using System.Collections;
using System.Collections.Generic;
using UnityEngine;
///
/// 3DΞοΜ廬Θ뻬³φ
///
public class ThreeDController : MonoBehaviour
{
private void OnMouseEnter()
{
Bootstrap.Instance.ShowLandMark(gameObject);
}
private void OnMouseExit()
{
if (!GetComponent().enabled) return;
Bootstrap.Instance.CloseLandMark();
}
}