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7 changed files with 169 additions and 23 deletions

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@ -107,8 +107,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -23.4124, y: -24.6081}
m_SizeDelta: {x: 53.4492, y: 51.7196}
m_AnchoredPosition: {x: -11.5, y: -11.5}
m_SizeDelta: {x: 28, y: 28}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5821869034076030348
CanvasRenderer:
@ -131,14 +131,14 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 1}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 6304d6ef3690ae44ea4fd8b2c0465d7f, type: 3}
m_Sprite: {fileID: 21300000, guid: a6de60d73ddc8784f9248fa0fbe38747, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1

View File

@ -293,16 +293,17 @@ public class ToolsPackManager : ModuleSingleton<ToolsPackManager>, IModule
/// <param name="index"></param>
public void DeleteToolsPackWindowItemBts(string toolName, int index)
{
List<GameObject> games = new List<GameObject>();
List<string> list = MotionEngine.GetModule<DataConfigManager>().GetToolsPackData(toolName);
if (list != null)
{
for (int i = 0; i < _toolsPackWindowItemBts.Count; i++)
for (int j = 0; j < list.Count; j++)
{
for (int j = 0; j < list.Count; j++)
for (int i = 0; i < _toolsPackWindowItemBts.Count; i++)
{
ToolsPackWindowItemBtComponent toolspack = _toolsPackWindowItemBts[i].GetComponent<ToolsPackWindowItemBtComponent>();
if (_toolsPackWindowItemBts[i].name == list[j] && toolspack.GetIndex() == index)
int tooslIndex = toolspack.GetIndex();
if (_toolsPackWindowItemBts[i].name == list[j] && tooslIndex == index)
{
if (toolspack.GetGameNumber() > 1)
{
@ -310,20 +311,28 @@ public class ToolsPackManager : ModuleSingleton<ToolsPackManager>, IModule
}
else if (toolspack.GetGameNumber() == 1)
{
toolspack.ReduceGameNumber();
GameObject g = _toolsPackWindowItemBts[i];
_toolsPackWindowItemBts.Remove(g);
UnityEngine.Object.Destroy(g);
games.Add(g);
}
}
}
}
foreach (var v in games)
{
_toolsPackWindowItemBts.Remove(v);
UnityEngine.Object.Destroy(v);
}
}
else
{
for (int i = 0; i < _toolsPackWindowItemBts.Count; i++)
{
ToolsPackWindowItemBtComponent toolspack = _toolsPackWindowItemBts[i].GetComponent<ToolsPackWindowItemBtComponent>();
if (_toolsPackWindowItemBts[i].name == toolName && toolspack.GetIndex() == index)
{
if (toolspack.GetGameNumber() > 1)

View File

@ -29,13 +29,13 @@ namespace ToolsPack
[SerializeField] private Image btImage;
[SerializeField] private Dictionary<int,string> _toolsPackWindowItemBtModels;
[SerializeField] private Dictionary<int, string> _toolsPackWindowItemBtModels;
private void Awake()
{
btImage = this.GetComponent<Image>();
gameNumber = 1;
_toolsPackWindowItemBtModels = new Dictionary<int,string>();
_toolsPackWindowItemBtModels = new Dictionary<int, string>();
}
private void Start()
@ -45,8 +45,8 @@ namespace ToolsPack
index = _toolsPackWindowItemBtModels.Count - 1;
btName = _toolsPackWindowItemBtModels[_toolsPackWindowItemBtModels.Count - 1];
_toolsPackWindowItemBtModels.Remove(index);
GameObject toolsGame = MotionEngine.GetModule<ToolsPackManager>().GetToolsPack(btName, index );
GameObject toolsGame = MotionEngine.GetModule<ToolsPackManager>().GetToolsPack(btName, index);
toolsGame.SetActive(true);
MotionEngine.GetModule<ToolsPackManager>().DeleteToolsPack(btName, index);
MotionEngine.GetModule<ToolsPackManager>().DeleteToolsPackWindowItemBts(btName, index);
@ -79,9 +79,9 @@ namespace ToolsPack
_modelTypeEnum = modelTypeEnum;
ico.texture = MotionEngine.GetModule<ToolsPackManager>().GetToolsPackWindowBtImage(gName);
numberText.text = $"x{gameNumber.ToString()}";
_toolsPackWindowItemBtModels.Add(index,btName);
_toolsPackWindowItemBtModels.Add(index, btName);
// if (MotionEngine.GetModule<ToolsPackManager>().GetToolsPackScene() == ToolsPackScene.工具间)
// {
// closeBt.SetActive(true);
@ -115,7 +115,7 @@ namespace ToolsPack
public int GetIndex()
{
return index;
return _toolsPackWindowItemBtModels.Count - 1;
}
@ -124,17 +124,27 @@ namespace ToolsPack
return gameNumber;
}
public void AddGameNumber( string btName, int index)
public void AddGameNumber(string btName, int index)
{
gameNumber++;
numberText.text = $"x{gameNumber.ToString()}";
_toolsPackWindowItemBtModels.Add(index,btName);
_toolsPackWindowItemBtModels.Add(index, btName);
}
// public void AddGameNumber(string btName, int index, ModelTypeEnum modelTypeEnum)
// {
// _modelTypeEnum = modelTypeEnum;
// gameNumber++;
// numberText.text = $"x{gameNumber.ToString()}";
// _toolsPackWindowItemBtModels.Add(index, btName);
// }
public void ReduceGameNumber()
{
string na = this.gameObject.name;
gameNumber--;
numberText.text = $"x{gameNumber.ToString()}";
_toolsPackWindowItemBtModels.Remove(_toolsPackWindowItemBtModels.Count - 1);
}
}
}

View File

@ -116,7 +116,7 @@ namespace ToolsPack
ToolsPackWindowItemBtComponent btComponent1;
if (_toolsNameTemp.TryGetValue(to, out btComponent1))
{
btComponent1.AddGameNumber(to, tp.GetIndex());
btComponent1.AddGameNumber(v.Key, tp.GetIndex());
}
}
else

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