26 lines
371 B
C#
26 lines
371 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class highlight1 : MonoBehaviour
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{
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//protected HighlightableObject ho;
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void Awake()
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{
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// ho = gameObject.AddComponent<HighlightableObject>();
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}
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private void Start()
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{
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//ho.ConstantOn(Color.red);
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}
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private void OnEnable()
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{
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// ho.ConstantOn(Color.red);
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}
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}
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