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No commits in common. "23c9956b7d3e2e4f68af7598c7d1b3bb46499a4f" and "2495a252f913c57481e9db5ea71a6e9109cfedc9" have entirely different histories.

3 changed files with 7 additions and 38062 deletions

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@ -36976,7 +36976,7 @@ Transform:
m_GameObject: {fileID: 1987581049}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
m_LocalPosition: {x: 303.592, y: 1.985, z: 163.317}
m_LocalPosition: {x: 303.592, y: 1.985, z: 163.232}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []

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@ -16,12 +16,12 @@ public class Screwdriver : MonoBehaviour
public Transform ScrewdriverTrans;
/// <summary>
/// 接线盒右边螺丝
/// 右边螺丝
/// </summary>
public GameObject ScrewR;
/// <summary>
/// 接线盒左边螺丝
/// 左边螺丝
/// </summary>
public GameObject ScrewL;
@ -41,7 +41,7 @@ public class Screwdriver : MonoBehaviour
public GameObject[] concentratorScrew;
/// <summary>
/// 集中器下端螺丝
/// 集中器下端螺丝
/// </summary>
public GameObject[] ScrewObj;
@ -66,7 +66,7 @@ public class Screwdriver : MonoBehaviour
public GameObject[] ConcentratorScrewObj;
/// <summary>
/// 跟换下来的集中器
/// 集线器物体
/// </summary>
public Transform ConcentratorObj;
@ -129,7 +129,6 @@ public class Screwdriver : MonoBehaviour
originalPosition = ScrewdriverTrans.transform.localPosition;
originalRotation = ScrewdriverTrans.transform.localRotation;
}
float weight;
// Update is called once per frame
void Update()