using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 3DΞοΜ廬Θ뻬³φ /// public class ThreeDController : MonoBehaviour { private void OnMouseEnter() { Bootstrap.Instance.ShowLandMark(); } private void OnMouseExit() { if (!GetComponent().enabled) return; Bootstrap.Instance.CloseLandMark(); } }