This commit is contained in:
liuyu 2024-09-16 16:11:15 +08:00
commit 46eada3783
2 changed files with 8 additions and 2 deletions

View File

@ -28,11 +28,14 @@ namespace ToolsPack
[SerializeField] private Transform content; [SerializeField] private Transform content;
[SerializeField] private Toggle tog; [SerializeField] private Toggle tog;
public static bool isOpenBag = false;
public void OnEnable() public void OnEnable()
{ {
// ChangePage(ModelTypeEnum.工具); // ChangePage(ModelTypeEnum.工具);
StartCoroutine(SetToggleOnNextFrame(tog)); StartCoroutine(SetToggleOnNextFrame(tog));
isOpenBag = true;
} }
private IEnumerator SetToggleOnNextFrame(Toggle toggle) private IEnumerator SetToggleOnNextFrame(Toggle toggle)
@ -48,6 +51,8 @@ namespace ToolsPack
private void OnDisable() private void OnDisable()
{ {
isOpenBag = false;
} }

View File

@ -9,6 +9,7 @@ using UnityEngine;
using Unity.VisualScripting; using Unity.VisualScripting;
using UnityEngine.EventSystems; using UnityEngine.EventSystems;
using static System.Windows.Forms.VisualStyles.VisualStyleElement.ProgressBar; using static System.Windows.Forms.VisualStyles.VisualStyleElement.ProgressBar;
using ToolsPack;
/// <summary> /// <summary>
/// Ñéµç±Ê /// Ñéµç±Ê
@ -55,9 +56,9 @@ public class ElectricCheckPen : MonoBehaviour
{ {
//if (EventSystem.current.IsPointerOverGameObject()) //if (EventSystem.current.IsPointerOverGameObject())
// return; // return;
if (Input.GetMouseButtonDown(0) && !ToolsPackWindowManager.isOpenBag)
if (Input.GetMouseButtonDown(0))
{//Camera.transform.forward {//Camera.transform.forward
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
RaycastHit hit; RaycastHit hit;