From 7cddb5ecc3346d9ab202b0e7ae5b5f500630aeb7 Mon Sep 17 00:00:00 2001 From: liuyu <272912176@qq.com> Date: Fri, 13 Sep 2024 15:24:58 +0800 Subject: [PATCH] =?UTF-8?q?13=E6=97=A5=E4=B8=8B=E5=8D=88?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Assets/Scenes/Start.unity | 16 + .../Scripts/FaultRecords/FaultRecordUI.cs | 2 +- .../Assets/Scripts/HQB/ScoreCheckPoint.cs | 30 ++ .../Scripts/HQB/ScoreCheckPoint.cs.meta | 11 + .../Assets/Scripts/HQB/WorkorderComponent.cs | 44 +++ .../Scripts/HQB/WorkorderComponent.cs.meta | 11 + .../Assets/Scripts/IndicatorArrowComponent.cs | 5 +- .../ProcessMode/AnimationProcessManager.cs | 52 ++- .../Assets/Scripts/ProcessMode/ProcessMode.cs | 8 +- .../DataConfig/SceneStepData - HQB副本.json | 358 ++++++++++++++++++ .../SceneStepData - HQB副本.json.meta | 7 + .../DataConfig/SceneStepData.json | 151 ++------ .../Assets/ToolManager.cs | 1 + .../Assets/taoruiqi/Script/ToolsManager.cs | 11 +- 14 files changed, 581 insertions(+), 126 deletions(-) create mode 100644 SXElectricityInformationAcquisition/Assets/Scripts/HQB/ScoreCheckPoint.cs create mode 100644 SXElectricityInformationAcquisition/Assets/Scripts/HQB/ScoreCheckPoint.cs.meta create mode 100644 SXElectricityInformationAcquisition/Assets/Scripts/HQB/WorkorderComponent.cs create mode 100644 SXElectricityInformationAcquisition/Assets/Scripts/HQB/WorkorderComponent.cs.meta create mode 100644 SXElectricityInformationAcquisition/Assets/StreamingAssets/DataConfig/SceneStepData - HQB副本.json create mode 100644 SXElectricityInformationAcquisition/Assets/StreamingAssets/DataConfig/SceneStepData - HQB副本.json.meta diff --git a/SXElectricityInformationAcquisition/Assets/Scenes/Start.unity b/SXElectricityInformationAcquisition/Assets/Scenes/Start.unity index 3e725612..d8a99e43 100644 --- a/SXElectricityInformationAcquisition/Assets/Scenes/Start.unity +++ b/SXElectricityInformationAcquisition/Assets/Scenes/Start.unity @@ -11049,6 +11049,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: toolsPackMenuBtOnClick: {fileID: 10415334} + catchedTools: [] --- !u!1 &1047742104 GameObject: m_ObjectHideFlags: 0 @@ -23594,6 +23595,7 @@ GameObject: - component: {fileID: 2020880424} - component: {fileID: 2020880426} - component: {fileID: 2020880425} + - component: {fileID: 2020880427} m_Layer: 5 m_Name: "\u5DE5\u4F5C\u5355UI" m_TagString: Untagged @@ -23659,6 +23661,20 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2020880423} m_CullTransparentMesh: 1 +--- !u!114 &2020880427 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2020880423} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0b07dc75a0e6bb64ea4dadfd5dab85f6, type: 3} + m_Name: + m_EditorClassIdentifier: + filledOrder: 0 + weighRoot: {fileID: 1364082822} --- !u!1 &2039310410 GameObject: m_ObjectHideFlags: 0 diff --git a/SXElectricityInformationAcquisition/Assets/Scripts/FaultRecords/FaultRecordUI.cs b/SXElectricityInformationAcquisition/Assets/Scripts/FaultRecords/FaultRecordUI.cs index 4f52dcaa..fb972b67 100644 --- a/SXElectricityInformationAcquisition/Assets/Scripts/FaultRecords/FaultRecordUI.cs +++ b/SXElectricityInformationAcquisition/Assets/Scripts/FaultRecords/FaultRecordUI.cs @@ -88,7 +88,7 @@ namespace DefaultNamespace.FaultRecords { GameObject item = Instantiate(recordItemPrefab, recordListContent); item.transform.Find("Content").GetComponent().text = record.value.content ; - item.transform.Find("Index").GetComponent().text = record.index.ToString() ; + item.transform.Find("Index").GetComponent().text = (record.index + 1).ToString();//LY int index = record.index; item.GetComponentInChildren