diff --git a/SXElectricityInformationAcquisition/Assembly-CSharp.csproj b/SXElectricityInformationAcquisition/Assembly-CSharp.csproj
index af6f3319..2018e235 100644
--- a/SXElectricityInformationAcquisition/Assembly-CSharp.csproj
+++ b/SXElectricityInformationAcquisition/Assembly-CSharp.csproj
@@ -49,7 +49,6 @@
-
@@ -154,6 +153,7 @@
+
@@ -168,6 +168,7 @@
+
@@ -210,6 +211,7 @@
+
@@ -222,11 +224,11 @@
-
+
@@ -239,6 +241,7 @@
+
diff --git a/SXElectricityInformationAcquisition/Assets/Scenes/现场 _Test.unity b/SXElectricityInformationAcquisition/Assets/Scenes/现场 _Test.unity
index 31f679bf..e11fceb8 100644
--- a/SXElectricityInformationAcquisition/Assets/Scenes/现场 _Test.unity
+++ b/SXElectricityInformationAcquisition/Assets/Scenes/现场 _Test.unity
@@ -23453,7 +23453,7 @@ PrefabInstance:
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- target: {fileID: 6026879024415736155, guid: fa12b84946083d14cb4447029910be28, type: 3}
propertyPath: m_IsActive
- value: 1
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 6780964861112113625, guid: fa12b84946083d14cb4447029910be28, type: 3}
propertyPath: m_Pivot.x
@@ -30527,8 +30527,8 @@ GameObject:
serializedVersion: 6
m_Component:
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- - component: {fileID: 1516723167}
- component: {fileID: 1516723169}
+ - component: {fileID: 1516723170}
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m_Name: GameObject
m_TagString: Untagged
@@ -30536,18 +30536,6 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!114 &1516723167
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1516723166}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 51f73ee94f284a86b677a6bc74544094, type: 3}
- m_Name:
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--- !u!4 &1516723168
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m_ObjectHideFlags: 0
@@ -30576,6 +30564,18 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
toolsPackScene: 1
+--- !u!114 &1516723170
+MonoBehaviour:
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+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 51f73ee94f284a86b677a6bc74544094, type: 3}
+ m_Name:
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--- !u!1 &1521115505
GameObject:
m_ObjectHideFlags: 0