using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class CusButton : MonoBehaviour
{
///
/// 选中图标
///
public Sprite SelectSprite;
///
/// 未选中图标
///
public Sprite NormalSprite;
public TextMeshProUGUI Text;
public string SelectStr;
public string NormalStr;
///
///
///
public Image ThisButton;
///
///
///
public void SetStatus(bool selected)
{
if (ThisButton != null)
{
ThisButton.sprite = selected ? SelectSprite : NormalSprite;
}
if (Text != null)
{
Text.text = selected ? SelectStr : NormalStr;
}
}
}