H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Script/test.cs

53 lines
1.0 KiB
C#

using System;
using System.Threading.Tasks;
using ModbusManager;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
namespace Script
{
public class test : MonoBehaviour
{
public Texture2D ttt;
public void HHHH()
{
hh();
}
private ModbusTcpClient client;
public RawImage raw;
private void Start()
{
// this.GetComponent<Button>().onClick.AddListener(delegate
// {
// SceneManager.LoadScene("menu");
// });
// hh();
}
async void hh()
{
// 使用
client = new ModbusTcpClient();
await client.ConnectToServer();
while (true)
{
await client.SendModbusRequest();
await Task.Delay(TimeSpan.FromSeconds(1));
}
Debug.Log("123");
}
private void OnDestroy()
{
client.CloseConnection();
}
}
}