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+ m_SizeDelta: {x: 160, y: 45.7734}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &2037648560
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2037648558}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.1882353, g: 0.3647059, b: 0.65882355, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 30
+ m_FontStyle: 1
+ m_BestFit: 0
+ m_MinSize: 0
+ m_MaxSize: 40
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: "\u63D0\u793A"
+--- !u!222 &2037648561
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2037648558}
+ m_CullTransparentMesh: 1
--- !u!1 &2039125597
GameObject:
m_ObjectHideFlags: 0
@@ -43892,8 +45425,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: -261.4626, y: 165.40112}
- m_SizeDelta: {x: 95.2366, y: 21.1978}
+ m_AnchoredPosition: {x: -264.8, y: 148.98796}
+ m_SizeDelta: {x: 95.2366, y: 22.6219}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2039125600
MonoBehaviour:
@@ -44010,8 +45543,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: -39.532974, y: 45.35}
- m_SizeDelta: {x: 626.8541, y: 34.318}
+ m_AnchoredPosition: {x: -38.076923, y: 39.952}
+ m_SizeDelta: {x: 640.7601, y: 30.313}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &2049283710
GameObject:
@@ -44260,7 +45793,7 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2059940642}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
@@ -44272,8 +45805,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: -257.33118, y: 202.07825}
- m_SizeDelta: {x: 297.528, y: 27.8436}
+ m_AnchoredPosition: {x: -263.0962, y: 183.06079}
+ m_SizeDelta: {x: 304.9886, y: 24.4525}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2059940645
MonoBehaviour:
@@ -44426,8 +45959,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: -490.16922, y: -16.910065}
- m_SizeDelta: {x: 12.7956, y: 14.3928}
+ m_AnchoredPosition: {x: -500.23358, y: -14.567197}
+ m_SizeDelta: {x: 12.3284, y: 12.0567}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2084026349
MonoBehaviour:
@@ -44737,8 +46270,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 204, y: -78}
- m_SizeDelta: {x: 1445, y: 824}
+ m_AnchoredPosition: {x: 202, y: -119}
+ m_SizeDelta: {x: 1474, y: 743}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2116290876
MonoBehaviour:
@@ -44894,8 +46427,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
- m_AnchoredPosition: {x: 126.20007, y: -68.753845}
- m_SizeDelta: {x: 75.5698, y: 20.9539}
+ m_AnchoredPosition: {x: 130.25378, y: -62.489014}
+ m_SizeDelta: {x: 67.4624, y: 17.7601}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2119269710
MonoBehaviour:
@@ -45175,8 +46708,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 204, y: -78}
- m_SizeDelta: {x: 1445, y: 824}
+ m_AnchoredPosition: {x: 202, y: -119}
+ m_SizeDelta: {x: 1474, y: 743}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2123364586
MonoBehaviour:
diff --git a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/ControlsManager.cs b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/ControlsManager.cs
new file mode 100644
index 00000000..2887e6eb
--- /dev/null
+++ b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/ControlsManager.cs
@@ -0,0 +1,62 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class ControlsManager : MonoBehaviour
+{
+ ///
+ /// Ѻ㰴ť
+ ///
+ public Button electricitychargeaccounting;
+ ///
+ /// ͬ
+ ///
+ public Button powersupplycontract;
+ ///
+ /// ͬԼ
+ ///
+ public Button contract;
+ ///
+ /// ˳ť
+ ///
+ public Button quit;
+ ///
+ /// ˳ȷҳ
+ ///
+ public GameObject promptbox;
+ ///
+ /// ˳ҳȷϰť
+ ///
+ public Button verifybutton;
+ ///
+ /// ˳ҳȡť
+ ///
+ public Button cancelbutton;
+ void Start()
+ {
+ quit.onClick.AddListener(() =>
+ {
+ promptbox.SetActive(true);
+ });
+ verifybutton.onClick.AddListener(() =>
+ {
+ // ˳Ӧó
+#if UNITY_EDITOR
+ UnityEditor.EditorApplication.isPlaying = false;
+#else
+ Application.Quit();
+#endif
+ });
+ cancelbutton.onClick.AddListener(() =>
+ {
+ promptbox.SetActive(false);
+ });
+ }
+
+
+ void Update()
+ {
+
+ }
+}
diff --git a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/ControlsManager.cs.meta b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/ControlsManager.cs.meta
new file mode 100644
index 00000000..7be17c8e
--- /dev/null
+++ b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/ControlsManager.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 6b1aa8d89416c944396206497ebb7ce5
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Operationprocess.cs b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Operationprocess.cs
index 2f0acfca..09ce18e1 100644
--- a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Operationprocess.cs
+++ b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Operationprocess.cs
@@ -29,6 +29,10 @@ public class Operationprocess : MonoBehaviour
///
public Button report;
///
+ /// ҳ
+ ///
+ public GameObject thesecondsteppanl;
+ ///
/// ҳ
///
public RectTransform workordernumber;
@@ -89,6 +93,10 @@ public class Operationprocess : MonoBehaviour
/// ǩղ
///
public Thethirdsteppanl thethirdsteppanl;
+ private void Awake()
+ {
+
+ }
void Start()
{
procedure = Resources.Load("UIpanel/procedure");
@@ -186,6 +194,7 @@ public class Operationprocess : MonoBehaviour
Debug.Log(ScoreManager.Instance.Score);
operationpanel.gameObject.SetActive(false);
+ thesecondsteppanl.SetActive(true);
workordernumber.gameObject.SetActive(true);
}
@@ -222,4 +231,26 @@ public class Operationprocess : MonoBehaviour
Debug.Log("");
strtext = dropdown.options[dropdown.value].text;
}
+ ///
+ /// ͼƬɫԭ
+ ///
+ public void Getinitialize()
+ {
+ for (int i = 0; i < chartletlist.Count; i++)
+ {
+ chartletlist[i].sprite = null;
+ }
+ }
+ ///
+ /// ԭҳı仯
+ ///
+ public void Getrestore1()
+ {
+ typeofbreach.value = 3;
+ fieldaddress.text = null;
+ reportinformation.text = null;
+ workorderentry.text = null;
+ reveal1.gameObject.SetActive(false);
+ revealtoggle2.isOn = false;
+ }
}
diff --git a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/ScoreManager.cs b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/ScoreManager.cs
index 06529619..94ce18b5 100644
--- a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/ScoreManager.cs
+++ b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/ScoreManager.cs
@@ -6,7 +6,10 @@ public class ScoreManager : MonoBehaviour
{
private static ScoreManager instance;
private float score = 0;
-
+ ///
+ /// жǿԻϰ
+ ///
+ public bool judgmentbos;
public static ScoreManager Instance
{
get
@@ -37,7 +40,7 @@ public class ScoreManager : MonoBehaviour
public void SubtractScore(float amount)
{
score -= amount;
- if (score < 0)
+ if (score <= 0)
{
score = 0; // ȷС
}
diff --git a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Signforpanl.cs b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Signforpanl.cs
index 704b45fd..1cee55d4 100644
--- a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Signforpanl.cs
+++ b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Signforpanl.cs
@@ -66,6 +66,14 @@ public class Signforpanl : MonoBehaviour
///
public Button inquirebuton;
///
+ /// ѡ
+ ///
+ public Toggle Toggle1, Toggle2, Toggle3, Toggle4, Toggle5;
+ ///
+ /// ȷϰť
+ ///
+ public Button okbutton;
+ ///
/// ʾԱϢ
///
public RectTransform controlspanl3;
@@ -133,6 +141,11 @@ public class Signforpanl : MonoBehaviour
controlspanl1.gameObject.SetActive(false);
thethirdsteppanl.gameObject.SetActive(true);
});
+ okbutton.onClick.AddListener(() =>
+ {
+ controlspanl2.gameObject.SetActive(false);
+ controlspanl1.gameObject.SetActive(true);
+ });
}
///
/// ݲ
@@ -182,6 +195,19 @@ public class Signforpanl : MonoBehaviour
action?.Invoke();
});
}
+ ///
+ /// ʼҳ
+ ///
+ public void Getrestore2()
+ {
+ inputname.text = null;
+ Toggle1.isOn = false;
+ Toggle2.isOn = false;
+ Toggle3.isOn = false;
+ Toggle4.isOn = false;
+ Toggle5.isOn = false;
+ checkimage.gameObject.SetActive(false);
+ }
void Update()
{
diff --git a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Stepeightpanl.cs b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Stepeightpanl.cs
index 30674d50..c87d49d5 100644
--- a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Stepeightpanl.cs
+++ b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Stepeightpanl.cs
@@ -56,7 +56,7 @@ public class Stepeightpanl : MonoBehaviour
///
/// ǩհť
///
- private bool signforisp;
+ private bool signforisp = true;
///
/// ͬǩճɹͼƬ
///
@@ -78,6 +78,8 @@ public class Stepeightpanl : MonoBehaviour
{
waittobedonebutton8.onClick.AddListener(() =>
{
+ signforisp = true;
+ archivsisp = true;
stepeightpanl1.gameObject.SetActive(false);
stepeightpanl2.gameObject.SetActive(true);
});
@@ -145,6 +147,15 @@ public class Stepeightpanl : MonoBehaviour
{
stepeightpanl.gameObject.SetActive(true);
}
+ ///
+ /// ÷ֳʼ
+ ///
+ public void Getrestore8()
+ {
+ inputfid8.text = null;
+ serialtoggle8.isOn = false;
+ serialimage8.gameObject.SetActive(false);
+ }
void Update()
{
diff --git a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Stepfourpanl.cs b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Stepfourpanl.cs
index 2febb309..2ae74d61 100644
--- a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Stepfourpanl.cs
+++ b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Stepfourpanl.cs
@@ -198,6 +198,9 @@ public class Stepfourpanl : MonoBehaviour
{
workorderbutton4.onClick.AddListener(() =>
{
+ signisp = true;
+ newisp = true;
+ sendisp = true;
stepfourpanl1.gameObject.SetActive(false);
stepfourpanl2.gameObject.SetActive(true);
});
@@ -440,6 +443,28 @@ public class Stepfourpanl : MonoBehaviour
select6.gameObject.SetActive(false);
}
}
+ ///
+ /// ʼҳ
+ ///
+ public void Getrestore4()
+ {
+ inputid.text = null;
+ selecttoggle.isOn = false;
+ select2.gameObject.SetActive(false);
+ dropdownprice.value = 0;
+ inputdata1.text = null;
+ inputdata2.text = null;
+ selecttoggle3.isOn = false;
+ selecttoggle4.isOn = false;
+ select6.gameObject.SetActive(false);
+ checktoggle1.isOn = false;
+ checktoggle2.isOn = false;
+ checktoggle3.isOn = false;
+ checktoggle4.isOn = false;
+ checktoggle5.isOn = false;
+ check2.gameObject.SetActive(false);
+ electricityinput.text = null;
+ }
void Update()
{
diff --git a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Stepsevenpanl.cs b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Stepsevenpanl.cs
index af4026a4..dc239b15 100644
--- a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Stepsevenpanl.cs
+++ b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Stepsevenpanl.cs
@@ -73,6 +73,7 @@ public class Stepsevenpanl : MonoBehaviour
{
waittobedonebutton7.onClick.AddListener(() =>
{
+ singnisp = true;
stepsevenpanl1.gameObject.SetActive(false);
stepsevenpanl2.gameObject.SetActive(true);
});
@@ -87,16 +88,16 @@ public class Stepsevenpanl : MonoBehaviour
});
refundbutton7.onClick.AddListener(() =>
{
- if (singnisp)
- {
- ScoreManager.Instance.AddScore(2);
- singnisp = false;
- }
stepsevenpanl3.gameObject.SetActive(false);
stepsevenpanl4.gameObject.SetActive(true);
});
signforbutton7.onClick.AddListener(() =>
{
+ if (singnisp)
+ {
+ ScoreManager.Instance.AddScore(2);
+ singnisp = false;
+ }
signforimage7.gameObject.SetActive(true);
Invoke("Getpicture2", 1.5f);
});
@@ -143,7 +144,16 @@ public class Stepsevenpanl : MonoBehaviour
{
stepsevenpanl.gameObject.SetActive(true);
}
- // Update is called once per frame
+ ///
+ /// ÷ֲʼ
+ ///
+ public void Getrestore7()
+ {
+ inputfid7.text = null;
+ serialtoggle7.isOn = false;
+ serialimage7.gameObject.SetActive(false);
+ serialnumbertoggle7.isOn = false;
+ }
void Update()
{
diff --git a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Stepsixpanl.cs b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Stepsixpanl.cs
index 1c91a214..8e1489d1 100644
--- a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Stepsixpanl.cs
+++ b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Stepsixpanl.cs
@@ -78,6 +78,7 @@ public class Stepsixpanl : MonoBehaviour
{
waittobebutton6.onClick.AddListener(() =>
{
+ yesisp = true;
stepsixpanl1.gameObject.SetActive(false);
stepsixpanl2.gameObject.SetActive(true);
});
@@ -146,6 +147,17 @@ public class Stepsixpanl : MonoBehaviour
{
stepsixpanl.gameObject.SetActive(true);
}
+ ///
+ /// ʼ÷ֲ谴ť
+ ///
+ public void Getrestore6()
+ {
+ inputfid6.text = null;
+ serialtoggle6.isOn = false;
+ serialimage6.gameObject.SetActive(false);
+ passtoggle6.isOn = false;
+ nopasstoggle6.isOn=false;
+ }
void Update()
{
diff --git a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Submit.cs b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Submit.cs
new file mode 100644
index 00000000..e57bfb03
--- /dev/null
+++ b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Submit.cs
@@ -0,0 +1,160 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class Submit : MonoBehaviour
+{
+ ///
+ /// ϰģʽͼƬ
+ ///
+ private Sprite practicesprite;
+ ///
+ /// ģʽͼƬ
+ ///
+ private Sprite examinesprite;
+ ///
+ /// ϰͼƬ
+ ///
+ public Image practicemode;
+ ///
+ /// б
+ ///
+ public GameObject taskstep;
+ ///
+ /// Ժѵ
+ ///
+ public GameObject contractreversionpanl;
+ ///
+ /// ύť
+ ///
+ public Button submitbutton;
+ ///
+ /// ť
+ ///
+ public Button onvolumebutton;
+ ///
+ /// ϰķҳ
+ ///
+ public GameObject practicepanl;
+ ///
+ /// Է
+ ///
+ public Text marktext;
+ ///
+ /// ذť
+ ///
+ public Button backbutton;
+ ///
+ /// 軹ԭ
+ ///
+ public Transform thesecondsteppanl, thethirdsteppanl, stepfourpanl, thefifthsteppanl, stepsixpanl, stepsevenpanl, stepeightpanl;
+ private void Awake()
+ {
+ practicesprite = Resources.Load("UIpanel/ϰģʽ");
+ examinesprite = Resources.Load("UIpanel/ģʽ");
+ if (ScoreManager.Instance.judgmentbos)
+ {
+ practicemode.sprite = examinesprite;
+ onvolumebutton.gameObject.SetActive(true);
+ }
+ else
+ {
+ practicemode.sprite = practicesprite;
+ submitbutton.gameObject.SetActive(true);
+ }
+ }
+ void Start()
+ {
+ submitbutton.onClick.AddListener(() =>
+ {
+ practicemode.gameObject.SetActive(false);
+ taskstep.SetActive(false);
+ contractreversionpanl.SetActive(false);
+ marktext.text = ScoreManager.Instance.Score.ToString();
+ practicepanl.SetActive(true);
+ });
+ backbutton.onClick.AddListener(() =>
+ {
+ practicepanl.SetActive(false);
+ practicemode.gameObject.SetActive(true);
+ taskstep.SetActive(true);
+ contractreversionpanl.SetActive(true);
+ ScoreManager.Instance.SubtractScore(100);
+ Inactivation(contractreversionpanl.transform);
+ });
+ }
+
+ public void Inactivation(Transform pos)
+ {
+ for (int i = 0; i < pos.childCount; i++)
+ {
+ Transform pront = pos.GetChild(i);
+ if (i > 0)
+ {
+ pront.gameObject.SetActive(false);
+ }
+ }
+ pos.transform.GetChild(0).gameObject.SetActive(true);
+ for (int i = 0; i < thesecondsteppanl.childCount; i++)
+ {
+ Transform pront2 = thefifthsteppanl.GetChild(i);
+ if (i > 0)
+ {
+ pront2.gameObject.SetActive(false);
+ }
+ }
+ for (int i = 0; i < thethirdsteppanl.childCount; i++)
+ {
+ Transform pront3 = thethirdsteppanl.GetChild(i);
+ if (i > 0)
+ {
+ pront3.gameObject.SetActive(false);
+ }
+ }
+ for (int i = 0; i < stepfourpanl.childCount; i++)
+ {
+ Transform pront4 = stepfourpanl.GetChild(i);
+ if (i > 0)
+ {
+ pront4.gameObject.SetActive(false);
+ }
+ }
+ for (int i = 0; i < thefifthsteppanl.childCount; i++)
+ {
+ Transform pront5 = thefifthsteppanl.GetChild(i);
+ if (i > 0)
+ {
+ pront5.gameObject.SetActive(false);
+ }
+ }
+ for (int i = 0; i < stepsixpanl.childCount; i++)
+ {
+ Transform pront6 = stepsixpanl.GetChild(i);
+ if (i > 0)
+ {
+ pront6.gameObject.SetActive(false);
+ }
+ }
+ for (int i = 0; i < stepsevenpanl.childCount; i++)
+ {
+ Transform pront7 = stepsevenpanl.GetChild(i);
+ if (i > 0)
+ {
+ pront7.gameObject.SetActive(false);
+ }
+ }
+ for (int i = 0; i < stepeightpanl.childCount; i++)
+ {
+ Transform pront8 = stepeightpanl.GetChild(i);
+ if (i > 0)
+ {
+ pront8.gameObject.SetActive(false);
+ }
+ }
+ }
+ void Update()
+ {
+
+ }
+}
diff --git a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Submit.cs.meta b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Submit.cs.meta
new file mode 100644
index 00000000..361b4b3a
--- /dev/null
+++ b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Submit.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 16911964302546e4faa857f9057f0ca8
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Thefifthstep.cs b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Thefifthstep.cs
index 071d4394..e2c1c34c 100644
--- a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Thefifthstep.cs
+++ b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Thefifthstep.cs
@@ -70,7 +70,7 @@ public class Thefifthstep : MonoBehaviour
///
/// ѡ
///
- public Toggle examinetoggle5;
+ public Toggle examinetoggle5, examinetoggle6;
///
/// ȷϰť
///
@@ -79,6 +79,7 @@ public class Thefifthstep : MonoBehaviour
{
waittobedonebutton.onClick.AddListener(() =>
{
+ singsisp = true;
thefifthsteppanl1.gameObject.SetActive(false);
thefifthsteppanl2.gameObject.SetActive(true);
});
@@ -157,6 +158,17 @@ public class Thefifthstep : MonoBehaviour
{
thefifthsteppanl.gameObject.SetActive(true);
}
+ ///
+ /// ʼ÷ֲ
+ ///
+ public void Getrestore5()
+ {
+ inputfid5.text = null;
+ serialtoggle.isOn = false;
+ serial5.gameObject.SetActive(false);
+ examinetoggle5.isOn = false;
+ examinetoggle6.isOn = false;
+ }
void Update()
{
diff --git a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Thethirdsteppanl.cs b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Thethirdsteppanl.cs
index b09e549e..248b4e19 100644
--- a/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Thethirdsteppanl.cs
+++ b/SXElectricity Marketing 2.0/Assets/Zion/Scripts/YL/Thethirdsteppanl.cs
@@ -79,6 +79,7 @@ public class Thethirdsteppanl : MonoBehaviour
/// ʾ
///
public Toggle togglepromise;
+ public Toggle notoggle;
///
/// ʾͼƬ
///
@@ -221,6 +222,8 @@ public class Thethirdsteppanl : MonoBehaviour
{
workorderviewbutton.onClick.AddListener(() =>
{
+ signisp = true;
+ cancelisp = true;
thirdoperationpanl1.gameObject.SetActive(false);
thirdoperationpanl2.gameObject.SetActive(true);
});
@@ -496,6 +499,31 @@ public class Thethirdsteppanl : MonoBehaviour
break;
}
}
+ ///
+ /// ʼҳ水ť
+ ///
+ public void Getrestore3()
+ {
+ inputmbuer.text = null;
+ imagelxs.gameObject.SetActive(false);
+ toggleiamge1.isOn = false;
+ togglepromise.isOn = false;
+ notoggle.isOn = false;
+ electricitytoggle1.isOn = false;
+ electricitytoggle2.isOn = false;
+ electricitytoggle3.isOn = false;
+ electricitytoggle4.isOn = false;
+ breachtoggle1.isOn = false;
+ breachtoggle2.isOn = false;
+ breachtoggle3.isOn = false;
+ glideinput1.value = 1;
+ glideinput2.value = 1;
+ glideinput3.value = 1;
+ glideinput4.value = 1;
+ textinput1.text = null;
+ textinput2.text = null;
+ inputdata.text = null;
+ }
void Update()
{