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@ -4,7 +4,9 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using UnityEngine;
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using UnityEngine;
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using Adam;
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using Adam;
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using System;
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using System.IO;
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using Newtonsoft.Json;
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public class Bootstrap : MonoSingleton<Bootstrap>
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public class Bootstrap : MonoSingleton<Bootstrap>
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{
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{
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@ -13,8 +15,10 @@ public class Bootstrap : MonoSingleton<Bootstrap>
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/// 0 省会 1 城市 2 区县
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/// 0 省会 1 城市 2 区县
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/// </summary>
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/// </summary>
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public int currentLevel = 0;
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public int currentLevel = 0;
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public string currentDisName;
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public string currentDistCode;
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public List<string> landMarks;
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private List<string> landMarks = new List<string>();
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/// <summary>
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/// <summary>
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/// 透明
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/// 透明
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/// </summary>
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/// </summary>
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@ -65,20 +69,37 @@ public class Bootstrap : MonoSingleton<Bootstrap>
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[HideInInspector]
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[HideInInspector]
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public RayHitTester rayHitTester;
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public RayHitTester rayHitTester;
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public GameObject lastLand;
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public GameObject lastLand;
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public GameObject shadowMap;
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public int clickCurrentLevel = 2;
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[ContextMenu("1")]
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private void Awake()
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private void Awake()
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{
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{
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string[] data = FileUtil.ReadAllLineFromLocal("WebAddress.json");
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var serverConfig = new System.Uri(Path.Combine(Application.streamingAssetsPath + @"/Config", "WebAddress.json"));
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for (int i = 0; i < data.Length; i++)
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GetText(serverConfig.ToString(), (temp) =>
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{
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{
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string[] urlInfo = data[i].Split("=");
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if (!String.IsNullOrWhiteSpace(temp))
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urlDic.Add(urlInfo[0], urlInfo[1]);
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{
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Debug.Log("读取到的内容有:" + temp);
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urlDic = JsonConvert.DeserializeObject<Dictionary<string, string>>(temp);
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//urlDic = JsonUtility.FromJson<Dictionary<string, string>>(temp);
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}
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}
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else
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{
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Debug.Log("加载配置文件错误");
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}
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});
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//string data = FileUtil.ReadFromLocal("WebAddress.json");
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//urlDic = JsonConvert.DeserializeObject<Dictionary<string, string>>(data);
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webAdapter = GetComponent<WebAdapter>();
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webAdapter = GetComponent<WebAdapter>();
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rayHitTester = GetComponent<RayHitTester>();
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rayHitTester = GetComponent<RayHitTester>();
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}
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}
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public void GetText(string url, Action<string> actionResult)
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{
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StartCoroutine(FileUtil.GetTextAsyn(url, actionResult));
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}
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void Start()
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void Start()
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{
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{
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//landMarks = new List<string> { "网络负荷:49.84 kw", "上网负荷:49.84 kw", "削峰负荷:49.84 kw", "填谷负荷:49.84 kw", "发电负荷:49.84 kw" };
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//landMarks = new List<string> { "网络负荷:49.84 kw", "上网负荷:49.84 kw", "削峰负荷:49.84 kw", "填谷负荷:49.84 kw", "发电负荷:49.84 kw" };
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@ -91,6 +112,23 @@ public class Bootstrap : MonoSingleton<Bootstrap>
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private void Update()
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private void Update()
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{
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{
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var hit = rayHitTester.HitTest();
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var hit = rayHitTester.HitTest();
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if (Input.GetMouseButtonDown(2))
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{
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if (hit.collider != null)
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{
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if (cameraRt.currentLevelIndex == 1) return;
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clickCurrentLevel--;
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if (clickCurrentLevel <= 1)
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{
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clickCurrentLevel = 1;
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}
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cameraRt.currentLevelIndex = clickCurrentLevel;
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//currentLevel = clickCurrentLevel;
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SwitchLand(clickCurrentLevel);
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cameraRt.SetTarget(hit.collider.transform);
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Debug.Log("clickCurrentLevel==" + clickCurrentLevel);
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}
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}
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if (hit.collider != null)
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if (hit.collider != null)
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{
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{
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landMarks.Clear();
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landMarks.Clear();
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@ -106,6 +144,8 @@ public class Bootstrap : MonoSingleton<Bootstrap>
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{
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{
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CloseLandMark();
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CloseLandMark();
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}
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}
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}
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}
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@ -117,12 +157,12 @@ public class Bootstrap : MonoSingleton<Bootstrap>
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public async void ShowLandMark()
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public async void ShowLandMark()
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{
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{
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if (currentLand == null) return;
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if (currentLand == null) return;
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string distCode = currentLand.GetComponent<CityInfo>().distCode;
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currentDistCode = currentLand.GetComponent<CityInfo>().distCode;
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currentLand.GetComponent<MeshRenderer>().materials = select;
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currentLand.GetComponent<MeshRenderer>().materials = select;
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Vector3 worldToScreenPoint = Camera.main.WorldToScreenPoint(new Vector3(currentLand.transform.position.x, currentLand.transform.position.y, currentLand.transform.position.z));
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Vector3 worldToScreenPoint = Camera.main.WorldToScreenPoint(new Vector3(currentLand.transform.position.x, currentLand.transform.position.y, currentLand.transform.position.z));
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lastLand = currentLand;
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lastLand = currentLand;
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SwitchLevel(-1);
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SwitchLevel(-1);
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AreaData areaData = await AsyncWebReq.Get<AreaData>($"{urlDic["µØÍ¼µ¯³ö¿ò"]}{distCode}", webAdapter.head, webAdapter.token);
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AreaData areaData = await AsyncWebReq.Get<AreaData>($"{urlDic["地图弹出框"]}{currentDistCode}", webAdapter.head, webAdapter.token);
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if (!bool.Parse(areaData.success)) return;
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if (!bool.Parse(areaData.success)) return;
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for (int i = 0; i < areaData.data.items.Count; i++)
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for (int i = 0; i < areaData.data.items.Count; i++)
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{
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{
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@ -139,7 +179,6 @@ public class Bootstrap : MonoSingleton<Bootstrap>
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/// </summary>
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/// </summary>
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public void CloseLandMark()
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public void CloseLandMark()
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{
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{
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landMarkAndInfoCotroller.gameObject.SetActive(false);
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landMarkAndInfoCotroller.gameObject.SetActive(false);
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if (lastLand != null)
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if (lastLand != null)
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{
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{
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@ -160,6 +199,8 @@ public class Bootstrap : MonoSingleton<Bootstrap>
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webAdapter.LevelChange(_currentLevel.ToString());
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webAdapter.LevelChange(_currentLevel.ToString());
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landMarkAndInfoCotroller.gameObject.SetActive(false);
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landMarkAndInfoCotroller.gameObject.SetActive(false);
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currentLevel = _currentLevel;
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currentLevel = _currentLevel;
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clickCurrentLevel = _currentLevel;
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shadowMap.gameObject.SetActive(false);
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switch (currentLevel)
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switch (currentLevel)
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{
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{
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case 2:
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case 2:
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@ -169,6 +210,7 @@ public class Bootstrap : MonoSingleton<Bootstrap>
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cityParents.GetChild(i).gameObject.SetActive(false);
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cityParents.GetChild(i).gameObject.SetActive(false);
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}
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}
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lastCity = null;
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lastCity = null;
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shadowMap.gameObject.SetActive(true);
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SwitchMatShow(provincialCapital);
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SwitchMatShow(provincialCapital);
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break;
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break;
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case 1:
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case 1:
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@ -191,18 +233,18 @@ public class Bootstrap : MonoSingleton<Bootstrap>
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}
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}
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break;
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break;
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case 0:
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case 0:
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lastCity = currentLand.transform.parent;
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//lastCity = currentLand.transform.parent;
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SwitchMatHide(lastCity);
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//SwitchMatHide(lastCity);
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for (int i = 0; i < areaParents.childCount; i++)
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//for (int i = 0; i < areaParents.childCount; i++)
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{
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//{
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var child = areaParents.GetChild(i).gameObject;
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// var child = areaParents.GetChild(i).gameObject;
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child.SetActive(child.name == currentLand.name);
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// child.SetActive(child.name == currentLand.name);
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if (child.activeSelf)
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// if (child.activeSelf)
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{
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// {
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currentArea = child;
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// currentArea = child;
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}
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// }
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}
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//}
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//Debug.Log("ÇøÏØ");
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Debug.Log("区县");
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break;
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break;
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}
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}
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}
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}
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@ -301,7 +343,7 @@ public class Bootstrap : MonoSingleton<Bootstrap>
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switch (currentLevel)
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switch (currentLevel)
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{
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{
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case -1:
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case -1:
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cameraRt.SetMaxMinDistance(10f, 120f);
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cameraRt.SetMaxMinDistance(30f, 120f);
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break;
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break;
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case 0:
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case 0:
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cameraRt.SetMaxMinDistance(10f, 20f);
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cameraRt.SetMaxMinDistance(10f, 20f);
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@ -96,10 +96,10 @@ public class CameraRT : MonoBehaviour
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public void SetTarget(Transform _target)
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public void SetTarget(Transform _target)
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{
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{
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target.position = _target.position;
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target.position = _target.position;
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distance = _target.localScale.x;
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//distance = _target.localScale.x;
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y = _target.eulerAngles.x;
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//y = _target.eulerAngles.x;
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x = _target.eulerAngles.y;
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//x = _target.eulerAngles.y;
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}
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}
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@ -173,6 +173,8 @@ public class CameraRT : MonoBehaviour
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cam.transform.rotation = rotation;
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cam.transform.rotation = rotation;
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cam.transform.position = position;
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cam.transform.position = position;
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}
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}
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}
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}
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}
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}
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@ -6,15 +6,18 @@ public class CityInfo : MonoBehaviour
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{
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{
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public string distCode;
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public string distCode;
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public string cityName;
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public string cityName;
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public ScreenTopStatistics sts = new ScreenTopStatistics();
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private void Start()
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private void Start()
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{
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{
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if (!GetComponent<Collider>())
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gameObject.AddComponent<MeshCollider>();
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OnSetStationInfo();
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OnSetStationInfo();
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}
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}
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public void OnSetStationInfo()
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public async void OnSetStationInfo()
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{
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{
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ScreenTopStatistics sts = DataController.Instance.GetStationsByDistCode(distCode);
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sts = await DataController.Instance.GetProvincialLevelStationInfo(distCode,cityName);
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if (sts != null)
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if (sts != null)
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{
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{
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transform.GetChild(0).GetComponent<AggregateStation>().SetInfo(sts.agentCons);
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transform.GetChild(0).GetComponent<AggregateStation>().SetInfo(sts.agentCons);
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@ -1,21 +1,23 @@
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using Cysharp.Threading.Tasks;
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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public class DataController : MonoSingleton<DataController>
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public class DataController : MonoSingleton<DataController>
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{
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{
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public AreaStationData areaStationData = new AreaStationData();
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public string distCode;
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public string distCode = "37";
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// Start is called before the first frame update
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// Start is called before the first frame update
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private async void Awake()
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{
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string url = Bootstrap.Instance.urlDic["µØÍ¼ÐÅÏ¢»ã×Ü"];
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areaStationData = await AsyncWebReq.Get<AreaStationData>(url + distCode, Bootstrap.Instance.webAdapter.head, Bootstrap.Instance.webAdapter.token);
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}
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public ScreenTopStatistics GetStationsByDistCode(string distCode)
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public async UniTask<ScreenTopStatistics> GetProvincialLevelStationInfo(string _distCode, string _disName)
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{
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{
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DataItem sts = areaStationData.data.Find(s => s.distCode == distCode);
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await UniTask.Delay(1000);
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if (_distCode.Length == 4)
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distCode = _distCode.Substring(0, 2);
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if (_distCode.Length == 6)
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distCode = _distCode.Substring(0, 4);
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string url = Bootstrap.Instance.urlDic["µØÍ¼ÐÅÏ¢»ã×Ü"];
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AreaStationData areaStationData = await AsyncWebReq.Get<AreaStationData>(url + distCode, Bootstrap.Instance.webAdapter.head, Bootstrap.Instance.webAdapter.token);
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DataItem sts = areaStationData.data.Find(s => s.disName == _disName);
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if (sts == null)
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if (sts == null)
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return null;
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return null;
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return sts.screenTopStatistics;
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return sts.screenTopStatistics;
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@ -10,15 +10,35 @@ public class TEst : MonoBehaviour
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public AggregateStation aggregateStation;
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public AggregateStation aggregateStation;
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public List<Sprite> sprites = new List<Sprite>();
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public List<Sprite> sprites = new List<Sprite>();
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public List<GameObject> gameObjects = new List<GameObject>();
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public List<GameObject> gameObjects = new List<GameObject>();
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public Transform p;
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public bool isDeleteStationInstructs;
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public float h = 2;
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[ContextMenu("GetInfo")]
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[ContextMenu("GetInfo")]
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public void CreateItemAsset()
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public void CreateItemAsset()
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{
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{
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manager.cityItems = null;
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manager.cityItems = null;
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manager.cityItems = ExcelTool.CreateItemArrayWithExcel(ExcelConfig.excelsFolderPath + "ɽ¶«ÐÐÕþÇø»®Êý¾Ý.xlsx");
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manager.cityItems = ExcelTool.CreateItemArrayWithExcel(ExcelConfig.excelsFolderPath + "ɽ¶«ÐÐÕþÇø»®Êý¾Ý.xlsx");
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for (int i = 0; i < transform.childCount; i++)
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for (int i = 0; i < p.childCount; i++)
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{
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{
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CityInfo c = transform.GetChild(i).GetComponent<CityInfo>();
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Transform t = p.GetChild(i);
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if (t.childCount > 0)
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{
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for (int j = 0; j < t.childCount; j++)
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{
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CityInfo cc = t.GetChild(j).GetComponent<CityInfo>();
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cc.cityName = cc.gameObject.name;
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for (int l = 0; l < manager.cityItems.Length; l++)
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{
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if (cc.cityName == manager.cityItems[l].districtName)
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cc.distCode = manager.cityItems[l].divisionNumber;
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}
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}
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}
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else
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{
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CityInfo c = t.GetComponent<CityInfo>();
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c.cityName = c.gameObject.name;
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c.cityName = c.gameObject.name;
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for (int l = 0; l < manager.cityItems.Length; l++)
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for (int l = 0; l < manager.cityItems.Length; l++)
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{
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{
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@ -26,6 +46,7 @@ public class TEst : MonoBehaviour
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c.distCode = manager.cityItems[l].divisionNumber;
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c.distCode = manager.cityItems[l].divisionNumber;
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}
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}
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}
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}
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}
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}
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}
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[ContextMenu("CreateStation")]
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[ContextMenu("CreateStation")]
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@ -36,19 +57,37 @@ public class TEst : MonoBehaviour
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DestroyImmediate(gameObjects[i]);
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DestroyImmediate(gameObjects[i]);
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}
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}
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gameObjects.Clear();
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gameObjects.Clear();
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for (int i = 0; i < transform.childCount; i++)
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if (isDeleteStationInstructs) return;
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for (int i = 0; i < p.childCount; i++)
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{
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{
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Transform t = transform.GetChild(i);
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Transform t = p.GetChild(i);
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if (t.childCount > 0)
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{
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for (int g = 0; g < t.childCount; g++)
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||||||
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{
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||||||
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Transform tt = t.GetChild(g);
|
||||||
for (int j = 0; j < sprites.Count; j++)
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for (int j = 0; j < sprites.Count; j++)
|
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{
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{
|
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AggregateStation _aggregateStation = Instantiate(aggregateStation, t);
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AggregateStation _aggregateStation = Instantiate(aggregateStation, tt);
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_aggregateStation.transform.localPosition = new Vector3( Random.Range(-0.5f, 0.5f), Random.Range(-0.5f, 0.5f), 2f);
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_aggregateStation.transform.localPosition = new Vector3(Random.Range(-0.5f, 0.5f), Random.Range(-0.5f, 0.5f), h);
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_aggregateStation.transform.localEulerAngles = new Vector3(90, 0, 0);
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_aggregateStation.transform.localEulerAngles = new Vector3(90, 0, 0);
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_aggregateStation.SetInfo(sprites[j], "0");
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_aggregateStation.SetInfo(sprites[j], "0");
|
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gameObjects.Add(_aggregateStation.gameObject);
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gameObjects.Add(_aggregateStation.gameObject);
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}
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}
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}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
for (int j = 0; j < sprites.Count; j++)
|
||||||
|
{
|
||||||
|
AggregateStation _aggregateStation = Instantiate(aggregateStation, t);
|
||||||
|
_aggregateStation.transform.localPosition = new Vector3(Random.Range(-0.5f, 0.5f), Random.Range(-0.5f, 0.5f), h);
|
||||||
|
_aggregateStation.transform.localEulerAngles = new Vector3(90, 0, 0);
|
||||||
|
_aggregateStation.SetInfo(sprites[j], "0");
|
||||||
|
gameObjects.Add(_aggregateStation.gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,7 +1,9 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.Networking;
|
||||||
|
|
||||||
namespace Adam
|
namespace Adam
|
||||||
{
|
{
|
||||||
|
|
@ -82,5 +84,14 @@ namespace Adam
|
||||||
string path = Application.dataPath + "/StreamingAssets/" + file + "/" + fileName;
|
string path = Application.dataPath + "/StreamingAssets/" + file + "/" + fileName;
|
||||||
return path;
|
return path;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static IEnumerator GetTextAsyn(string url, Action<string> actionResult)
|
||||||
|
{
|
||||||
|
UnityWebRequest request = UnityWebRequest.Get(url);
|
||||||
|
yield return request.SendWebRequest();
|
||||||
|
string t = request.downloadHandler.text;
|
||||||
|
if (string.IsNullOrEmpty(t)) Debug.LogError("GetTextAsyn()/ Get Text is error! url:" + url);
|
||||||
|
actionResult?.Invoke(t);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -12,14 +12,14 @@ public class WebAdapter : MonoBehaviour
|
||||||
[DllImport("__Internal")]
|
[DllImport("__Internal")]
|
||||||
private static extern void OnLevelChange(string level);
|
private static extern void OnLevelChange(string level);
|
||||||
#else
|
#else
|
||||||
|
public string head;
|
||||||
|
public string token;
|
||||||
private static void OnLevelChange(string level)
|
private static void OnLevelChange(string level)
|
||||||
{
|
{
|
||||||
Debug.Log(level);
|
Debug.Log(level);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
public UnityEvent<string> onStation;
|
public UnityEvent<string> onStation;
|
||||||
public string head;
|
|
||||||
public string token;
|
|
||||||
public void LevelChange(string level)
|
public void LevelChange(string level)
|
||||||
{
|
{
|
||||||
OnLevelChange(level);
|
OnLevelChange(level);
|
||||||
|
|
|
||||||
Binary file not shown.
|
|
@ -88,18 +88,18 @@ MonoBehaviour:
|
||||||
m_PrefilterXRKeywords: 1
|
m_PrefilterXRKeywords: 1
|
||||||
m_PrefilteringModeForwardPlus: 0
|
m_PrefilteringModeForwardPlus: 0
|
||||||
m_PrefilteringModeDeferredRendering: 0
|
m_PrefilteringModeDeferredRendering: 0
|
||||||
m_PrefilteringModeScreenSpaceOcclusion: 0
|
m_PrefilteringModeScreenSpaceOcclusion: 2
|
||||||
m_PrefilterDebugKeywords: 1
|
m_PrefilterDebugKeywords: 1
|
||||||
m_PrefilterWriteRenderingLayers: 1
|
m_PrefilterWriteRenderingLayers: 1
|
||||||
m_PrefilterHDROutput: 1
|
m_PrefilterHDROutput: 1
|
||||||
m_PrefilterSSAODepthNormals: 1
|
m_PrefilterSSAODepthNormals: 0
|
||||||
m_PrefilterSSAOSourceDepthLow: 1
|
m_PrefilterSSAOSourceDepthLow: 1
|
||||||
m_PrefilterSSAOSourceDepthMedium: 1
|
m_PrefilterSSAOSourceDepthMedium: 1
|
||||||
m_PrefilterSSAOSourceDepthHigh: 1
|
m_PrefilterSSAOSourceDepthHigh: 1
|
||||||
m_PrefilterSSAOInterleaved: 1
|
m_PrefilterSSAOInterleaved: 1
|
||||||
m_PrefilterSSAOBlueNoise: 1
|
m_PrefilterSSAOBlueNoise: 0
|
||||||
m_PrefilterSSAOSampleCountLow: 1
|
m_PrefilterSSAOSampleCountLow: 1
|
||||||
m_PrefilterSSAOSampleCountMedium: 1
|
m_PrefilterSSAOSampleCountMedium: 0
|
||||||
m_PrefilterSSAOSampleCountHigh: 1
|
m_PrefilterSSAOSampleCountHigh: 1
|
||||||
m_PrefilterDBufferMRT1: 1
|
m_PrefilterDBufferMRT1: 1
|
||||||
m_PrefilterDBufferMRT2: 1
|
m_PrefilterDBufferMRT2: 1
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7fad919acf08dff4f876dd83912fcdc2
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
|
@ -0,0 +1,4 @@
|
||||||
|
{
|
||||||
|
"地图弹出框": "http://vpp.shiyuancloud.com:1443/api/vpp-operation-service/screen/mapRegionSummary/",
|
||||||
|
"地图信息汇总": "http://vpp.shiyuancloud.com:1443/api/vpp-operation-service/screen/mapRegionStatistics/"
|
||||||
|
}
|
||||||
|
|
@ -1,2 +0,0 @@
|
||||||
地图弹出框=http://vpp.shiyuancloud.com:1443/api/vpp-operation-service/screen/mapRegionSummary/
|
|
||||||
地图信息汇总=http://vpp.shiyuancloud.com:1443/api/vpp-operation-service/screen/mapRegionStatistics/
|
|
||||||
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File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue