H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets/Script/WeatherManager.cs

23 lines
419 B
C#

using System.Collections;
using System.Collections.Generic;
using Script;
using UnityEngine;
public class WeatherManager : MonoBehaviour
{
void Start()
{
switch ( GameInfo.instance.carSelectTypeInfo[CarType.])
{
case "雨天":
break;
case "雪天":
break;
case "雾天":
break;
}
}
}