H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Logs/AssetImportWorker0.log

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Plaintext

Using pre-set license
Built from '2021.1/staging' branch; Version is '2021.1.24f1 (6667702a1e7c) revision 6711152'; Using compiler version '192528614'; Build Type 'Release'
OS: 'Windows 10 Pro; OS build 19044.1682; Version 2009; 64bit' Language: 'zh' Physical Memory: 16197 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
COMMAND LINE ARGUMENTS:
D:\2021.1.24f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
-logFile
Logs/AssetImportWorker0.log
-srvPort
54320
Successfully changed project path to: E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem
Using Asset Import Pipeline V2.
Refreshing native plugins compatible for Editor in 186.41 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.1.24f1 (6667702a1e7c)
[Subsystems] Discovering subsystems at path D:/2021.1.24f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
Vendor: NVIDIA
VRAM: 5981 MB
Driver: 31.0.15.4617
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
Initialize mono
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
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Platform modules already initialized, skipping
========================================================================
Worker process is ready to serve import requests
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
Refreshing native plugins compatible for Editor in 1.57 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 4453 Unused Serialized files (Serialized files now loaded: 0)
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System memory in use after: 264.4 MB.
Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 4974.
Total: 7.061200 ms (FindLiveObjects: 0.442900 ms CreateObjectMapping: 0.148100 ms MarkObjects: 2.586900 ms DeleteObjects: 3.882300 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Import Request.
path: Assets/Scenes/main_.unity
artifactKey: Guid(2905cb1f57b5d7641adcaa938670a0cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/main_.unity using Guid(2905cb1f57b5d7641adcaa938670a0cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '184d2ae76be9d3a37c31c0f8723b4bea') in 0.016866 seconds
========================================================================
Received Prepare
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
Refreshing native plugins compatible for Editor in 6.70 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 97 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 157.5 MB.
System memory in use after: 145.4 MB.
Unloading 97 unused Assets to reduce memory usage. Loaded Objects now: 4974.
Total: 8.113700 ms (FindLiveObjects: 0.447500 ms CreateObjectMapping: 0.137700 ms MarkObjects: 3.160100 ms DeleteObjects: 4.367400 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
Refreshing native plugins compatible for Editor in 6.26 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 97 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 157.5 MB.
System memory in use after: 145.4 MB.
Unloading 97 unused Assets to reduce memory usage. Loaded Objects now: 4974.
Total: 7.556000 ms (FindLiveObjects: 0.448600 ms CreateObjectMapping: 0.139600 ms MarkObjects: 2.830700 ms DeleteObjects: 4.136100 ms)
AssetImportParameters requested are different than current active one (requested -> active):
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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========================================================================
Received Prepare
Registering precompiled user dll's ...
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Begin MonoManager ReloadAssembly
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This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
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Platform modules already initialized, skipping
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
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Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 4976.
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========================================================================
Received Prepare
Registering precompiled user dll's ...
Registered in 0.006869 seconds.
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Begin MonoManager ReloadAssembly
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
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Platform modules already initialized, skipping
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
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Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 4978.
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========================================================================
Received Prepare
Registering precompiled user dll's ...
Registered in 0.007864 seconds.
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Begin MonoManager ReloadAssembly
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
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Platform modules already initialized, skipping
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
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Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 4980.
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========================================================================
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Registering precompiled user dll's ...
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Begin MonoManager ReloadAssembly
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OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1.63 ms, found 8 plugins.
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Platform modules already initialized, skipping
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
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Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 4982.
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========================================================================
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This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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