using System; using System.Collections; using System.Collections.Generic; using MotionFramework; using ToolsPack; using UnityEngine; using UnityEngine.Serialization; using UnityEngine.UI; public class ToolsPackWindowToggle : MonoBehaviour { [SerializeField] private ModelTypeEnum modelTypeEnum; [SerializeField] private ToolsPackWindowManager _toolsPackWindowManager; private void Start() { // GameObject window = this.GetComponent().onValueChanged.AddListener((arg) => { _toolsPackWindowManager.ChangePage(modelTypeEnum); }); } }