H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Logs/AssetImportWorker2.log

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Using pre-set license
Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release'
OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
COMMAND LINE ARGUMENTS:
D:\2021.1.24f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker2
-projectPath
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
-logFile
Logs/AssetImportWorker2.log
-srvPort
56999
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
Using Asset Import Pipeline V2.
Refreshing native plugins compatible for Editor in 218.14 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.1.24f1 (6667702a1e7c)
[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
Vendor: NVIDIA
VRAM: 5981 MB
Driver: 31.0.15.4617
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
Initialize mono
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56800
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.001090 seconds.
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 217.74 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.314 seconds
Domain Reload Profiling:
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BeginReloadAssembly (65ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
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LogAssemblyErrors (0ms)
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RefreshPlugins (218ms)
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EditorAssembliesLoaded (0ms)
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Platform modules already initialized, skipping
Registering precompiled user dll's ...
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Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1.79 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.287 seconds
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (9ms)
Platform modules already initialized, skipping
========================================================================
Worker process is ready to serve import requests
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
Refreshing native plugins compatible for Editor in 2.91 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 4453 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 276.2 MB.
System memory in use after: 264.0 MB.
Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 4974.
Total: 9.758400 ms (FindLiveObjects: 0.570400 ms CreateObjectMapping: 0.142500 ms MarkObjects: 3.074000 ms DeleteObjects: 5.969300 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Import Request.
path: Assets/GameAssets/Art/建筑模型/xcmodel/集市/dianpingche02.fbx
artifactKey: Guid(e3da3f4fb1b65a7428b9eae60cdd7087) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/GameAssets/Art/建筑模型/xcmodel/集市/dianpingche02.fbx using Guid(e3da3f4fb1b65a7428b9eae60cdd7087) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0ca86ee566899784a530fc7f0482aee5') in 0.470840 seconds
========================================================================
Received Import Request.
Time since last request: 0.000201 seconds.
path: Assets/GameAssets/Art/建筑模型/xcmodel/集市/dianpingche02.prefab
artifactKey: Guid(de701c60094861e4e959178d09b6d68a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/GameAssets/Art/建筑模型/xcmodel/集市/dianpingche02.prefab using Guid(de701c60094861e4e959178d09b6d68a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '92dde71df56de9ca82997bb404ba33e1') in 0.029829 seconds
========================================================================
Received Prepare
Registering precompiled user dll's ...
Registered in 0.006793 seconds.
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1.66 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.129 seconds
Domain Reload Profiling:
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BeginReloadAssembly (114ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (38ms)
EndReloadAssembly (963ms)
LoadAssemblies (90ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (346ms)
ReleaseScriptCaches (2ms)
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SetupLoadedEditorAssemblies (312ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (5ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (2ms)
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ProcessInitializeOnLoadAttributes (219ms)
ProcessInitializeOnLoadMethodAttributes (5ms)
AfterProcessingInitializeOnLoad (2ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Platform modules already initialized, skipping
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
Refreshing native plugins compatible for Editor in 1.59 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 4062 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 241.9 MB.
System memory in use after: 229.9 MB.
Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5019.
Total: 7.122200 ms (FindLiveObjects: 0.460700 ms CreateObjectMapping: 0.140800 ms MarkObjects: 2.588600 ms DeleteObjects: 3.930800 ms)
AssetImportParameters requested are different than current active one (requested -> active):
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Registering precompiled user dll's ...
Registered in 0.009653 seconds.
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1.55 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.206 seconds
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AfterProcessingInitializeOnLoad (3ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (8ms)
Platform modules already initialized, skipping
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 4062 Unused Serialized files (Serialized files now loaded: 0)
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System memory in use after: 229.9 MB.
Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5021.
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========================================================================
Received Prepare
Registering precompiled user dll's ...
Registered in 0.007113 seconds.
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image E:\Unity Projects\GitLab\2023\H_SafeExperienceDrivingSystem\U3D_DrivingSystem\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 2.11 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
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Domain Reload Profiling:
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BeginReloadAssembly (111ms)
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DisableScriptedObjects (5ms)
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SetupTypeCache (341ms)
ReleaseScriptCaches (3ms)
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SetLoadedEditorAssemblies (0ms)
RefreshPlugins (2ms)
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ProcessInitializeOnLoadAttributes (251ms)
ProcessInitializeOnLoadMethodAttributes (6ms)
AfterProcessingInitializeOnLoad (2ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Platform modules already initialized, skipping
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
Refreshing native plugins compatible for Editor in 1.59 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 4062 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 242.1 MB.
System memory in use after: 230.0 MB.
Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5023.
Total: 7.688400 ms (FindLiveObjects: 0.458800 ms CreateObjectMapping: 0.141800 ms MarkObjects: 2.602700 ms DeleteObjects: 4.483600 ms)
AssetImportParameters requested are different than current active one (requested -> active):
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