This commit is contained in:
YangHua 2024-06-05 21:04:21 +08:00
parent a26060e685
commit 9047f71e24
13 changed files with 800 additions and 411 deletions

View File

@ -63,15 +63,15 @@ namespace QianHuo
// Use this for initialization // Use this for initialization
private void Start() private void Start()
{ {
userState = GlobalFlag.biaojiData.userState; //userState = GlobalFlag.biaojiData.userState;
warnningType = GlobalFlag.biaojiData.warningType; //warnningType = GlobalFlag.biaojiData.warningType;
onSite = GlobalFlag.biaojiData.onSite; //onSite = GlobalFlag.biaojiData.onSite;
if (userState == "正常") return; //if (userState == "正常") return;
if (guimenFengYing.GetComponent<DoolsPlayer>()) if (guimenFengYing.GetComponent<DoolsPlayer>())
guimenFengYing.GetComponent<DoolsPlayer>()._collider.enabled = true; guimenFengYing.GetComponent<DoolsPlayer>()._collider.enabled = true;
guimenFengYing.SetActive(false); //guimenFengYing.SetActive(false);
GameManager.Instance.YanDian = true; GameManager.Instance.YanDian = true;
if (isGuanFu) if (isGuanFu)
{ {
@ -146,7 +146,7 @@ namespace QianHuo
/// </summary> /// </summary>
public void SwitchDianLiuErrorObjs() public void SwitchDianLiuErrorObjs()
{ {
string onSiteState = GlobalFlag.biaojiData.onSite; string onSiteState = GlobalFlag.biaojiData.warningType;
for (int i = 0; i < errorObjs.Length; i++) for (int i = 0; i < errorObjs.Length; i++)
{ {
int index = i; int index = i;
@ -164,7 +164,7 @@ namespace QianHuo
/// </summary> /// </summary>
public void SwitchDianLiuCorrectObjs() public void SwitchDianLiuCorrectObjs()
{ {
string onSiteState = GlobalFlag.biaojiData.onSite; string onSiteState = GlobalFlag.biaojiData.warningType;
for (int i = 0; i < correctObjs.Length; i++) for (int i = 0; i < correctObjs.Length; i++)
{ {
int index = i; int index = i;
@ -179,8 +179,8 @@ namespace QianHuo
public void SwitchABC() public void SwitchABC()
{ {
if (!string.IsNullOrEmpty(GlobalFlag.biaojiData.selectInfo)) //if (!string.IsNullOrEmpty(GlobalFlag.biaojiData.selectInfo))
abc = ToolUtility.GetInfos(GlobalFlag.biaojiData.selectInfo, '_'); // abc = ToolUtility.GetInfos(GlobalFlag.biaojiData.selectInfo, '_');
for (int i = 0; i < currentErrorObj.objChildren.Length; i++) for (int i = 0; i < currentErrorObj.objChildren.Length; i++)
{ {
@ -227,7 +227,7 @@ namespace QianHuo
public void SwitchDianYaErrorObjs() public void SwitchDianYaErrorObjs()
{ {
string onSiteState = GlobalFlag.biaojiData.onSite; string onSiteState = GlobalFlag.biaojiData.warningType;
for (int i = 0; i < dianYaCorrectObjs.Length; i++) for (int i = 0; i < dianYaCorrectObjs.Length; i++)
{ {
dianYaCorrectObjs[i].objParent.SetActive(false); dianYaCorrectObjs[i].objParent.SetActive(false);
@ -241,7 +241,7 @@ namespace QianHuo
public void SwitchDianYaCorrectObjs() public void SwitchDianYaCorrectObjs()
{ {
string onSiteState = GlobalFlag.biaojiData.onSite; string onSiteState = GlobalFlag.biaojiData.warningType;
for (int i = 0; i < dianYaErrorObjs.Length; i++) for (int i = 0; i < dianYaErrorObjs.Length; i++)
{ {
dianYaErrorObjs[i].objParent.SetActive(false); dianYaErrorObjs[i].objParent.SetActive(false);

View File

@ -15,19 +15,10 @@ namespace BjData
[Serializable] [Serializable]
public class BiaoJIData public class BiaoJIData
{ {
public string userState;
/// <summary> /// <summary>
/// 错误状态 /// 错误状态
/// </summary> /// </summary>
public string warningType; public string warningType;
/// <summary>
/// 状态
/// </summary>
public string onSite;
/// <summary>
/// 选择信息
/// </summary>
public string selectInfo;
} }
} }

View File

@ -77,4 +77,33 @@ public class MessageData
/// µçѹ /// µçѹ
/// </summary> /// </summary>
public string voltage; public string voltage;
/// <summary>
/// ÁãÐòµçÁ÷
/// </summary>
public string zerosequencecurrent;
/// <summary>
/// AA
/// </summary>
public string aphasecurrent;
/// <summary>
/// BA
/// </summary>
public string bphasecurrent;
/// <summary>
/// CA
/// </summary>
public string cphasecurrent;
/// <summary>
/// AV
/// </summary>
public string aphasevoltage;
/// <summary>
/// BV
/// </summary>
public string bphasevoltage;
/// <summary>
/// CV
/// </summary>
public string cphasevoltage;
} }

View File

@ -198,10 +198,7 @@ namespace Adam
public BiaoJIData BiaoJiData() public BiaoJIData BiaoJiData()
{ {
BiaoJIData temp = new BiaoJIData(); BiaoJIData temp = new BiaoJIData();
temp.userState = currentEC.UserState; temp.warningType = UIManager.Instance.messageData.stubtype;
temp.warningType = currentEC.WarningType;
temp.onSite = currentEC.OnSite;
temp.selectInfo = currentEC.SelectCatch;
return temp; return temp;
} }

View File

@ -18,41 +18,41 @@ namespace Views
{ {
public SpriteRenderer spriteRenderer; public SpriteRenderer spriteRenderer;
public TextMesh textMesh; public TextMesh textMesh;
public string isFD;
public Sprite[] sprites; public Sprite[] sprites;
public List<string> infos = new List<string>(); public List<string> infos = new List<string>();
/// <summary> /// <summary>
/// 表计信息 /// 表计信息
/// </summary> /// </summary>
public List<ttpData.JfpgItem> ttpData = new List<ttpData.JfpgItem>(); public List<EnergylistItem> energylist = new List<EnergylistItem>();
/// <summary> /// <summary>
/// 是否正常 /// 是否正常
/// </summary> /// </summary>
public TrainState trainData; public TrainState trainData;
private void Start()
// Use this for initialization
private void OnEnable ()
{ {
//ttpData = ExamusersController.Instance.GetTTPDs(); energylist = UIManager.Instance.messageData.energylist;
for (int i = 0; i < ttpData.Count; i++) for (int i = 0; i < energylist.Count; i++)
{ {
int index = i; int index = i;
if (isFD.Equals(ttpData[index].type)) for (int j = 0; j < energylist[index].worklist.Count; j++)
{ {
infos = ttpData[index].rdj; int indexJ = j;
infos.Add(ttpData[index].AA1.ToString()); infos.Add(energylist[index].worklist[indexJ].valuework);
infos.Add(ttpData[index].AV1.ToString());
//if (GlobalFlag.sceneData.info0 == "单相")
//{
// textMesh.text = infos[0];
// return;
//}
infos.Add(ttpData[index].BA1.ToString());
infos.Add(ttpData[index].BV1.ToString());
infos.Add(ttpData[index].CA1.ToString());
infos.Add(ttpData[index].CV1.ToString());
} }
} }
if (UIManager.Instance.messageData.scenename == "swdygpb")
{
infos.Add(UIManager.Instance.messageData.electriccurrent);
infos.Add(UIManager.Instance.messageData.voltage);
textMesh.text = infos[0];
return;
}
infos.Add(UIManager.Instance.messageData.aphasecurrent);
infos.Add(UIManager.Instance.messageData.bphasecurrent);
infos.Add(UIManager.Instance.messageData.cphasecurrent);
infos.Add(UIManager.Instance.messageData.aphasevoltage);
infos.Add(UIManager.Instance.messageData.bphasevoltage);
infos.Add(UIManager.Instance.messageData.cphasevoltage);
textMesh.text = infos[0]; textMesh.text = infos[0];
} }

View File

@ -6571,7 +6571,7 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 13e6757fcb98e1e4bbc94e07f67e0dbb, type: 3} - target: {fileID: 919132149155446097, guid: 13e6757fcb98e1e4bbc94e07f67e0dbb, type: 3}
propertyPath: m_IsActive propertyPath: m_IsActive
value: 1 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 1437794174185993398, guid: 13e6757fcb98e1e4bbc94e07f67e0dbb, type: 3} - target: {fileID: 1437794174185993398, guid: 13e6757fcb98e1e4bbc94e07f67e0dbb, type: 3}
propertyPath: m_Layer propertyPath: m_Layer

View File

@ -120,21 +120,21 @@ public class GameManager : MonoBehaviour
} }
public void init() public void init()
{ {
if (UIManager.Instance.Reconnection.HandGameObject) //if (UIManager.Instance.Reconnection.HandGameObject)
{ //{
ToolsShow(UIManager.Instance.Reconnection.HandGameObject); // ToolsShow(UIManager.Instance.Reconnection.HandGameObject);
UIManager.Instance.toolsItemManager.recoverBtn.gameObject.SetActive(true); // UIManager.Instance.toolsItemManager.recoverBtn.gameObject.SetActive(true);
} //}
Player.transform.GetComponent<FirstPersonController>().enabled = true; //Player.transform.GetComponent<FirstPersonController>().enabled = true;
Player.transform.localPosition = UIManager.Instance.Reconnection.PlayerPos; //Player.transform.localPosition = UIManager.Instance.Reconnection.PlayerPos;
Player.transform.localEulerAngles = UIManager.Instance.Reconnection.PlayerRot; //Player.transform.localEulerAngles = UIManager.Instance.Reconnection.PlayerRot;
HuiFuim.gameObject.SetActive(true); //HuiFuim.gameObject.SetActive(true);
HuiFuim.DOFade(0.8f, 0.25f); //HuiFuim.DOFade(0.8f, 0.25f);
HuiFuim.DOFade(0, 0.25f).SetDelay(2).OnComplete(() => //HuiFuim.DOFade(0, 0.25f).SetDelay(2).OnComplete(() =>
{ //{
HuiFuim.gameObject.SetActive(false); // HuiFuim.gameObject.SetActive(false);
}); //});
UIManager.Instance.Reconnection.ison = false; //UIManager.Instance.Reconnection.ison = false;
} }
public void show(string Str) public void show(string Str)
{ {
@ -149,6 +149,7 @@ public class GameManager : MonoBehaviour
{ {
if (transform) if (transform)
{ {
if (DoolsPlayer == null) return;
switch (interactiveEnum) switch (interactiveEnum)
{ {
case Interactive.none: case Interactive.none:

View File

@ -16,14 +16,14 @@ public class BoxPengZhuang : MonoBehaviour
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
WorkingPersonnel.instance.init(); //WorkingPersonnel.instance.init();
if (UIManager.Instance.ganTanHao) //if (UIManager.Instance.ganTanHao)
{ //{
if (UIManager.Instance.ganTanHao.KeyGanTanHao.ContainsKey(GlobalFlag.userId)&&UIManager.Instance.isBox) // if (UIManager.Instance.ganTanHao.KeyGanTanHao.ContainsKey(GlobalFlag.userId)&&UIManager.Instance.isBox)
{ // {
gameObject.SetActive(false); // gameObject.SetActive(false);
} // }
} //}
} }
private async void OnTriggerEnter(Collider other) private async void OnTriggerEnter(Collider other)
@ -36,11 +36,11 @@ public class BoxPengZhuang : MonoBehaviour
g1.init(dialogue); g1.init(dialogue);
gameObject.transform.parent.GetComponent<NPCWaypoints>().StartMove(); gameObject.transform.parent.GetComponent<NPCWaypoints>().StartMove();
gameObject.SetActive(false); gameObject.SetActive(false);
if (!UIManager.Instance.ganTanHao.KeyGanTanHao.ContainsKey(GlobalFlag.userId)) //if (!UIManager.Instance.ganTanHao.KeyGanTanHao.ContainsKey(GlobalFlag.userId))
{ //{
gameObject.SetActive(false); // gameObject.SetActive(false);
UIManager.Instance.isBox = true; // UIManager.Instance.isBox = true;
} //}
await FractionManager.Instance.overAsync(3, 2, "¹¤×÷Ö¤"); await FractionManager.Instance.overAsync(3, 2, "¹¤×÷Ö¤");
} }
} }

View File

@ -16,7 +16,7 @@ public class ClampAmmetersManager : MonoSingleton<ClampAmmetersManager>
public DoolsPlayer DoolsPlayer; public DoolsPlayer DoolsPlayer;
private void Awake() private void Awake()
{ {
run();
} }
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
@ -26,7 +26,8 @@ public class ClampAmmetersManager : MonoSingleton<ClampAmmetersManager>
} }
IEnumerator QiDon() IEnumerator QiDon()
{ {
yield return new WaitForSeconds(3); yield return new WaitForSeconds(1);
run();
} }
/// <summary> /// <summary>
/// 获取低下预设数据 /// 获取低下预设数据
@ -42,285 +43,284 @@ public class ClampAmmetersManager : MonoSingleton<ClampAmmetersManager>
{ {
await Task.Delay(2000); await Task.Delay(2000);
float temp = 0; float temp = 0;
if (Three[0].ttpData.Count >= 2) //if (Three[0].ttpData.Count >= 2)
{ //{
Debug.Log("akjshd走222"); // Debug.Log("akjshd走222");
switch (name) // switch (name)
{ // {
case "用电_AA1": // case "用电_AA1":
temp = Three[0].ttpData[0].AA1; // temp = Three[0].ttpData[0].AA1;
break; // break;
case "用电_AA2": // case "用电_AA2":
temp = Three[0].ttpData[0].AA2; // temp = Three[0].ttpData[0].AA2;
break; // break;
case "用电_AA3": // case "用电_AA3":
temp = Three[0].ttpData[0].AA3; // temp = Three[0].ttpData[0].AA3;
break; // break;
case "用电_BA1": // case "用电_BA1":
temp = Three[0].ttpData[0].BA1; // temp = Three[0].ttpData[0].BA1;
break; // break;
case "用电_BA2": // case "用电_BA2":
temp = Three[0].ttpData[0].BA2; // temp = Three[0].ttpData[0].BA2;
break; // break;
case "用电_BA3": // case "用电_BA3":
temp = Three[0].ttpData[0].BA3; // temp = Three[0].ttpData[0].BA3;
break; // break;
case "用电_CA1": // case "用电_CA1":
temp = Three[0].ttpData[0].CA1; // temp = Three[0].ttpData[0].CA1;
break; // break;
case "用电_CA2": // case "用电_CA2":
temp = Three[0].ttpData[0].CA2; // temp = Three[0].ttpData[0].CA2;
break; // break;
case "用电_CA3": // case "用电_CA3":
temp = Three[0].ttpData[0].CA3; // temp = Three[0].ttpData[0].CA3;
break; // break;
case "用电_1A": // case "用电_1A":
case "用电_1B": // case "用电_1B":
case "用电_1C": // case "用电_1C":
temp = show(name, Three[0].ttpData[0].AA1); // temp = show(name, Three[0].ttpData[0].AA1);
break; // break;
case "用电_AV1": // case "用电_AV1":
temp = Three[0].ttpData[0].AV1; // temp = Three[0].ttpData[0].AV1;
break; // break;
case "用电_AV2": // case "用电_AV2":
temp = Three[0].ttpData[0].AV2; // temp = Three[0].ttpData[0].AV2;
break; // break;
case "用电_AV3": // case "用电_AV3":
temp = Three[0].ttpData[0].AV3; // temp = Three[0].ttpData[0].AV3;
break; // break;
case "用电_BV1": // case "用电_BV1":
temp = Three[0].ttpData[0].BV1; // temp = Three[0].ttpData[0].BV1;
break; // break;
case "用电_BV2": // case "用电_BV2":
temp = Three[0].ttpData[0].BV2; // temp = Three[0].ttpData[0].BV2;
break; // break;
case "用电_BV3": // case "用电_BV3":
temp = Three[0].ttpData[0].BV3; // temp = Three[0].ttpData[0].BV3;
break; // break;
case "用电_CV1": // case "用电_CV1":
temp = Three[0].ttpData[0].CV1; // temp = Three[0].ttpData[0].CV1;
break; // break;
case "用电_CV2": // case "用电_CV2":
temp = Three[0].ttpData[0].CV2; // temp = Three[0].ttpData[0].CV2;
break; // break;
case "用电_CV3": // case "用电_CV3":
temp = Three[0].ttpData[0].CV3; // temp = Three[0].ttpData[0].CV3;
break; // break;
#region // #region 发电
case "发电_AV1": // case "发电_AV1":
temp = Three[0].ttpData[1].AV1; // temp = Three[0].ttpData[1].AV1;
break; // break;
case "发电_AV2": // case "发电_AV2":
temp = Three[0].ttpData[1].AV2; // temp = Three[0].ttpData[1].AV2;
break; // break;
case "发电_AV3": // case "发电_AV3":
temp = Three[0].ttpData[1].AV3; // temp = Three[0].ttpData[1].AV3;
break; // break;
case "发电_BV1": // case "发电_BV1":
temp = Three[0].ttpData[1].BV1; // temp = Three[0].ttpData[1].BV1;
break; // break;
case "发电_BV2": // case "发电_BV2":
temp = Three[0].ttpData[1].BV2; // temp = Three[0].ttpData[1].BV2;
break; // break;
case "发电_BV3": // case "发电_BV3":
temp = Three[0].ttpData[1].BV3; // temp = Three[0].ttpData[1].BV3;
break; // break;
case "发电_CV1": // case "发电_CV1":
temp = Three[0].ttpData[1].CV1; // temp = Three[0].ttpData[1].CV1;
break; // break;
case "发电_CV2": // case "发电_CV2":
temp = Three[0].ttpData[1].CV2; // temp = Three[0].ttpData[1].CV2;
break; // break;
case "发电_CV3": // case "发电_CV3":
temp = Three[0].ttpData[1].CV3; // temp = Three[0].ttpData[1].CV3;
break; // break;
case "发电_AA1": // case "发电_AA1":
temp = Three[0].ttpData[1].AA1; // temp = Three[0].ttpData[1].AA1;
break; // break;
case "发电_AA2": // case "发电_AA2":
temp = Three[0].ttpData[1].AA2; // temp = Three[0].ttpData[1].AA2;
break; // break;
case "发电_AA3": // case "发电_AA3":
temp = Three[0].ttpData[1].AA3; // temp = Three[0].ttpData[1].AA3;
break; // break;
case "发电_BA1": // case "发电_BA1":
temp = Three[0].ttpData[1].BA1; // temp = Three[0].ttpData[1].BA1;
break; // break;
case "发电_BA2": // case "发电_BA2":
temp = Three[0].ttpData[1].BA2; // temp = Three[0].ttpData[1].BA2;
break; // break;
case "发电_BA3": // case "发电_BA3":
temp = Three[0].ttpData[1].BA3; // temp = Three[0].ttpData[1].BA3;
break; // break;
case "发电_CA1": // case "发电_CA1":
temp = Three[0].ttpData[1].CA1; // temp = Three[0].ttpData[1].CA1;
break; // break;
case "发电_CA2": // case "发电_CA2":
temp = Three[0].ttpData[1].CA2; // temp = Three[0].ttpData[1].CA2;
break; // break;
case "发电_CA3": // case "发电_CA3":
temp = Three[0].ttpData[1].CA3; // temp = Three[0].ttpData[1].CA3;
break; // break;
#endregion // #endregion
default: // default:
break; // break;
} // }
} //}
else //else
{ //{
Debug.Log("akjshd走"); // Debug.Log("akjshd走");
switch (name) // switch (name)
{ // {
case "用电_AA1": // case "用电_AA1":
temp = Three[0].ttpData[0].AA1; // temp = Three[0].ttpData[0].AA1;
break; // break;
case "用电_AA2": // case "用电_AA2":
temp = Three[0].ttpData[0].AA2; // temp = Three[0].ttpData[0].AA2;
break; // break;
case "用电_AA3": // case "用电_AA3":
temp = Three[0].ttpData[0].AA3; // temp = Three[0].ttpData[0].AA3;
break; // break;
case "用电_BA1": // case "用电_BA1":
temp = Three[0].ttpData[0].BA1; // temp = Three[0].ttpData[0].BA1;
break; // break;
case "用电_BA2": // case "用电_BA2":
temp = Three[0].ttpData[0].BA2; // temp = Three[0].ttpData[0].BA2;
break; // break;
case "用电_BA3": // case "用电_BA3":
temp = Three[0].ttpData[0].BA3; // temp = Three[0].ttpData[0].BA3;
break; // break;
case "用电_CA1": // case "用电_CA1":
temp = Three[0].ttpData[0].CA1; // temp = Three[0].ttpData[0].CA1;
break; // break;
case "用电_CA2": // case "用电_CA2":
temp = Three[0].ttpData[0].CA2; // temp = Three[0].ttpData[0].CA2;
break; // break;
case "用电_CA3": // case "用电_CA3":
temp = Three[0].ttpData[0].CA3; // temp = Three[0].ttpData[0].CA3;
break; // break;
case "用电_1A": // case "用电_1A":
case "用电_1B": // case "用电_1B":
case "用电_1C": // case "用电_1C":
temp = show(name, Three[0].ttpData[0].AA1); // temp = show(name, Three[0].ttpData[0].AA1);
break; // break;
case "用电_AV1": // case "用电_AV1":
temp = Three[0].ttpData[0].AV1; // temp = Three[0].ttpData[0].AV1;
break; // break;
case "用电_AV2": // case "用电_AV2":
temp = Three[0].ttpData[0].AV2; // temp = Three[0].ttpData[0].AV2;
break; // break;
case "用电_AV3": // case "用电_AV3":
temp = Three[0].ttpData[0].AV3; // temp = Three[0].ttpData[0].AV3;
break; // break;
case "用电_BV1": // case "用电_BV1":
temp = Three[0].ttpData[0].BV1; // temp = Three[0].ttpData[0].BV1;
break; // break;
case "用电_BV2": // case "用电_BV2":
temp = Three[0].ttpData[0].BV2; // temp = Three[0].ttpData[0].BV2;
break; // break;
case "用电_BV3": // case "用电_BV3":
temp = Three[0].ttpData[0].BV3; // temp = Three[0].ttpData[0].BV3;
break; // break;
case "用电_CV1": // case "用电_CV1":
temp = Three[0].ttpData[0].CV1; // temp = Three[0].ttpData[0].CV1;
break; // break;
case "用电_CV2": // case "用电_CV2":
temp = Three[0].ttpData[0].CV2; // temp = Three[0].ttpData[0].CV2;
break; // break;
case "用电_CV3": // case "用电_CV3":
temp = Three[0].ttpData[0].CV3; // temp = Three[0].ttpData[0].CV3;
break; // break;
#region // #region 发电
case "发电_AV1": // case "发电_AV1":
temp = Three[0].ttpData[0].AV1; // temp = Three[0].ttpData[0].AV1;
break; // break;
case "发电_AV2": // case "发电_AV2":
temp = Three[0].ttpData[0].AV2; // temp = Three[0].ttpData[0].AV2;
break; // break;
case "发电_AV3": // case "发电_AV3":
temp = Three[0].ttpData[0].AV3; // temp = Three[0].ttpData[0].AV3;
break; // break;
case "发电_BV1": // case "发电_BV1":
temp = Three[0].ttpData[0].BV1; // temp = Three[0].ttpData[0].BV1;
break; // break;
case "发电_BV2": // case "发电_BV2":
temp = Three[0].ttpData[0].BV2; // temp = Three[0].ttpData[0].BV2;
break; // break;
case "发电_BV3": // case "发电_BV3":
temp = Three[0].ttpData[0].BV3; // temp = Three[0].ttpData[0].BV3;
break; // break;
case "发电_CV1": // case "发电_CV1":
temp = Three[0].ttpData[0].CV1; // temp = Three[0].ttpData[0].CV1;
break; // break;
case "发电_CV2": // case "发电_CV2":
temp = Three[0].ttpData[0].CV2; // temp = Three[0].ttpData[0].CV2;
break; // break;
case "发电_CV3": // case "发电_CV3":
temp = Three[0].ttpData[0].CV3; // temp = Three[0].ttpData[0].CV3;
break; // break;
case "发电_AA1": // case "发电_AA1":
temp = Three[0].ttpData[0].AA1; // temp = Three[0].ttpData[0].AA1;
break; // break;
case "发电_AA2": // case "发电_AA2":
temp = Three[0].ttpData[0].AA2; // temp = Three[0].ttpData[0].AA2;
break; // break;
case "发电_AA3": // case "发电_AA3":
temp = Three[0].ttpData[0].AA3; // temp = Three[0].ttpData[0].AA3;
break; // break;
case "发电_BA1": // case "发电_BA1":
temp = Three[0].ttpData[0].BA1; // temp = Three[0].ttpData[0].BA1;
break; // break;
case "发电_BA2": // case "发电_BA2":
temp = Three[0].ttpData[0].BA2; // temp = Three[0].ttpData[0].BA2;
break; // break;
case "发电_BA3": // case "发电_BA3":
temp = Three[0].ttpData[0].BA3; // temp = Three[0].ttpData[0].BA3;
break; // break;
case "发电_CA1": // case "发电_CA1":
temp = Three[0].ttpData[0].CA1; // temp = Three[0].ttpData[0].CA1;
break; // break;
case "发电_CA2": // case "发电_CA2":
temp = Three[0].ttpData[0].CA2; // temp = Three[0].ttpData[0].CA2;
break; // break;
case "发电_CA3": // case "发电_CA3":
temp = Three[0].ttpData[0].CA3; // temp = Three[0].ttpData[0].CA3;
break; // break;
#endregion // #endregion
} // }
} //}
for (int i = 0; i < gameObjects.Count; i++) //for (int i = 0; i < gameObjects.Count; i++)
{ //{
if (gameObjects[i].name.Equals("")) // if (gameObjects[i].name.Equals(""))
{ // {
gameObjects[i].SetActive(true); // gameObjects[i].SetActive(true);
} // }
} //}
switch (name) //switch (name)
{ //{
default: // default:
break; // break;
} //}
Debug.Log("当前数据:" + temp); //Debug.Log("当前数据:" + temp);
return temp; return temp;
} }
float show(string name, float dianyliu) float show(string name, float dianyliu)
{ {
if (!string.IsNullOrEmpty(name) && !string.IsNullOrEmpty(GlobalFlag.biaojiData.userState)) if (!string.IsNullOrEmpty(name))
{ {
//if (GlobalFlag.biaojiData.userState == "正常") //if (GlobalFlag.biaojiData.userState == "正常")
//{ //{
// //
//} //}
dianyliu = dianyliu * GlobalFlag.Beilv; dianyliu = dianyliu * GlobalFlag.Beilv;
if (GlobalFlag.biaojiData.userState == "异常")
{
if (GlobalFlag.biaojiData.warningType == "电流异常") if (GlobalFlag.biaojiData.warningType == "电流异常")
{ {
switch (name.Substring(3, 2)) switch (name.Substring(3, 2))
@ -357,7 +357,6 @@ public class ClampAmmetersManager : MonoSingleton<ClampAmmetersManager>
} }
} }
}
return dianyliu; return dianyliu;
} }
} }

View File

@ -11,10 +11,10 @@ public class follow : ToolBase
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
if (UIManager.Instance.ganTanHao.KeyGanTanHao.ContainsKey(GlobalFlag.userId)) //if (UIManager.Instance.ganTanHao.KeyGanTanHao.ContainsKey(GlobalFlag.userId))
{ //{
gameObject.SetActive(false); // gameObject.SetActive(false);
} //}
} }
private void Update() private void Update()
{ {

View File

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m_RootOrder: 0 m_RootOrder: 0
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m_Father: {fileID: 5719162887804583113} m_Father: {fileID: 5719162887804583113}
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errorObjs: [] errorObjs:
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objChildren:
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dianYaCorrectObjs: dianYaCorrectObjs:
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objChildren: objChildren:
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View File

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Build from ADAM at 2024/6/5 13:09:47 Build from ADAM at 2024/6/5 20:58:25