Merge branch 'SXElectricityInformationAcquisition' of http://gitea.umayle.com/huangjiayu/ShanxiKnowledgeBase into SXElectricityInformationAcquisition
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Node;AmplifyShaderEditor.SamplerNode;37;-2901.66,-912.414;Inherit;True;Property;_Tex_E;Tex_E;10;0;Create;True;0;0;0;False;0;False;-1;dd71a43e709951743854a48bddfb35f8;dd71a43e709951743854a48bddfb35f8;True;0;False;black;Auto;False;Object;-1;Auto;Texture2D;8;0;SAMPLER2D;;False;1;FLOAT2;0,0;False;2;FLOAT;0;False;3;FLOAT2;0,0;False;4;FLOAT2;0,0;False;5;FLOAT;1;False;6;FLOAT;0;False;7;SAMPLERSTATE;;False;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||
Node;AmplifyShaderEditor.SamplerNode;4;-2813.737,1670.99;Inherit;True;Property;_Tex_Mp;Tex_Mp;2;0;Create;True;0;0;0;False;0;False;-1;58e7b5467a5f44e44b86d55a22b00f4c;58e7b5467a5f44e44b86d55a22b00f4c;True;0;False;white;Auto;False;Object;-1;Auto;Texture2D;8;0;SAMPLER2D;;False;1;FLOAT2;0,0;False;2;FLOAT;0;False;3;FLOAT2;0,0;False;4;FLOAT2;0,0;False;5;FLOAT;1;False;6;FLOAT;0;False;7;SAMPLERSTATE;;False;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;80;-2551.406,-790.8154;Inherit;True;2;2;0;COLOR;0,0,0,0;False;1;COLOR;0,0,0,0;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;10;-2810.668,1878.88;Inherit;False;Property;_Int_M;Int_M;3;0;Create;True;0;0;0;False;0;False;1;1;0;1;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.PowerNode;77;-2095.301,-1200.637;Inherit;True;False;2;0;COLOR;0,0,0,0;False;1;FLOAT;1;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.PowerNode;72;-2208.533,2034.831;Inherit;False;False;2;0;FLOAT;0;False;1;FLOAT;1;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.ToggleSwitchNode;79;-2166.186,331.8682;Inherit;True;Property;_SwitchOfEmi;SwitchOfEmi;12;0;Create;True;0;0;0;False;0;False;1;True;2;0;COLOR;0,0,0,0;False;1;COLOR;0,0,0,0;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.BlendNormalsNode;44;-2113.549,-353.3292;Inherit;False;0;3;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;2;FLOAT3;0,0,0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;13;-2276.037,1690.628;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;6;-2582.604,-1584.274;Inherit;True;2;2;0;COLOR;0,0,0,0;False;1;COLOR;0,0,0,0;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.DynamicAppendNode;47;-2286.951,1183.35;Inherit;False;FLOAT3;4;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.DynamicAppendNode;19;-2284.801,915.0447;Inherit;False;FLOAT3;4;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;9;-2821.207,1988.544;Inherit;False;Property;_Int_S;Int_S;4;0;Create;True;0;0;0;False;0;False;1;1;0;1;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;11;-2816.561,2098.578;Inherit;False;Property;_Int_ao;Int_ao;5;0;Create;True;0;0;0;False;0;False;1;1;0;2;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.TFHCRemapNode;76;-2570.781,-1248.82;Inherit;False;5;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;1;False;3;FLOAT;1;False;4;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.PowerNode;77;-2387.609,-1413.791;Inherit;True;False;2;0;COLOR;0,0,0,0;False;1;FLOAT;1;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.ToggleSwitchNode;79;-2232.815,-797.2021;Inherit;True;Property;_SwitchOfEmi;SwitchOfEmi;12;0;Create;True;0;0;0;False;0;False;0;True;2;0;COLOR;0,0,0,0;False;1;COLOR;0,0,0,0;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;14;-2282.775,1813.95;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RegisterLocalVarNode;29;-1926.38,1878.614;Inherit;False;Smoothness;-1;True;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RegisterLocalVarNode;30;-1945.718,2032.615;Inherit;False;AmbientOcclusion;-1;True;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RegisterLocalVarNode;22;-1873.802,-347.9721;Inherit;False;Normal;-1;True;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.RegisterLocalVarNode;24;-1840.634,-1383.542;Inherit;False;BaseTex;-1;True;1;0;COLOR;0,0,0,0;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.RegisterLocalVarNode;41;-1883.11,340.2439;Inherit;True;Emission;-1;True;1;0;COLOR;0,0,0,0;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;13;-2276.037,1690.628;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.PowerNode;72;-2208.533,2034.831;Inherit;False;False;2;0;FLOAT;0;False;1;FLOAT;1;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.BlendNormalsNode;44;-2113.549,1055.037;Inherit;False;0;3;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;2;FLOAT3;0,0,0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.RegisterLocalVarNode;28;-1929.149,1756.509;Inherit;False;Metalness;-1;True;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.GetLocalVarNode;43;-477.1973,-57.97;Inherit;False;41;Emission;1;0;OBJECT;;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.GetLocalVarNode;31;-498.8406,230.4985;Inherit;False;30;AmbientOcclusion;1;0;OBJECT;;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RegisterLocalVarNode;41;-1950.896,-798.1003;Inherit;True;Emission;-1;True;1;0;COLOR;0,0,0,0;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.RegisterLocalVarNode;30;-1945.718,2032.615;Inherit;False;AmbientOcclusion;-1;True;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RegisterLocalVarNode;24;-1737.076,-1370.18;Inherit;False;BaseTex;-1;True;1;0;COLOR;0,0,0,0;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.RegisterLocalVarNode;29;-1926.38,1878.614;Inherit;False;Smoothness;-1;True;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RegisterLocalVarNode;22;-1873.802,1060.394;Inherit;False;Normal;-1;True;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.GetLocalVarNode;26;-473.7759,-132.9712;Inherit;False;22;Normal;1;0;OBJECT;;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.GetLocalVarNode;33;-480.8406,117.4983;Inherit;False;29;Smoothness;1;0;OBJECT;;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.GetLocalVarNode;43;-477.1973,-57.97;Inherit;False;41;Emission;1;0;OBJECT;;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.GetLocalVarNode;32;-470.8406,23.49832;Inherit;False;28;Metalness;1;0;OBJECT;;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.GetLocalVarNode;27;-473.6052,-211.7178;Inherit;False;24;BaseTex;1;0;OBJECT;;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.GetLocalVarNode;31;-498.8406,230.4985;Inherit;False;30;AmbientOcclusion;1;0;OBJECT;;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.GetLocalVarNode;33;-480.8406,117.4983;Inherit;False;29;Smoothness;1;0;OBJECT;;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.StandardSurfaceOutputNode;0;-146.0046,-76.68896;Float;False;True;-1;2;ASEMaterialInspector;0;0;Standard;PBR/MpMaterial;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;Back;0;False;-1;0;False;-1;False;0;False;-1;0;False;-1;False;0;Opaque;0.5;True;True;0;False;Opaque;;Geometry;All;18;all;True;True;True;True;0;False;-1;False;0;False;-1;255;False;-1;255;False;-1;0;False;-1;0;False;-1;0;False;-1;0;False;-1;0;False;-1;0;False;-1;0;False;-1;0;False;-1;False;2;15;10;25;False;0.5;True;0;0;False;-1;0;False;-1;0;0;False;-1;0;False;-1;0;False;-1;0;False;-1;0;False;0;0,0,0,0;VertexOffset;True;False;Cylindrical;False;True;Relative;0;;-1;-1;-1;-1;0;False;0;0;False;-1;-1;0;False;-1;0;0;0;False;0.1;False;-1;0;False;-1;False;16;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;2;FLOAT3;0,0,0;False;3;FLOAT;0;False;4;FLOAT;0;False;5;FLOAT;0;False;6;FLOAT3;0,0,0;False;7;FLOAT3;0,0,0;False;8;FLOAT;0;False;9;FLOAT;0;False;10;FLOAT;0;False;13;FLOAT3;0,0,0;False;11;FLOAT3;0,0,0;False;12;FLOAT3;0,0,0;False;14;FLOAT4;0,0,0,0;False;15;FLOAT3;0,0,0;False;0
|
||||
WireConnection;2;1;53;0
|
||||
WireConnection;3;1;53;0
|
||||
WireConnection;2;1;53;0
|
||||
WireConnection;1;1;52;0
|
||||
WireConnection;18;0;2;2
|
||||
WireConnection;18;1;15;0
|
||||
WireConnection;1;1;52;0
|
||||
WireConnection;37;1;54;0
|
||||
WireConnection;45;0;3;1
|
||||
WireConnection;45;1;48;0
|
||||
WireConnection;12;0;2;1
|
||||
WireConnection;12;1;15;0
|
||||
WireConnection;46;0;3;2
|
||||
WireConnection;46;1;48;0
|
||||
WireConnection;45;0;3;1
|
||||
WireConnection;45;1;48;0
|
||||
WireConnection;37;1;54;0
|
||||
WireConnection;4;1;55;0
|
||||
WireConnection;80;0;37;0
|
||||
WireConnection;80;1;81;0
|
||||
WireConnection;6;0;1;0
|
||||
WireConnection;6;1;5;0
|
||||
WireConnection;47;0;45;0
|
||||
WireConnection;47;1;46;0
|
||||
WireConnection;47;2;3;3
|
||||
WireConnection;19;0;12;0
|
||||
WireConnection;19;1;18;0
|
||||
WireConnection;19;2;2;3
|
||||
WireConnection;4;1;55;0
|
||||
WireConnection;80;0;37;0
|
||||
WireConnection;80;1;81;0
|
||||
WireConnection;6;0;1;0
|
||||
WireConnection;6;1;5;0
|
||||
WireConnection;76;0;75;0
|
||||
WireConnection;77;0;6;0
|
||||
WireConnection;77;1;76;0
|
||||
WireConnection;72;0;4;2
|
||||
WireConnection;72;1;11;0
|
||||
WireConnection;79;1;80;0
|
||||
WireConnection;44;0;19;0
|
||||
WireConnection;44;1;47;0
|
||||
WireConnection;13;0;4;1
|
||||
WireConnection;13;1;10;0
|
||||
WireConnection;14;0;4;3
|
||||
WireConnection;14;1;9;0
|
||||
WireConnection;29;0;14;0
|
||||
WireConnection;30;0;72;0
|
||||
WireConnection;22;0;44;0
|
||||
WireConnection;24;0;77;0
|
||||
WireConnection;41;0;79;0
|
||||
WireConnection;13;0;4;1
|
||||
WireConnection;13;1;10;0
|
||||
WireConnection;72;0;4;2
|
||||
WireConnection;72;1;11;0
|
||||
WireConnection;44;0;19;0
|
||||
WireConnection;44;1;47;0
|
||||
WireConnection;28;0;13;0
|
||||
WireConnection;41;0;79;0
|
||||
WireConnection;30;0;72;0
|
||||
WireConnection;24;0;77;0
|
||||
WireConnection;29;0;14;0
|
||||
WireConnection;22;0;44;0
|
||||
WireConnection;0;0;27;0
|
||||
WireConnection;0;1;26;0
|
||||
WireConnection;0;2;43;0
|
||||
|
|
@ -177,4 +176,4 @@ WireConnection;0;3;32;0
|
|||
WireConnection;0;4;33;0
|
||||
WireConnection;0;5;31;0
|
||||
ASEEND*/
|
||||
//CHKSM=D10DB3FBAF9494F13F27974441275E7B116069D7
|
||||
//CHKSM=D07F61113DCAD7C788C2A23EFD3E2243B3B96977
|
||||
|
|
@ -3,9 +3,10 @@ guid: 05135f69c99a2914098b433aa80d9fbe
|
|||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures:
|
||||
- _Tex_D: {fileID: 2800000, guid: 0c7963899115f53439e3e4fffda96f4a, type: 3}
|
||||
- _Tex_N1: {fileID: 2800000, guid: 095b5bb7b257d5044a0b26e14592c207, type: 3}
|
||||
- _Tex_D: {fileID: 2800000, guid: ad25aa5846bbe1f41afaf271bfa53e74, type: 3}
|
||||
- _Tex_E: {fileID: 2800000, guid: dd71a43e709951743854a48bddfb35f8, type: 3}
|
||||
- _Tex_Mp: {fileID: 2800000, guid: 47648d49215492b4cb7c8d7ec10223ba, type: 3}
|
||||
- _Tex_Mp: {fileID: 2800000, guid: 58e7b5467a5f44e44b86d55a22b00f4c, type: 3}
|
||||
nonModifiableTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
|
|
|
|||
|
|
@ -5,6 +5,9 @@ using DefaultNamespace.ProcessMode;
|
|||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
/// <summary>
|
||||
/// 点击背包中的工具场景出现
|
||||
/// </summary>
|
||||
public class ToolManager : MonoBehaviour
|
||||
{
|
||||
//public GameObject toolPrefab; // 要生成的工具预制体
|
||||
|
|
|
|||
|
|
@ -19,9 +19,9 @@ public class ElectricCheckPen : MonoBehaviour
|
|||
public GameObject ElectricCheckPenOBJ;
|
||||
|
||||
/// <summary>
|
||||
/// ŃéľçąĘąíĂć
|
||||
/// ŃéľçąĘąíĂć˛ÄÖĘ
|
||||
/// </summary>
|
||||
public SpriteRenderer ElectricCheckPenSpr;
|
||||
public Material ElectricCheckPenMater;
|
||||
|
||||
/// <summary>
|
||||
/// 是否在手上
|
||||
|
|
@ -39,7 +39,7 @@ public class ElectricCheckPen : MonoBehaviour
|
|||
//public GameObject PlayerCamera;
|
||||
void Start()
|
||||
{
|
||||
|
||||
ElectricCheckPenMater.SetColor("Int_E", Color.red);
|
||||
}
|
||||
/// <summary>
|
||||
/// 插座带电,电箱不带电
|
||||
|
|
@ -87,11 +87,11 @@ public class ElectricCheckPen : MonoBehaviour
|
|||
{
|
||||
ElectricCheckPenOBJ.gameObject.transform.DOLocalMove(ElectricalInspectionOfficeTrans.gameObject.transform.localPosition, 1f).OnComplete(() =>
|
||||
{
|
||||
ElectricCheckPenOBJ.gameObject.transform.DOLocalRotate(new Vector3(20.78f, 72.47f, 171.503f), 1.5f).OnComplete(() =>
|
||||
{
|
||||
//ElectricCheckPenOBJ.gameObject.transform.DOLocalRotate(new Vector3(20.78f, 72.47f, 171.503f), 1.5f).OnComplete(() =>
|
||||
//{
|
||||
Debug.Log("123");
|
||||
Warninglight();
|
||||
});
|
||||
//});
|
||||
});
|
||||
yield return null;
|
||||
}
|
||||
|
|
@ -102,12 +102,16 @@ public class ElectricCheckPen : MonoBehaviour
|
|||
/// <returns></returns>
|
||||
async void Warninglight()
|
||||
{
|
||||
ElectricCheckPenSpr.color = new Color(255, 0, 0);
|
||||
ElectricCheckPenMater.SetColor("Int_E",Color.red);
|
||||
//ElectricCheckPenSpr.color = new Color(255, 0, 0);
|
||||
await Task.Delay(TimeSpan.FromSeconds(0.5f));
|
||||
ElectricCheckPenSpr.color = new Color(166, 183, 213);
|
||||
ElectricCheckPenMater.SetColor("Int_E", Color.white);
|
||||
//ElectricCheckPenSpr.color = new Color(166, 183, 213);
|
||||
await Task.Delay(TimeSpan.FromSeconds(0.5f));
|
||||
ElectricCheckPenSpr.color = new Color(255, 0, 0);
|
||||
ElectricCheckPenMater.SetColor("Int_E", Color.red);
|
||||
//ElectricCheckPenSpr.color = new Color(255, 0, 0);
|
||||
await Task.Delay(TimeSpan.FromSeconds(0.5f));
|
||||
ElectricCheckPenSpr.color = new Color(166, 183, 213);
|
||||
ElectricCheckPenMater.SetColor("Int_E", Color.white);
|
||||
//ElectricCheckPenSpr.color = new Color(166, 183, 213);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -41,7 +41,7 @@ public class TooslManager : MonoBehaviour
|
|||
// 保存每个工具的原始位置和旋转
|
||||
tool.originalPosition = tool.toolObject.transform.localPosition;
|
||||
tool.originalRotation = tool.toolObject.transform.localRotation;
|
||||
|
||||
Debug.Log("第一个位置:"+ tool.originalPosition);
|
||||
// 为每个按钮添加点击事件
|
||||
tool.returnButton.onClick.AddListener(ResetAllTools);
|
||||
}
|
||||
|
|
@ -52,10 +52,11 @@ public class TooslManager : MonoBehaviour
|
|||
{
|
||||
foreach (var tool in tools)
|
||||
{
|
||||
tool.toolObject.transform.SetParent(PlayercameraTrans.transform);
|
||||
tool.toolObject.transform.localPosition = tool.originalPosition;
|
||||
tool.toolObject.transform.localRotation = tool.originalRotation;
|
||||
tool.toolObject.SetActive(false);
|
||||
tool.toolObject.transform.SetParent(PlayercameraTrans.transform);
|
||||
Debug.Log("第二个位置:" + tool.originalPosition);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,21 +5,21 @@
|
|||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
"url": "https://packages.unity.cn"
|
||||
},
|
||||
"com.unity.editorcoroutines": {
|
||||
"version": "1.0.0",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
"url": "https://packages.unity.cn"
|
||||
},
|
||||
"com.unity.ext.nunit": {
|
||||
"version": "1.0.6",
|
||||
"depth": 2,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
"url": "https://packages.unity.cn"
|
||||
},
|
||||
"com.unity.feature.development": {
|
||||
"version": "1.0.1",
|
||||
|
|
@ -42,7 +42,7 @@
|
|||
"dependencies": {
|
||||
"com.unity.ext.nunit": "1.0.6"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
"url": "https://packages.unity.cn"
|
||||
},
|
||||
"com.unity.ide.visualstudio": {
|
||||
"version": "2.0.22",
|
||||
|
|
@ -51,21 +51,21 @@
|
|||
"dependencies": {
|
||||
"com.unity.test-framework": "1.1.9"
|
||||
},
|
||||
"url": "https://packages.unity.com"
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"url": "https://packages.unity.cn"
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||||
},
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||||
"com.unity.ide.vscode": {
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"version": "1.2.5",
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"depth": 1,
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"source": "registry",
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"dependencies": {},
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||||
"url": "https://packages.unity.com"
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||||
"url": "https://packages.unity.cn"
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||||
},
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"com.unity.performance.profile-analyzer": {
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"version": "1.2.2",
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||||
"depth": 1,
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"source": "registry",
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"dependencies": {},
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"url": "https://packages.unity.com"
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"url": "https://packages.unity.cn"
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||||
},
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"com.unity.postprocessing": {
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||||
"version": "3.4.0",
|
||||
|
|
@ -74,14 +74,14 @@
|
|||
"dependencies": {
|
||||
"com.unity.modules.physics": "1.0.0"
|
||||
},
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"url": "https://packages.unity.com"
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"url": "https://packages.unity.cn"
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},
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"com.unity.settings-manager": {
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"version": "2.0.1",
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"depth": 2,
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"source": "registry",
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"dependencies": {},
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"url": "https://packages.unity.com"
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"url": "https://packages.unity.cn"
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},
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"com.unity.test-framework": {
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"version": "1.1.33",
|
||||
|
|
@ -92,7 +92,7 @@
|
|||
"com.unity.modules.imgui": "1.0.0",
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"com.unity.modules.jsonserialize": "1.0.0"
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},
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"url": "https://packages.unity.com"
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"url": "https://packages.unity.cn"
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},
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"com.unity.testtools.codecoverage": {
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"version": "1.2.5",
|
||||
|
|
@ -102,7 +102,7 @@
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"com.unity.test-framework": "1.0.16",
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"com.unity.settings-manager": "1.0.1"
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},
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"url": "https://packages.unity.com"
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"url": "https://packages.unity.cn"
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},
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"com.unity.textmeshpro": {
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"version": "3.0.6",
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|
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@ -111,7 +111,7 @@
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|||
"dependencies": {
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"com.unity.ugui": "1.0.0"
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},
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"url": "https://packages.unity.com"
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"url": "https://packages.unity.cn"
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},
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"com.unity.timeline": {
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"version": "1.7.6",
|
||||
|
|
@ -123,7 +123,7 @@
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|||
"com.unity.modules.audio": "1.0.0",
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"com.unity.modules.particlesystem": "1.0.0"
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},
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"url": "https://packages.unity.com"
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"url": "https://packages.unity.cn"
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},
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"com.unity.ugui": {
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"version": "1.0.0",
|
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|
|
@ -142,7 +142,7 @@
|
|||
"com.unity.ugui": "1.0.0",
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"com.unity.modules.jsonserialize": "1.0.0"
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},
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"url": "https://packages.unity.com"
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"url": "https://packages.unity.cn"
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},
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"com.unity.modules.ai": {
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"version": "1.0.0",
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@ -13,23 +13,24 @@ MonoBehaviour:
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@ -1,2 +1,2 @@
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@ -1,63 +1,90 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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Microsoft Visual Studio Solution File, Format Version 12.00
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|
||||
{5569EEC5-5613-62FE-795C-07A46B224741}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{53349ADB-6DD3-9261-985B-3E8CC856B5BD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{53349ADB-6DD3-9261-985B-3E8CC856B5BD}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{53349ADB-6DD3-9261-985B-3E8CC856B5BD}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{53349ADB-6DD3-9261-985B-3E8CC856B5BD}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
|||