using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; public class AggregateStation : MonoBehaviour { public SpriteRenderer instruct; public TMP_Text instructInfo; public void SetInfo(Sprite stationIcon, string num) { instruct.sprite = stationIcon; instructInfo.text = num; } public void SetInfo(string num) { instructInfo.text = num; gameObject.SetActive(num != "0"); } }