using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
//============================================================
//支持中文,文件使用UTF-8编码
//@author	YangHua
//@create	20230915
//@company	QianHuo
//
//@description:
//============================================================
namespace ttpData
{
    [Serializable]
    public class JfpgItem
    {
        /// <summary>
        /// 
        /// </summary>
        public List<string> rdj;
        /// <summary>
        /// 
        /// </summary>
        public float AA1;
        /// <summary>
        /// 
        /// </summary>
        public float AA2;
        /// <summary>
        /// 
        /// </summary>
        public float AA3;
        /// <summary>
        /// 
        /// </summary>
        public float AV1;
        /// <summary>
        /// 
        /// </summary>
        public float AV2;
        /// <summary>
        /// 
        /// </summary>
        public float AV3;
        /// <summary>
        /// 
        /// </summary>
        public float BA1;
        /// <summary>
        /// 
        /// </summary>
        public float BA2;
        /// <summary>
        /// 
        /// </summary>
        public float BA3;
        /// <summary>
        /// 
        /// </summary>
        public float BV1;
        /// <summary>
        /// 
        /// </summary>
        public float BV2;
        /// <summary>
        /// 
        /// </summary>
        public float BV3;
        /// <summary>
        /// 
        /// </summary>
        public float CA1;
        /// <summary>
        /// 
        /// </summary>
        public float CA2;
        /// <summary>
        /// 
        /// </summary>
        public float CA3;
        /// <summary>
        /// 
        /// </summary>
        public float CV1;
        /// <summary>
        /// 
        /// </summary>
        public float CV2;
        /// <summary>
        /// 
        /// </summary>
        public float CV3;
        /// <summary>
        /// 上网
        /// </summary>
        public string type;
    }

    [Serializable]
    public class TrainState
    {
        public string state;
        public string message;
        public string data;
    }
}