H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Script/Old/highlight1.cs

26 lines
371 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class highlight1 : MonoBehaviour
{
//protected HighlightableObject ho;
void Awake()
{
// ho = gameObject.AddComponent<HighlightableObject>();
}
private void Start()
{
//ho.ConstantOn(Color.red);
}
private void OnEnable()
{
// ho.ConstantOn(Color.red);
}
}