ShanDongVirtualPowerPlant/u3d-ShanDongVirtualPowerPlant/Assets/Adam/Scripts/TEst.cs

30 lines
841 B
C#

using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
using System.Linq;
public class TEst : MonoBehaviour
{
public CityExcelData manager = new CityExcelData();
[ContextMenu("GetInfo")]
public void CreateItemAsset()
{
manager.cityItems = null;
manager.cityItems = ExcelTool.CreateItemArrayWithExcel(ExcelConfig.excelsFolderPath + "ɽ¶«ÐÐÕþÇø»®Êý¾Ý.xlsx");
for (int i = 0; i < transform.childCount; i++)
{
CityInfo c = transform.GetChild(i).GetComponent<CityInfo>();
c.cityName = c.gameObject.name;
for (int l = 0; l < manager.cityItems.Length; l++)
{
if (c.cityName == manager.cityItems[l].districtName)
c.distCode = manager.cityItems[l].divisionNumber;
}
}
}
}