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3 Commits
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70e6a6df55
| Author | SHA1 | Date |
|---|---|---|
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70e6a6df55 | |
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11c2ada0f8 | |
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717d945927 |
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@ -8,3 +8,4 @@
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/u3d-ShanDongVirtualPowerPlant/xndcc
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/u3d-ShanDongVirtualPowerPlant/.vs
|
||||
/u3d-ShanDongVirtualPowerPlant/obj
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/u3d-ShanDongVirtualPowerPlant/*.rar
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@ -0,0 +1,8 @@
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userData:
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assetBundleName:
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assetBundleVariant:
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|
|
@ -0,0 +1,37 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
/// <summary>
|
||||
/// 区域信息
|
||||
/// </summary>
|
||||
public class AreaData
|
||||
{
|
||||
/// <summary>
|
||||
/// 行政区域编码
|
||||
/// </summary>
|
||||
public string distCode;
|
||||
/// <summary>
|
||||
/// 淄川区
|
||||
/// </summary>
|
||||
public string disName;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public List<ItemsItem> items;
|
||||
|
||||
}
|
||||
public class ItemsItem
|
||||
{
|
||||
/// <summary>
|
||||
/// 聚合用户
|
||||
/// </summary>
|
||||
public string label;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string value;
|
||||
/// <summary>
|
||||
/// 个
|
||||
/// </summary>
|
||||
public string unit;
|
||||
}
|
||||
|
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@ -1,5 +1,5 @@
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m_RemovedComponents: []
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m_RemovedGameObjects: []
|
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|
|
@ -4,21 +4,7 @@ using System.Collections.Generic;
|
|||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
public enum CurrentLevel
|
||||
{
|
||||
/// <summary>
|
||||
/// 省会
|
||||
/// </summary>
|
||||
ProvincialCapital,
|
||||
/// <summary>
|
||||
/// 城市
|
||||
/// </summary>
|
||||
City,
|
||||
/// <summary>
|
||||
/// 区
|
||||
/// </summary>
|
||||
Area
|
||||
}
|
||||
|
||||
|
||||
public class Bootstrap : MonoSingleton<Bootstrap>
|
||||
{
|
||||
|
|
@ -72,9 +58,10 @@ public class Bootstrap : MonoSingleton<Bootstrap>
|
|||
|
||||
private Dictionary<Transform, Tween> _fadeTweens = new Dictionary<Transform, Tween>();
|
||||
|
||||
public WebAdapter webAdapter;
|
||||
void Start()
|
||||
{
|
||||
|
||||
webAdapter = GetComponent<WebAdapter>();
|
||||
landMarks = new List<string> { "网络负荷:49.84 kw", "上网负荷:49.84 kw", "削峰负荷:49.84 kw", "填谷负荷:49.84 kw", "发电负荷:49.84 kw" };
|
||||
landMarkAndInfoCotroller.gameObject.SetActive(false);
|
||||
cameraRt.OnLimitScroll += SwitchLand;
|
||||
|
|
@ -117,12 +104,13 @@ public class Bootstrap : MonoSingleton<Bootstrap>
|
|||
public void SwitchLand(int _currentLevel)
|
||||
{
|
||||
if (currentLand == null) return;
|
||||
webAdapter.LevelChange(_currentLevel.ToString());
|
||||
landMarkAndInfoCotroller.gameObject.SetActive(false);
|
||||
currentLevel = _currentLevel;
|
||||
switch (currentLevel)
|
||||
{
|
||||
case 2:
|
||||
Debug.Log("省会");
|
||||
//Debug.Log("省会");
|
||||
for (int i = 0; i < cityParents.childCount; i++)
|
||||
{
|
||||
cityParents.GetChild(i).gameObject.SetActive(false);
|
||||
|
|
@ -131,7 +119,7 @@ public class Bootstrap : MonoSingleton<Bootstrap>
|
|||
SwitchMatShow(provincialCapital);
|
||||
break;
|
||||
case 1:
|
||||
Debug.Log("城市");
|
||||
//Debug.Log("城市");
|
||||
if (lastCity)
|
||||
{
|
||||
if (currentArea != null)
|
||||
|
|
@ -161,7 +149,7 @@ public class Bootstrap : MonoSingleton<Bootstrap>
|
|||
currentArea = child;
|
||||
}
|
||||
}
|
||||
Debug.Log("区县");
|
||||
//Debug.Log("区县");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,33 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
public enum CurrentLevel
|
||||
{
|
||||
/// <summary>
|
||||
/// Ê¡»á
|
||||
/// </summary>
|
||||
ProvincialCapital,
|
||||
/// <summary>
|
||||
/// ³ÇÊÐ
|
||||
/// </summary>
|
||||
City,
|
||||
/// <summary>
|
||||
/// Çø
|
||||
/// </summary>
|
||||
Area
|
||||
}
|
||||
public class CityInfo : MonoBehaviour
|
||||
{
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
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userData:
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@ -1,39 +0,0 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class FadeController : MonoBehaviour
|
||||
{
|
||||
public Material[] selfMaters;
|
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public bool isFade = false;
|
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public float speed = 2;
|
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//public bool isGo = false;
|
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//public float time = 0;
|
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//void Update()
|
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//{
|
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// if (isFade)
|
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// {
|
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// if (selfMaters != null)
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// {
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// for (int i = 0; i < selfMaters.Length; i++)
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// {
|
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// float current_Opacity = selfMaters[i].GetFloat("_Opacity");
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// float t = Mathf.Lerp(current_Opacity, 1, Time.deltaTime * speed);
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// if (t > 0.9f)
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// {
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// t = 1;
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// }
|
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// selfMaters[i].SetFloat("_Opacity", t);
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// }
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|
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// }
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// }
|
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//}
|
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|
||||
|
||||
public void OnFadeUnFade(bool _isFade)
|
||||
{
|
||||
isFade = _isFade;
|
||||
selfMaters = GetComponent<MeshRenderer>().materials;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,28 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
|
||||
public class WebAdapter : MonoBehaviour
|
||||
{
|
||||
#if UNITY_WEBGL && !UNITY_EDITOR
|
||||
[DllImport("__Internal")]
|
||||
private static extern void OnLevelChange(string level);
|
||||
#else
|
||||
private static void OnLevelChange(string level)
|
||||
{
|
||||
Debug.Log(level);
|
||||
}
|
||||
#endif
|
||||
public UnityEvent<string> onStation;
|
||||
public void LevelChange(string level)
|
||||
{
|
||||
OnLevelChange(level);
|
||||
}
|
||||
|
||||
public void OnStation(string station)
|
||||
{
|
||||
onStation?.Invoke(station);
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -135,7 +135,7 @@ Material:
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m_Colors:
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- _Color: {r: 0.79058963, g: 0.79058963, b: 0.79058963, a: 1}
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|
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|
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|
|
@ -136,7 +136,7 @@ Material:
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- _ZWrite: 1
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m_Colors:
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- _BaseCol: {r: 0, g: 13.545837, b: 22.627417, a: 0}
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- _BumpMap:
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m_Scale: {x: 1, y: 1}
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- _MetallicGlossMap:
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@ -119,7 +119,7 @@ Material:
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0.5233631, g: 0.96036446, b: 1.5627179, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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||||
|
|
|
|||
|
|
@ -42,7 +42,7 @@ Material:
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|||
m_Scale: {x: 10, y: 10}
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m_Offset: {x: 0, y: 0}
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- _BaseTex:
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m_Texture: {fileID: 2800000, guid: a48da8f3a726fa449a51ff879969ec55, type: 3}
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m_Texture: {fileID: 2800000, guid: 044a02910b7367c49b5af59b6330e468, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _BumpMap:
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||||
|
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@ -143,7 +143,7 @@ Material:
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- _BaseCol: {r: 0, g: 0.1134291, b: 4, a: 0}
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- _BaseColor: {r: 0.79058963, g: 0.79058963, b: 0.79058963, a: 0}
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- _Color: {r: 0.79058963, g: 0.79058963, b: 0.79058963, a: 0}
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- _EmiCol: {r: 0.16862746, g: 0.16862746, b: 0.16862746, a: 1}
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- _EmiCol: {r: 0.5233631, g: 0.96036446, b: 1.5627179, a: 1}
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- _EmissionColor: {r: 0.16981131, g: 0.16981131, b: 0.16981131, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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|
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|
|||
|
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@ -40,7 +40,7 @@ Material:
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m_TexEnvs:
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- _BaseMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 10, y: 10}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _BumpMap:
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m_Texture: {fileID: 0}
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@ -59,12 +59,12 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 2800000, guid: a48da8f3a726fa449a51ff879969ec55, type: 3}
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m_Texture: {fileID: 2800000, guid: 044a02910b7367c49b5af59b6330e468, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 10, y: 10}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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@ -121,7 +121,7 @@ Material:
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- _GlossMapScale: 0
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- _Glossiness: 0
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- _GlossyReflections: 0
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- _MaskInt: 0.5
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- _MaskInt: 0.61
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- _Metallic: 0
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- _OcclusionStrength: 1
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- _Parallax: 0.005
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@ -137,10 +137,10 @@ Material:
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- _WorkflowMode: 1
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- _ZWrite: 1
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m_Colors:
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- _BaseCol: {r: 0.034382306, g: 0.034382306, b: 0.04150939, a: 0}
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- _BaseCol: {r: 0.06593806, g: 0.080317564, b: 0.10188681, a: 0}
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmiCol: {r: 0.54901963, g: 0.6351243, b: 0.6666667, a: 0}
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- _EmiCol: {r: 0.6886805, g: 0.9620378, b: 1.3468661, a: 0}
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- _EmissionColor: {r: 0.5245282, g: 0.5245282, b: 0.5245282, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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|
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@ -0,0 +1,5 @@
|
|||
mergeInto(LibraryManager.library, {
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||||
OnLevelChange: function (level) {
|
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_OnLevelChange(Pointer_stringify(level))
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}
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});
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@ -0,0 +1,32 @@
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fileFormatVersion: 2
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guid: ff73f99e1c44b6343b9263813d2918fb
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
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iconMap: {}
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executionOrder: {}
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defineConstraints: []
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isPreloaded: 0
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isOverridable: 0
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isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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- first:
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Any:
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second:
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enabled: 0
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settings: {}
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- first:
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Editor: Editor
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second:
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enabled: 0
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settings:
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DefaultValueInitialized: true
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- first:
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WebGL: WebGL
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second:
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enabled: 1
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settings: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -6,6 +6,6 @@ EditorBuildSettings:
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|||
serializedVersion: 2
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m_Scenes:
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- enabled: 1
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path: Assets/Adam/Scenes/LargePLT 1.unity
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guid: 592e3a98bbaea264997dc0239ce4b48f
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path: Assets/Adam/Scenes/Main.unity
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guid: 212a2bd60037e0e48b3ebdde19fde791
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m_configObjects: {}
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@ -44,8 +44,8 @@ PlayerSettings:
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m_HolographicTrackingLossScreen: {fileID: 0}
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defaultScreenWidth: 1024
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defaultScreenHeight: 768
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defaultScreenWidthWeb: 960
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defaultScreenHeightWeb: 600
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defaultScreenWidthWeb: 1920
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defaultScreenHeightWeb: 1080
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m_StereoRenderingPath: 0
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m_ActiveColorSpace: 1
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unsupportedMSAAFallback: 0
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@ -79,7 +79,7 @@ PlayerSettings:
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androidAutoRotationBehavior: 1
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defaultIsNativeResolution: 1
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macRetinaSupport: 1
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runInBackground: 0
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runInBackground: 1
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captureSingleScreen: 0
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muteOtherAudioSources: 0
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Prepare IOS For Recording: 0
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|
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Binary file not shown.
Loading…
Reference in New Issue