Merge branch 'SXElectricityInformationAcquisition' of http://gitea.umayle.com/huangjiayu/ShanxiKnowledgeBase into SXElectricityInformationAcquisition
This commit is contained in:
commit
20f7a248e0
|
|
@ -0,0 +1,85 @@
|
|||
using DG.Tweening;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class JunctionBox : MonoBehaviour
|
||||
{
|
||||
/// <summary>
|
||||
/// 透明盖
|
||||
/// </summary>
|
||||
public Transform TransparentlidObj;
|
||||
|
||||
/// <summary>
|
||||
/// 横向滑块
|
||||
/// </summary>
|
||||
public Transform HorizontalSlider;
|
||||
|
||||
/// <summary>
|
||||
/// 纵向滑块
|
||||
/// </summary>
|
||||
public Transform VerticalSlider;
|
||||
|
||||
/// <summary>
|
||||
/// 是否盖上
|
||||
/// </summary>
|
||||
bool iscover;
|
||||
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
void Update()
|
||||
{
|
||||
if (Input.GetMouseButtonDown(0))
|
||||
{
|
||||
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
|
||||
RaycastHit hit;
|
||||
bool raycast = Physics.Raycast(ray, out hit);
|
||||
if (raycast)
|
||||
{
|
||||
if (hit.collider.gameObject.name == "盖_透明外壳")
|
||||
{
|
||||
TransparentlidObj.transform.DOLocalMove(new Vector3(0, -0.0914f, 0),2f);
|
||||
//判断盖子是否打开
|
||||
if (iscover)
|
||||
{
|
||||
switch (hit.collider.gameObject.name)
|
||||
{
|
||||
case "接线盒纵向滑块001":
|
||||
hit.collider.gameObject.transform.DOLocalMove(new Vector3(0.06131744f, 0.0638f, 0.0089f),1.5f);
|
||||
break;
|
||||
case "接线盒纵向滑块002":
|
||||
hit.collider.gameObject.transform.DOLocalMove(new Vector3(0.06131744f, -0.059f, 0.0089f), 1.5f);
|
||||
break;
|
||||
case "接线盒纵向滑块003":
|
||||
hit.collider.gameObject.transform.DOLocalMove(new Vector3(0.06131744f, 0.0638f, 0.0089f), 1.5f);
|
||||
break;
|
||||
case "接线盒纵向滑块004":
|
||||
hit.collider.gameObject.transform.DOLocalMove(new Vector3(0.06131744f, -0.059f, 0.0089f), 1.5f);
|
||||
break;
|
||||
//case "三相_有互感器_无光伏_接线盒_A相_横向下滑块_正确":
|
||||
|
||||
// break;
|
||||
//case "三相_有互感器_无光伏_接线盒_B相_横向下滑块_正确":
|
||||
|
||||
// break;
|
||||
//case "三相_有互感器_无光伏_接线盒_C相_横向下滑块_正确":
|
||||
|
||||
// break;
|
||||
//case "接线盒横向上滑块001":
|
||||
|
||||
// break;
|
||||
//case "接线盒横向上滑块002":
|
||||
|
||||
// break;
|
||||
//case "接线盒横向上滑块003":
|
||||
|
||||
// break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a65440104d735dc4482c2064603bb31b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -29,7 +29,7 @@ Transform:
|
|||
m_GameObject: {fileID: 103721339255136874}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
|
||||
m_LocalPosition: {x: 303.431, y: 1.1325539, z: 163.254}
|
||||
m_LocalPosition: {x: 303.946, y: 1.1325539, z: 163.662}
|
||||
m_LocalScale: {x: -0.71136904, y: -0.71136904, z: -0.71136904}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
|
|
@ -432,8 +432,8 @@ Transform:
|
|||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 6239205693335090337}
|
||||
- {fileID: 3080164866543665551}
|
||||
- {fileID: 5350613779181819299}
|
||||
- {fileID: 8082036126782669866}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
|
@ -862,308 +862,101 @@ MonoBehaviour:
|
|||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
--- !u!1 &8933102178325647878
|
||||
GameObject:
|
||||
--- !u!1001 &6937132962670016948
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5350613779181819299}
|
||||
- component: {fileID: 1962637491504746341}
|
||||
- component: {fileID: 3140406030994006585}
|
||||
- component: {fileID: 8729468268017815365}
|
||||
- component: {fileID: 1554554520892325432}
|
||||
- component: {fileID: 7087735033996828511}
|
||||
m_Layer: 0
|
||||
m_Name: "\u68AF\u5B50"
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &5350613779181819299
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 6067453685830380091}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1166257143467820574, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
propertyPath: UpladderBtn
|
||||
value:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1166257143467820574, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
propertyPath: DownladderBtn
|
||||
value:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3950704886970862869, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
propertyPath: m_LocalScale.x
|
||||
value: -0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3950704886970862869, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
propertyPath: m_LocalScale.y
|
||||
value: -0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3950704886970862869, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
propertyPath: m_LocalScale.z
|
||||
value: -0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3950704886970862869, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 303.843
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3950704886970862869, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 1.076
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3950704886970862869, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 163.633
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3950704886970862869, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3950704886970862869, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3950704886970862869, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3950704886970862869, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3950704886970862869, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 90
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3950704886970862869, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3950704886970862869, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4438413453312137135, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: "\u68AF\u5B50"
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4438413453312137135, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8343630394908036120, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8886993566325912300, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
propertyPath: m_BlendShapeWeights.Array.data[0]
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9134938157479441900, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
propertyPath: m_Enabled
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
--- !u!4 &6239205693335090337 stripped
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_CorrespondingSourceObject: {fileID: 3950704886970862869, guid: 36d4a805b02b6854482020d0d393e12c, type: 3}
|
||||
m_PrefabInstance: {fileID: 6937132962670016948}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8933102178325647878}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
|
||||
m_LocalPosition: {x: 303.431, y: 1.198, z: 163.254}
|
||||
m_LocalScale: {x: -0.71136904, y: -0.7113691, z: -0.7113691}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6067453685830380091}
|
||||
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
|
||||
--- !u!137 &1962637491504746341
|
||||
SkinnedMeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8933102178325647878}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 3
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 26999a6c4a489b1408f64f0c28a527d0, type: 2}
|
||||
- {fileID: 2100000, guid: b3afb4181fd569a4f9c8220e76feb421, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
serializedVersion: 2
|
||||
m_Quality: 0
|
||||
m_UpdateWhenOffscreen: 1
|
||||
m_SkinnedMotionVectors: 1
|
||||
m_Mesh: {fileID: -3973416097437174373, guid: abc7d1d39949f7d40ac5287b60e13fce, type: 3}
|
||||
m_Bones: []
|
||||
m_BlendShapeWeights:
|
||||
- 0
|
||||
m_RootBone: {fileID: 0}
|
||||
m_AABB:
|
||||
m_Center: {x: 0.0056167543, y: -0.19593897, z: -0.25850117}
|
||||
m_Extent: {x: 0.53975236, y: 1.0664661, z: 1.5857905}
|
||||
m_DirtyAABB: 0
|
||||
--- !u!65 &3140406030994006585
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8933102178325647878}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1.0795046, y: 0.56231767, z: 3.1715808}
|
||||
m_Center: {x: 0.0056167715, y: -0.19042973, z: -0.2585012}
|
||||
--- !u!114 &8729468268017815365
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8933102178325647878}
|
||||
m_Enabled: 0
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
profile: {fileID: 0}
|
||||
profileSync: 0
|
||||
previewInEditor: 1
|
||||
camerasLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
effectGroup: 0
|
||||
effectGroupLayer:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
effectNameFilter:
|
||||
combineMeshes: 0
|
||||
alphaCutOff: 0
|
||||
cullBackFaces: 1
|
||||
ignoreObjectVisibility: 0
|
||||
reflectionProbes: 0
|
||||
GPUInstancing: 1
|
||||
depthClip: 0
|
||||
cameraDistanceFade: 0
|
||||
cameraDistanceFadeNear: 0
|
||||
cameraDistanceFadeFar: 1000
|
||||
normalsOption: 0
|
||||
ignore: 0
|
||||
_highlighted: 0
|
||||
fadeInDuration: 0
|
||||
fadeOutDuration: 0
|
||||
flipY: 0
|
||||
constantWidth: 1
|
||||
subMeshMask: -1
|
||||
overlay: 0
|
||||
overlayMode: 0
|
||||
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
|
||||
overlayAnimationSpeed: 1
|
||||
overlayMinIntensity: 0.5
|
||||
overlayBlending: 1
|
||||
overlayTexture: {fileID: 0}
|
||||
overlayTextureUVSpace: 0
|
||||
overlayTextureScale: 1
|
||||
outline: 1
|
||||
outlineColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
outlineColorStyle: 0
|
||||
outlineGradient:
|
||||
serializedVersion: 2
|
||||
key0: {r: 1, g: 1, b: 1, a: 1}
|
||||
key1: {r: 1, g: 1, b: 1, a: 1}
|
||||
key2: {r: 0, g: 0, b: 0, a: 0}
|
||||
key3: {r: 0, g: 0, b: 0, a: 0}
|
||||
key4: {r: 0, g: 0, b: 0, a: 0}
|
||||
key5: {r: 0, g: 0, b: 0, a: 0}
|
||||
key6: {r: 0, g: 0, b: 0, a: 0}
|
||||
key7: {r: 0, g: 0, b: 0, a: 0}
|
||||
ctime0: 0
|
||||
ctime1: 65535
|
||||
ctime2: 0
|
||||
ctime3: 0
|
||||
ctime4: 0
|
||||
ctime5: 0
|
||||
ctime6: 0
|
||||
ctime7: 0
|
||||
atime0: 0
|
||||
atime1: 65535
|
||||
atime2: 0
|
||||
atime3: 0
|
||||
atime4: 0
|
||||
atime5: 0
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
outlineGradientInLocalSpace: 0
|
||||
outlineWidth: 0.45
|
||||
outlineQuality: 3
|
||||
outlineDownsampling: 2
|
||||
outlineVisibility: 0
|
||||
glowBlendMode: 0
|
||||
outlineOptimalBlit: 1
|
||||
outlineBlitDebug: 0
|
||||
outlineIndependent: 0
|
||||
glow: 0
|
||||
glowWidth: 0.4
|
||||
glowQuality: 3
|
||||
glowDownsampling: 2
|
||||
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
|
||||
glowDithering: 1
|
||||
glowMagicNumber1: 0.75
|
||||
glowMagicNumber2: 0.5
|
||||
glowAnimationSpeed: 1
|
||||
glowVisibility: 0
|
||||
glowOptimalBlit: 1
|
||||
glowBlitDebug: 0
|
||||
glowBlendPasses: 1
|
||||
glowPasses:
|
||||
- offset: 4
|
||||
alpha: 0.1
|
||||
color: {r: 0.64, g: 1, b: 0, a: 1}
|
||||
- offset: 3
|
||||
alpha: 0.2
|
||||
color: {r: 0.64, g: 1, b: 0, a: 1}
|
||||
- offset: 2
|
||||
alpha: 0.3
|
||||
color: {r: 0.64, g: 1, b: 0, a: 1}
|
||||
- offset: 1
|
||||
alpha: 0.4
|
||||
color: {r: 0.64, g: 1, b: 0, a: 1}
|
||||
glowIgnoreMask: 0
|
||||
innerGlow: 0
|
||||
innerGlowWidth: 1
|
||||
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
innerGlowVisibility: 0
|
||||
targetFX: 0
|
||||
targetFXTexture: {fileID: 0}
|
||||
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
targetFXCenter: {fileID: 0}
|
||||
targetFXRotationSpeed: 50
|
||||
targetFXInitialScale: 4
|
||||
targetFXEndScale: 1.5
|
||||
targetFXScaleToRenderBounds: 1
|
||||
targetFXAlignToGround: 0
|
||||
targetFXFadePower: 32
|
||||
targetFXGroundMaxDistance: 10
|
||||
targetFXGroundLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
targetFXTransitionDuration: 0.5
|
||||
targetFXStayDuration: 1.5
|
||||
targetFXVisibility: 1
|
||||
seeThrough: 2
|
||||
seeThroughOccluderMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
seeThroughOccluderThreshold: 0.3
|
||||
seeThroughOccluderMaskAccurate: 0
|
||||
seeThroughOccluderCheckInterval: 1
|
||||
seeThroughOccluderCheckIndividualObjects: 0
|
||||
seeThroughDepthOffset: 0
|
||||
seeThroughMaxDepth: 0
|
||||
seeThroughIntensity: 0.8
|
||||
seeThroughTintAlpha: 0.5
|
||||
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
|
||||
seeThroughNoise: 1
|
||||
seeThroughBorder: 0
|
||||
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
seeThroughBorderOnly: 0
|
||||
seeThroughBorderWidth: 0.45
|
||||
seeThroughOrdered: 0
|
||||
seeThroughTexture: {fileID: 0}
|
||||
seeThroughTextureUVSpace: 0
|
||||
seeThroughTextureScale: 1
|
||||
rmsCount: 1
|
||||
hitFxInitialIntensity: 0
|
||||
hitFxMode: 0
|
||||
hitFxFadeOutDuration: 0.25
|
||||
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
hitFxRadius: 0.5
|
||||
--- !u!114 &1554554520892325432
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8933102178325647878}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 94f37b75bc424c5c818ec365d2c18168, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_modelTypeEnum: 0
|
||||
--- !u!114 &7087735033996828511
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8933102178325647878}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 61fae9872391f7948bed452fec0a5823, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
|
|
|
|||
|
|
@ -1,5 +1,89 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &7661601162608444638
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2038441939940343167}
|
||||
- component: {fileID: 7670339232524541965}
|
||||
m_Layer: 0
|
||||
m_Name: surface
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2038441939940343167
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7661601162608444638}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: 0.00042, y: -0.00774, z: -0.0164}
|
||||
m_LocalScale: {x: 0.0026850183, y: 0.013216278, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1245463814537934017}
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
||||
--- !u!212 &7670339232524541965
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7661601162608444638}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: 3b2879f3467a51d419f3e182772e9b36, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 5.12, y: 2.56}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1001 &1640013680829502250
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -66,7 +150,10 @@ PrefabInstance:
|
|||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedGameObjects:
|
||||
- targetCorrespondingSourceObject: {fileID: -8679921383154817045, guid: 68467c2fd5fa82845950ebe0d0daf4eb, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 2038441939940343167}
|
||||
m_AddedComponents:
|
||||
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 68467c2fd5fa82845950ebe0d0daf4eb, type: 3}
|
||||
insertIndex: -1
|
||||
|
|
@ -78,6 +165,11 @@ PrefabInstance:
|
|||
insertIndex: -1
|
||||
addedObject: {fileID: 6531800841171930545}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 68467c2fd5fa82845950ebe0d0daf4eb, type: 3}
|
||||
--- !u!4 &1245463814537934017 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 68467c2fd5fa82845950ebe0d0daf4eb, type: 3}
|
||||
m_PrefabInstance: {fileID: 1640013680829502250}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &1874366132397452923 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 68467c2fd5fa82845950ebe0d0daf4eb, type: 3}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,90 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: TM_boli
|
||||
m_Shader: {fileID: 47, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _ALPHAPREMULTIPLY_ON
|
||||
- _EMISSION
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 1
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 3000
|
||||
stringTagMap:
|
||||
RenderType: Transparent
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 10
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 3
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 0
|
||||
m_Colors:
|
||||
- _Color: {r: 0.12835774, g: 0.24304268, b: 0.2877698, a: 0.9}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 62e06143b8181d44d9869de1d4d0456e
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,83 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: "\u9A8C\u7535\u63D2\u5EA7"
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: f747ed7aa727cc843ab95903bd120ca9, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.14142135
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 00ce5f09ce19d004eb09320dae84e1f6
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,59 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1001 &4352799773110975411
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: -8679921383154817045, guid: 4140c3d8a766dd1469391243a5a4decf, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 302.963
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: 4140c3d8a766dd1469391243a5a4decf, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 1.129
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: 4140c3d8a766dd1469391243a5a4decf, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 164.695
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: 4140c3d8a766dd1469391243a5a4decf, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.0000029504295
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: 4140c3d8a766dd1469391243a5a4decf, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0.00000002980654
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: 4140c3d8a766dd1469391243a5a4decf, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: 4140c3d8a766dd1469391243a5a4decf, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0.000001511972
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: 4140c3d8a766dd1469391243a5a4decf, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: 4140c3d8a766dd1469391243a5a4decf, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 180
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: 4140c3d8a766dd1469391243a5a4decf, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 919132149155446097, guid: 4140c3d8a766dd1469391243a5a4decf, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: "\u63D2\u5EA7"
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 4140c3d8a766dd1469391243a5a4decf, type: 3}
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ed8dacfa7ce50bb439bdc3d4efa1b651
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -34,6 +34,7 @@ Transform:
|
|||
- {fileID: 2516041744970207817}
|
||||
- {fileID: 8378556726591945539}
|
||||
- {fileID: 7885052562152851712}
|
||||
- {fileID: 73790700294135962}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
|
||||
--- !u!1001 &1603830342983888419
|
||||
|
|
@ -276,6 +277,68 @@ Transform:
|
|||
m_CorrespondingSourceObject: {fileID: 8364704314567448962, guid: a47634dceb9b5874c8a5d0d065f1ccdf, type: 3}
|
||||
m_PrefabInstance: {fileID: 1835273776915271810}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &4243747000456133826
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 8322912254063910965}
|
||||
m_Modifications:
|
||||
- target: {fileID: 3506379437075793634, guid: ed8dacfa7ce50bb439bdc3d4efa1b651, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: "\u63D2\u5EA7"
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4315285350148955224, guid: ed8dacfa7ce50bb439bdc3d4efa1b651, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 1.253
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4315285350148955224, guid: ed8dacfa7ce50bb439bdc3d4efa1b651, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.546
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4315285350148955224, guid: ed8dacfa7ce50bb439bdc3d4efa1b651, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -0.153
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4315285350148955224, guid: ed8dacfa7ce50bb439bdc3d4efa1b651, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: -0.7071036
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4315285350148955224, guid: ed8dacfa7ce50bb439bdc3d4efa1b651, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0.0000010480487
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4315285350148955224, guid: ed8dacfa7ce50bb439bdc3d4efa1b651, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0.70711
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4315285350148955224, guid: ed8dacfa7ce50bb439bdc3d4efa1b651, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0.0000010902045
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4315285350148955224, guid: ed8dacfa7ce50bb439bdc3d4efa1b651, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4315285350148955224, guid: ed8dacfa7ce50bb439bdc3d4efa1b651, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 269.999
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4315285350148955224, guid: ed8dacfa7ce50bb439bdc3d4efa1b651, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: ed8dacfa7ce50bb439bdc3d4efa1b651, type: 3}
|
||||
--- !u!4 &73790700294135962 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 4315285350148955224, guid: ed8dacfa7ce50bb439bdc3d4efa1b651, type: 3}
|
||||
m_PrefabInstance: {fileID: 4243747000456133826}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &6570778756711759305
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -447,6 +510,34 @@ PrefabInstance:
|
|||
propertyPath: m_Name
|
||||
value: "\u63A5\u7EBF"
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2133401559335394433, guid: 118ae7426e2f4034d81f1398f5464825, type: 3}
|
||||
propertyPath: m_DirtyAABB
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2133401559335394433, guid: 118ae7426e2f4034d81f1398f5464825, type: 3}
|
||||
propertyPath: m_AABB.m_Center.x
|
||||
value: -0.036621094
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2133401559335394433, guid: 118ae7426e2f4034d81f1398f5464825, type: 3}
|
||||
propertyPath: m_AABB.m_Center.y
|
||||
value: 0.26438904
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2133401559335394433, guid: 118ae7426e2f4034d81f1398f5464825, type: 3}
|
||||
propertyPath: m_AABB.m_Center.z
|
||||
value: -3.2207031
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2133401559335394433, guid: 118ae7426e2f4034d81f1398f5464825, type: 3}
|
||||
propertyPath: m_AABB.m_Extent.x
|
||||
value: 15.51416
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2133401559335394433, guid: 118ae7426e2f4034d81f1398f5464825, type: 3}
|
||||
propertyPath: m_AABB.m_Extent.y
|
||||
value: 5.355667
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2133401559335394433, guid: 118ae7426e2f4034d81f1398f5464825, type: 3}
|
||||
propertyPath: m_AABB.m_Extent.z
|
||||
value: 4.8535156
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
|
|
|
|||
Binary file not shown.
|
After Width: | Height: | Size: 63 KiB |
|
|
@ -0,0 +1,114 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f747ed7aa727cc843ab95903bd120ca9
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -3,7 +3,22 @@ guid: 4140c3d8a766dd1469391243a5a4decf
|
|||
ModelImporter:
|
||||
serializedVersion: 22200
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
externalObjects:
|
||||
- first:
|
||||
type: UnityEngine:Material
|
||||
assembly: UnityEngine.CoreModule
|
||||
name: TM_boli
|
||||
second: {fileID: 2100000, guid: 62e06143b8181d44d9869de1d4d0456e, type: 2}
|
||||
- first:
|
||||
type: UnityEngine:Material
|
||||
assembly: UnityEngine.CoreModule
|
||||
name: "\u9A8C\u7535\u63D2\u5EA7"
|
||||
second: {fileID: 2100000, guid: 00ce5f09ce19d004eb09320dae84e1f6, type: 2}
|
||||
- first:
|
||||
type: UnityEngine:Texture2D
|
||||
assembly: UnityEngine.CoreModule
|
||||
name: "\u9A8C\u7535\u63D2\u5EA7_D"
|
||||
second: {fileID: 2800000, guid: f747ed7aa727cc843ab95903bd120ca9, type: 3}
|
||||
materials:
|
||||
materialImportMode: 2
|
||||
materialName: 0
|
||||
|
|
|
|||
|
|
@ -115,5 +115,25 @@ PrefabInstance:
|
|||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_AddedComponents:
|
||||
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: ec43064807fd2f244a876f7864bf5867, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 7622211480995653432}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: ec43064807fd2f244a876f7864bf5867, type: 3}
|
||||
--- !u!1 &9177974219957863224 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: ec43064807fd2f244a876f7864bf5867, type: 3}
|
||||
m_PrefabInstance: {fileID: 8331623288581471849}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!114 &7622211480995653432
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9177974219957863224}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: a65440104d735dc4482c2064603bb31b, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,109 @@
|
|||
using DG.Tweening;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
/// 쭁介독
|
||||
/// </summary>
|
||||
public class Screwdriver : MonoBehaviour
|
||||
{
|
||||
/// <summary>
|
||||
/// 쭁介독麟깃
|
||||
/// </summary>
|
||||
public Transform ScrewdriverTrans;
|
||||
|
||||
/// <summary>
|
||||
/// 塘긋쭁介
|
||||
/// </summary>
|
||||
public Transform ScrewR;
|
||||
|
||||
/// <summary>
|
||||
/// 璘긋쭁介
|
||||
/// </summary>
|
||||
public Transform ScrewL;
|
||||
|
||||
public InteractiveObjects[] interactiveObjects;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
if (Input.GetMouseButtonDown(0))
|
||||
{//Camera.transform.forward
|
||||
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
|
||||
RaycastHit hit;
|
||||
bool raycast = Physics.Raycast(ray, out hit);
|
||||
if (raycast)
|
||||
{
|
||||
if (hit.collider.gameObject.name == "맨_미땍쭁介_Rup")
|
||||
{
|
||||
StartCoroutine(Rscrew());
|
||||
Debug.Log(hit.collider.gameObject.name);
|
||||
}
|
||||
if (hit.collider.gameObject.name == "미땍쭁介_Ldown")
|
||||
{
|
||||
StartCoroutine(Lscrew());
|
||||
Debug.Log(hit.collider.gameObject.name);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 塘긋쭁介
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
IEnumerator Rscrew()
|
||||
{
|
||||
ScrewdriverTrans.transform.DOLocalRotate(new Vector3(-19.741f, -113.296f, 90),1f);
|
||||
yield return new WaitForSeconds(1.5f);
|
||||
ScrewdriverTrans.transform.DOLocalMove(new Vector3(3.2373f, 1.8549f, -1.244f), 1f);
|
||||
yield return new WaitForSeconds(1);
|
||||
ScrewdriverTrans.transform.DOLocalRotate(new Vector3(-19.741f, -113.296f, -104.747f), 1f);
|
||||
yield return new WaitForSeconds(1.5f);
|
||||
ScrewdriverTrans.transform.DOLocalMove(new Vector3(3.191f, 1.831f, -1.158f), 1f);
|
||||
yield return new WaitForSeconds(2f);
|
||||
ScrewR.transform.DOLocalMove(new Vector3(0.1316f, 0.036f, 0.0034f), 1.5f);
|
||||
yield return new WaitForSeconds(3f);
|
||||
Destroy(ScrewR);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 璘긋쭁介
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
IEnumerator Lscrew()
|
||||
{
|
||||
ScrewdriverTrans.transform.DOLocalRotate(new Vector3(-19.741f, -113.296f, 90), 1f);
|
||||
yield return new WaitForSeconds(1.5f);
|
||||
ScrewdriverTrans.transform.DOLocalRotate(new Vector3(-19.741f, -113.296f, -104.747f), 1f);
|
||||
yield return new WaitForSeconds(1.5f);
|
||||
ScrewdriverTrans.transform.DOLocalMove(new Vector3(3.2373f, 1.8284f, -1.3885f), 1f);
|
||||
yield return new WaitForSeconds(1.5f);
|
||||
|
||||
ScrewL.transform.DOLocalMove(new Vector3(-0.07357633f, -0.01137948f, -0.0366f), 1f);
|
||||
}
|
||||
//private void OnMouseEnter()
|
||||
//{
|
||||
// for (int i= 0; i < interactiveObjects.Length; i++)
|
||||
// {
|
||||
// interactiveObjects[i].enabled = true;
|
||||
// }
|
||||
|
||||
//}
|
||||
//private void OnMouseExit()
|
||||
//{
|
||||
// for (int i = 0; i < interactiveObjects.Length; i++)
|
||||
// {
|
||||
// interactiveObjects[i].enabled = false;
|
||||
// }
|
||||
//}
|
||||
|
||||
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 25ae202ba47e404479714117f618ac9b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -42,6 +42,7 @@ public class LadderTrigger : MonoBehaviour
|
|||
UpladderBtn.onClick.AddListener(() =>
|
||||
{
|
||||
CameraPlayer.GetComponent<Rigidbody>().useGravity = false;
|
||||
CameraPlayer.GetComponent<CapsuleCollider>().enabled = false;
|
||||
CameraPlayer.gameObject.transform.position = UptheladderPos.transform.position;
|
||||
DownladderBtn.gameObject.SetActive(true);
|
||||
UpladderBtn.gameObject.SetActive(false);
|
||||
|
|
@ -53,7 +54,8 @@ public class LadderTrigger : MonoBehaviour
|
|||
{
|
||||
RoleMove.instance.isup = false;
|
||||
FirstPersonController.instance.playerCanMove = true;
|
||||
CameraPlayer.transform.position = new Vector3(303.5654f, 1.559f, 163.5107f);
|
||||
CameraPlayer.GetComponent<CapsuleCollider>().enabled = true;
|
||||
CameraPlayer.transform.position = new Vector3(304.2304f, 1.200014f, 164.2515f);
|
||||
UpladderBtn.gameObject.SetActive(true);
|
||||
DownladderBtn.gameObject.SetActive(false);
|
||||
TakeBackBtn.gameObject.SetActive(true);
|
||||
|
|
|
|||
|
|
@ -19,9 +19,19 @@ public class Pliers : MonoBehaviour
|
|||
public SkinnedMeshRenderer PliersSki;
|
||||
|
||||
/// <summary>
|
||||
/// 封印动画
|
||||
/// 柜门封印动画
|
||||
/// </summary>
|
||||
public SkinnedMeshRenderer SkinnedMeshRenderer;
|
||||
public SkinnedMeshRenderer ElectricBoxSkinnedMeshRenderer;
|
||||
|
||||
/// <summary>
|
||||
/// 电箱里右边封印
|
||||
/// </summary>
|
||||
public SkinnedMeshRenderer RightSkinnedMeshRenderer;
|
||||
|
||||
/// <summary>
|
||||
/// 电箱里面左边封印
|
||||
/// </summary>
|
||||
public SkinnedMeshRenderer LeftSkinnedMeshRenderer;
|
||||
|
||||
/// <summary>
|
||||
/// ±äµçÏäÃÅËø
|
||||
|
|
@ -34,9 +44,9 @@ public class Pliers : MonoBehaviour
|
|||
public Transform DoorOfCabinet;
|
||||
|
||||
/// <summary>
|
||||
/// 是否选取/在手上
|
||||
/// 是否在梯子上
|
||||
/// </summary>
|
||||
bool inhand;
|
||||
bool Onladder ;
|
||||
|
||||
void Start()
|
||||
{
|
||||
|
|
@ -45,7 +55,7 @@ public class Pliers : MonoBehaviour
|
|||
|
||||
void Update()
|
||||
{
|
||||
if (!inhand)
|
||||
if (!Onladder)
|
||||
{
|
||||
if (Input.GetMouseButtonDown(0))
|
||||
{//Camera.transform.forward
|
||||
|
|
@ -59,13 +69,20 @@ public class Pliers : MonoBehaviour
|
|||
StartCoroutine(PliersIE());
|
||||
Debug.Log(hit.collider.gameObject.name);
|
||||
}
|
||||
if (hit.collider.gameObject.name == "接线盒_封印R")
|
||||
{
|
||||
StartCoroutine(JunctionBoxRight());
|
||||
Debug.Log(hit.collider.gameObject.name);
|
||||
}
|
||||
if (hit.collider.gameObject.name == "接线盒_封印L")
|
||||
{
|
||||
StartCoroutine(JunctionBoxLeft());
|
||||
Debug.Log(hit.collider.gameObject.name);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
//if (Input.GetKeyDown(KeyCode.E))
|
||||
//{
|
||||
// PliersAni.Play("钳线");
|
||||
//}
|
||||
}
|
||||
float weight;
|
||||
/// <summary>
|
||||
|
|
@ -74,7 +91,7 @@ public class Pliers : MonoBehaviour
|
|||
/// <returns></returns>
|
||||
IEnumerator PliersIE()
|
||||
{
|
||||
PliersObj.gameObject.transform.DOLocalMove(new Vector3(303.0849f, 2.696f, 163.5919f),1f);
|
||||
PliersObj.gameObject.transform.DOLocalMove(new Vector3(3.33844f, 2.085f, -1.040039f),1f);
|
||||
yield return new WaitForSeconds(1.5f);
|
||||
PliersObj.gameObject.transform.DOLocalRotate(new Vector3(-90,90,0),1.5f);
|
||||
yield return new WaitForSeconds(2f);
|
||||
|
|
@ -96,12 +113,12 @@ public class Pliers : MonoBehaviour
|
|||
for (int i = 0; i < 100; i++)
|
||||
{
|
||||
yield return new WaitForSeconds(0.01f);
|
||||
SkinnedMeshRenderer.SetBlendShapeWeight(0, i);
|
||||
ElectricBoxSkinnedMeshRenderer.SetBlendShapeWeight(0, i);
|
||||
}
|
||||
yield return new WaitForSeconds(1f);
|
||||
SkinnedMeshRenderer.gameObject.transform.DOLocalMove(new Vector3(0.637f, 0.12f, -0.015f), 1f);
|
||||
ElectricBoxSkinnedMeshRenderer.gameObject.transform.DOLocalMove(new Vector3(0.637f, 0.12f, -0.015f), 1f);
|
||||
yield return new WaitForSeconds(2f);
|
||||
Destroy(SkinnedMeshRenderer);
|
||||
Destroy(ElectricBoxSkinnedMeshRenderer);
|
||||
StartCoroutine(OpenDoor());
|
||||
}
|
||||
|
||||
|
|
@ -120,9 +137,67 @@ public class Pliers : MonoBehaviour
|
|||
|
||||
IEnumerator PliersBack()
|
||||
{
|
||||
PliersObj.gameObject.transform.DOLocalMove(new Vector3(303.05f, 2.386f, 163.028f),1.5f);
|
||||
PliersObj.gameObject.transform.DOLocalRotate(new Vector3(0,90,0),1.5f);
|
||||
PliersObj.gameObject.transform.DOMove(new Vector3(303.05f, 2.386f, 163.028f),1.5f);
|
||||
PliersObj.gameObject.transform.DORotate(new Vector3(0,90,0),1.5f);
|
||||
yield return new WaitForSeconds(2f);
|
||||
PliersObj.gameObject.SetActive(false);
|
||||
//PliersObj.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 接线盒右边封印
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
IEnumerator JunctionBoxRight()
|
||||
{
|
||||
//PliersObj.gameObject.SetActive(true);
|
||||
PliersObj.gameObject.transform.DOLocalRotate(new Vector3(-90, 90, 0), 1.5f);
|
||||
|
||||
yield return new WaitForSeconds(1.5f);
|
||||
PliersObj.gameObject.transform.DOLocalMove(new Vector3(3.1497f, 1.888f, -1.3079f), 1f);
|
||||
yield return new WaitForSeconds(2f);
|
||||
for (int i = 100; i >= 0; i--)
|
||||
{
|
||||
yield return new WaitForSeconds(0.01f);
|
||||
PliersSki.SetBlendShapeWeight(0, i);
|
||||
}
|
||||
yield return new WaitForSeconds(3f);
|
||||
for (int i = 0; i < 100; i++)
|
||||
{
|
||||
yield return new WaitForSeconds(0.01f);
|
||||
RightSkinnedMeshRenderer.SetBlendShapeWeight(0, i);
|
||||
}
|
||||
RightSkinnedMeshRenderer.gameObject.transform.DOLocalMove(new Vector3(0.0746f, 0.0004f, -0.0416f), 1f);
|
||||
yield return new WaitForSeconds(1.5f);
|
||||
StartCoroutine(PliersBack());
|
||||
Destroy(RightSkinnedMeshRenderer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 接线盒左边封印
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
IEnumerator JunctionBoxLeft()
|
||||
{
|
||||
//PliersObj.gameObject.SetActive(true);
|
||||
PliersObj.gameObject.transform.DOLocalRotate(new Vector3(-90, 90, 0), 1.5f);
|
||||
|
||||
yield return new WaitForSeconds(1.5f);
|
||||
PliersObj.gameObject.transform.DOLocalMove(new Vector3(3.1672f, 1.8637f, -1.4392f), 1f);
|
||||
yield return new WaitForSeconds(2f);
|
||||
for (int i = 100; i >= 0; i--)
|
||||
{
|
||||
yield return new WaitForSeconds(0.01f);
|
||||
PliersSki.SetBlendShapeWeight(0, i);
|
||||
}
|
||||
yield return new WaitForSeconds(3f);
|
||||
for (int i = 0; i < 100; i++)
|
||||
{
|
||||
yield return new WaitForSeconds(0.01f);
|
||||
LeftSkinnedMeshRenderer.SetBlendShapeWeight(0, i);
|
||||
}
|
||||
LeftSkinnedMeshRenderer.gameObject.transform.DOLocalMove(new Vector3(-0.0744f, -0.0247f, -0.043f), 1f);
|
||||
yield return new WaitForSeconds(1.5f);
|
||||
StartCoroutine(PliersBack());
|
||||
Destroy(LeftSkinnedMeshRenderer);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,96 @@
|
|||
using DG.Tweening;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
/// 验电笔
|
||||
/// </summary>
|
||||
public class ElectricCheckPen : MonoBehaviour
|
||||
{
|
||||
/// <summary>
|
||||
/// 验电笔物体
|
||||
/// </summary>
|
||||
public GameObject ElectricCheckPenOBJ;
|
||||
|
||||
/// <summary>
|
||||
/// 验电笔表面
|
||||
/// </summary>
|
||||
public SpriteRenderer ElectricCheckPenSpr;
|
||||
|
||||
/// <summary>
|
||||
/// 是否在手上
|
||||
/// </summary>
|
||||
bool issocket;
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// 插座带电,电箱不带电
|
||||
/// </summary>
|
||||
void Update()
|
||||
{
|
||||
if (Input.GetMouseButtonDown(0))
|
||||
{//Camera.transform.forward
|
||||
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
|
||||
RaycastHit hit;
|
||||
bool raycast = Physics.Raycast(ray, out hit);
|
||||
if (raycast)
|
||||
{
|
||||
if (hit.collider.gameObject.name == "变电箱_门")
|
||||
{
|
||||
ElectricCheckPenOBJ.gameObject.transform.DOMove(new Vector3(303.038f, 2.655f, 163.822f), 2f);
|
||||
Debug.Log(hit.collider.gameObject.name);
|
||||
}
|
||||
if (hit.collider.gameObject.name == "插座")
|
||||
{
|
||||
StartCoroutine(socket());
|
||||
//Warninglight();
|
||||
Debug.Log(hit.collider.gameObject.name);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
private void OnMouseDown()
|
||||
{
|
||||
if (gameObject.name == "插座")
|
||||
{
|
||||
Warninglight();
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// 验电笔点击插座
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
IEnumerator socket()
|
||||
{
|
||||
ElectricCheckPenOBJ.gameObject.transform.DOLocalMove(new Vector3(3.334f, 0.489f, 0.107f), 1f).OnComplete(() =>
|
||||
{
|
||||
|
||||
ElectricCheckPenOBJ.gameObject.transform.DOLocalRotate(new Vector3(20.78f, 72.47f, 171.503f), 1.5f).OnComplete(() =>
|
||||
{
|
||||
Debug.Log("123");
|
||||
Warninglight();
|
||||
});
|
||||
});
|
||||
yield return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 验电笔屏幕颜色闪烁
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
async void Warninglight()
|
||||
{
|
||||
ElectricCheckPenSpr.color = new Color(255, 0, 0);
|
||||
await Task.Delay(TimeSpan.FromSeconds(1));
|
||||
ElectricCheckPenSpr.color = new Color(166, 183, 213);
|
||||
await Task.Delay(TimeSpan.FromSeconds(1));
|
||||
ElectricCheckPenSpr.color = new Color(255, 0, 0);
|
||||
await Task.Delay(TimeSpan.FromSeconds(1));
|
||||
ElectricCheckPenSpr.color = new Color(166, 183, 213);
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e7e0e7630b9f8594b89a4a19d0288949
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,32 @@
|
|||
using HighlightPlus;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
/// ¿É½»»¥ÎïÌå¸ßÁÁ
|
||||
/// </summary>
|
||||
|
||||
public class InteractiveObjects : MonoBehaviour
|
||||
{
|
||||
private HighlightEffect _highlight;
|
||||
private void Awake()
|
||||
{
|
||||
_highlight = this.GetComponent<HighlightEffect>();
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
_highlight.highlighted = false;
|
||||
}
|
||||
private void OnMouseEnter()
|
||||
{
|
||||
_highlight.highlighted = true;
|
||||
}
|
||||
|
||||
private void OnMouseExit()
|
||||
{
|
||||
_highlight.highlighted = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c2fdec81d61c01241a90f21b4368eaf8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Loading…
Reference in New Issue