using System; using MotionFramework; using Unity.VisualScripting; using UnityEngine; using UnityEngine.UI; namespace ToolsPack { /// /// 工具菜单按钮事件 /// public class ToolsPackMenuBtOnClick : MonoBehaviour { private void Start() { this.GetComponent().onClick.AddListener(delegate { GameObject towin = MotionEngine.GetModule().GetToolsPackWindowTemp(); if (towin == null) { GameObject win = MotionEngine.GetModule().GetToolsPackWindow(); MotionEngine.GetModule().SetToolsPackWindowTemp(Instantiate(win, MotionEngine.GetModule().GetCanvas(), false)); } else { towin.SetActive(true); } }); } } }