
}