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using System.Collections;
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using System.Collections.Generic;
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using Script;
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using UnityEngine;
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public class WeatherManager : MonoBehaviour
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{
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void Start()
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{
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switch ( GameInfo.instance.carSelectTypeInfo[CarType.天气])
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{
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case "雨天":
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break;
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case "雪天":
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break;
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case "雾天":
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break;
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}
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}
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}
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