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|
||||
objectReference: {fileID: 0}
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- target: {fileID: 1091812145067508994, guid: fa12b84946083d14cb4447029910be28, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6026879024415736155, guid: fa12b84946083d14cb4447029910be28, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: APP
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6026879024415736155, guid: fa12b84946083d14cb4447029910be28, type: 3}
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||||
propertyPath: m_IsActive
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: fa12b84946083d14cb4447029910be28, type: 3}
|
||||
--- !u!1660057539 &9223372036854775807
|
||||
SceneRoots:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -2435,5 +2393,6 @@ SceneRoots:
|
|||
- {fileID: 707677811}
|
||||
- {fileID: 587418715}
|
||||
- {fileID: 1810945302}
|
||||
- {fileID: 906925294}
|
||||
- {fileID: 2108215486}
|
||||
- {fileID: 8696923547104612602}
|
||||
- {fileID: 505215069}
|
||||
|
|
|
|||
|
|
@ -4,19 +4,26 @@ using MotionFramework;
|
|||
using MotionFramework.Scripts.Runtime.Engine.Engine.Network.WebRequest;
|
||||
using UnityEngine;
|
||||
|
||||
public enum ToolsPackScene
|
||||
{
|
||||
工具间,
|
||||
其他
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 工具包
|
||||
/// </summary>
|
||||
public class ToolsPackManager : ModuleSingleton<ToolsPackManager>, IModule
|
||||
{
|
||||
public class ToolsPackManager : ModuleSingleton<ToolsPackManager>, IModule
|
||||
{
|
||||
private Dictionary<string, GameObject> _toolsPack;
|
||||
private Dictionary<string, Texture2D> _toolsPackWindowBtImage; //工具窗口下的按钮图集
|
||||
private GameObject _toolsPackWindow;
|
||||
private GameObject _toolsPackWindowBt;
|
||||
private Transform _canvas;
|
||||
|
||||
|
||||
private GameObject _toolsPackWindowTemp;
|
||||
|
||||
private ToolsPackScene _toolsPackScene;
|
||||
|
||||
public void OnCreate(object createParam)
|
||||
{
|
||||
_toolsPack = new Dictionary<string, GameObject>();
|
||||
|
|
@ -72,6 +79,7 @@ public class ToolsPackManager : ModuleSingleton<ToolsPackManager>, IModule
|
|||
/// <param name="toolsName"></param>
|
||||
public void DeleteToolsPack(string toolsName)
|
||||
{
|
||||
_toolsPack.Remove(toolsName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -120,17 +128,17 @@ public class ToolsPackManager : ModuleSingleton<ToolsPackManager>, IModule
|
|||
{
|
||||
return _toolsPackWindow;
|
||||
}
|
||||
|
||||
|
||||
public GameObject GetToolsPackWindowBt()
|
||||
{
|
||||
return _toolsPackWindowBt;
|
||||
}
|
||||
|
||||
|
||||
public GameObject GetToolsPackWindowTemp()
|
||||
{
|
||||
return _toolsPackWindowTemp;
|
||||
}
|
||||
|
||||
|
||||
public void SetToolsPackWindowTemp(GameObject win)
|
||||
{
|
||||
_toolsPackWindowTemp = win;
|
||||
|
|
@ -140,9 +148,17 @@ public class ToolsPackManager : ModuleSingleton<ToolsPackManager>, IModule
|
|||
{
|
||||
if (_canvas == null)
|
||||
{
|
||||
_canvas = GameObject.Find("Canvas").transform;
|
||||
_canvas = GameObject.Find("UICanvas").transform;
|
||||
}
|
||||
|
||||
return _canvas;
|
||||
}
|
||||
public ToolsPackScene GetToolsPackScene()
|
||||
{
|
||||
return _toolsPackScene;
|
||||
}
|
||||
public void SetToolsPackScene(ToolsPackScene toolsPackScene)
|
||||
{
|
||||
_toolsPackScene = toolsPackScene;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,4 +1,6 @@
|
|||
using MotionFramework;
|
||||
using System;
|
||||
using MotionFramework;
|
||||
using Unity.VisualScripting;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
|
|
@ -7,10 +9,29 @@ namespace ToolsPack
|
|||
public class ToolsPackWindowItemBtComponent : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private RawImage ico;
|
||||
[SerializeField] private GameObject closeBt;
|
||||
|
||||
|
||||
private void Start()
|
||||
{
|
||||
closeBt.GetComponent<Button>().onClick.AddListener(delegate
|
||||
{
|
||||
MotionEngine.GetModule<ToolsPackManager>().DeleteToolsPack(this.name);
|
||||
Destroy(this.gameObject);
|
||||
});
|
||||
}
|
||||
|
||||
public void Init(string gName)
|
||||
{
|
||||
ico.texture = MotionEngine.GetModule<ToolsPackManager>().GetToolsPackWindowBtImage(gName);
|
||||
if (MotionEngine.GetModule<ToolsPackManager>().GetToolsPackScene() == ToolsPackScene.工具间)
|
||||
{
|
||||
closeBt.SetActive(true);
|
||||
}
|
||||
// else
|
||||
// {
|
||||
// closeBt.SetActive(false);
|
||||
// }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -30,6 +30,7 @@ namespace ToolsPack
|
|||
foreach (var v in _toolsNames)
|
||||
{
|
||||
ToolsPackWindowItemBtComponent btComponent= Instantiate(bt, content, false).GetComponent<ToolsPackWindowItemBtComponent>();
|
||||
btComponent.name = v;
|
||||
btComponent.Init(v);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,17 @@
|
|||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using MotionFramework;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
|
||||
namespace DefaultNamespace
|
||||
{
|
||||
public class ToolsPackSceneManager : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private ToolsPackScene toolsPackScene;
|
||||
private void Start()
|
||||
{
|
||||
MotionEngine.GetModule<ToolsPackManager>().SetToolsPackScene(toolsPackScene);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 63b7e72fa2d34c0ca56c938039f733e2
|
||||
timeCreated: 1717416612
|
||||
|
|
@ -371,20 +371,20 @@
|
|||
<Reference Include="Unity.VisualScripting.IonicZip">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.TextureAssets">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\Newtonsoft\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\DOTween.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\Newtonsoft\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="mscorlib">
|
||||
<HintPath>E:\Program Files\Unity 2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\mscorlib.dll</HintPath>
|
||||
|
|
|
|||
|
|
@ -366,20 +366,20 @@
|
|||
<Reference Include="Unity.VisualScripting.IonicZip">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.TextureAssets">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\Newtonsoft\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\DOTween.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\Newtonsoft\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="mscorlib">
|
||||
<HintPath>E:\Program Files\Unity 2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\mscorlib.dll</HintPath>
|
||||
|
|
|
|||
|
|
@ -356,20 +356,20 @@
|
|||
<Reference Include="Unity.VisualScripting.IonicZip">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.TextureAssets">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\Newtonsoft\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\DOTween.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\Newtonsoft\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="nunit.framework">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.ext.nunit@1.0.6\net35\unity-custom\nunit.framework.dll</HintPath>
|
||||
|
|
|
|||
|
|
@ -358,20 +358,20 @@
|
|||
<Reference Include="Unity.VisualScripting.IonicZip">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.TextureAssets">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\Newtonsoft\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\DOTween.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\Newtonsoft\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="mscorlib">
|
||||
<HintPath>E:\Program Files\Unity 2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\mscorlib.dll</HintPath>
|
||||
|
|
|
|||
|
|
@ -323,20 +323,20 @@
|
|||
<Reference Include="Unity.VisualScripting.IonicZip">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.TextureAssets">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\Newtonsoft\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\DOTween.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\Newtonsoft\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="mscorlib">
|
||||
<HintPath>E:\Program Files\Unity 2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\mscorlib.dll</HintPath>
|
||||
|
|
|
|||
|
|
@ -323,20 +323,20 @@
|
|||
<Reference Include="Unity.VisualScripting.IonicZip">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.TextureAssets">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\Newtonsoft\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\DOTween.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\Newtonsoft\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="mscorlib">
|
||||
<HintPath>E:\Program Files\Unity 2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\mscorlib.dll</HintPath>
|
||||
|
|
|
|||
|
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@ -328,20 +328,20 @@
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|||
<Reference Include="Unity.VisualScripting.IonicZip">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
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||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.TextureAssets">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\Newtonsoft\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTween">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\DOTween.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\Editor\DOTweenEditor.dll</HintPath>
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||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\Newtonsoft\Newtonsoft.Json.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="nunit.framework">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.ext.nunit@1.0.6\net35\unity-custom\nunit.framework.dll</HintPath>
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||||
|
|
|
|||
|
|
@ -54,8 +54,8 @@
|
|||
<Compile Include="Assets\Plugins\UniTask\Runtime\Linq\ToDictionary.cs" />
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||||
<Compile Include="Assets\Plugins\UniTask\Runtime\Linq\Skip.cs" />
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||||
<Compile Include="Assets\Plugins\UniTask\Runtime\Linq\SkipUntilCanceled.cs" />
|
||||
<Compile Include="Assets\Plugins\UniTask\Runtime\Linq\Distinct.cs" />
|
||||
<Compile Include="Assets\Plugins\UniTask\Runtime\Linq\Average.cs" />
|
||||
<Compile Include="Assets\Plugins\UniTask\Runtime\Linq\Distinct.cs" />
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||||
<Compile Include="Assets\Plugins\UniTask\Runtime\Linq\GroupBy.cs" />
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||||
<Compile Include="Assets\Plugins\UniTask\Runtime\Linq\Buffer.cs" />
|
||||
<Compile Include="Assets\Plugins\UniTask\Runtime\Linq\ToObservable.cs" />
|
||||
|
|
@ -395,20 +395,20 @@
|
|||
<Reference Include="Unity.VisualScripting.IonicZip">
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||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
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||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\Editor\DOTweenEditor.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.TextureAssets">
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||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="Newtonsoft.Json">
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||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\Newtonsoft\Newtonsoft.Json.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="DOTween">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\DOTween.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
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||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\Editor\DOTweenEditor.dll</HintPath>
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||||
<Reference Include="Newtonsoft.Json">
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||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\Newtonsoft\Newtonsoft.Json.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="mscorlib">
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||||
<HintPath>E:\Program Files\Unity 2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\mscorlib.dll</HintPath>
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||||
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|
|
|||
|
|
@ -324,20 +324,20 @@
|
|||
<Reference Include="Unity.VisualScripting.IonicZip">
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||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="DOTweenEditor">
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||||
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||||
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||||
<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
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||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
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||||
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||||
<Reference Include="Unity.VisualScripting.TextureAssets">
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||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="Newtonsoft.Json">
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||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\Newtonsoft\Newtonsoft.Json.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="DOTween">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\DOTween.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="DOTweenEditor">
|
||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\Editor\DOTweenEditor.dll</HintPath>
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||||
<Reference Include="Newtonsoft.Json">
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||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\Newtonsoft\Newtonsoft.Json.dll</HintPath>
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||||
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||||
<Reference Include="mscorlib">
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||||
<HintPath>E:\Program Files\Unity 2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\mscorlib.dll</HintPath>
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||||
|
|
|
|||
|
|
@ -396,20 +396,20 @@
|
|||
<Reference Include="Unity.VisualScripting.IonicZip">
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||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Library\PackageCache\com.unity.visualscripting@1.9.2\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll</HintPath>
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<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
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<Reference Include="Unity.VisualScripting.TextureAssets">
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||||
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<Reference Include="Newtonsoft.Json">
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||||
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||||
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||||
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||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\DOTween.dll</HintPath>
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||||
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||||
<Reference Include="DOTweenEditor">
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||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\DOTween\Editor\DOTweenEditor.dll</HintPath>
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||||
<Reference Include="Newtonsoft.Json">
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||||
<HintPath>E:\Unity Projects\GitLab\2024\ShanxiKnowledgeBase\SXElectricityInformationAcquisition\Assets\Plugins\Newtonsoft\Newtonsoft.Json.dll</HintPath>
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||||
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<Reference Include="mscorlib">
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||||
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|
||||
|
|
|
|||
Loading…
Reference in New Issue