using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MyFrameworkPure
{
///
/// 时间工具
///
public static class TimeTool
{
///
/// 获取时间戳(秒)
///
///
public static long GetTimeStamp()
{
long timeStamp = new DateTimeOffset(DateTime.UtcNow).ToUnixTimeSeconds();
return timeStamp;
}
///
/// 获取13位时间戳(毫秒)
///
///
public static long GetTimeStamp13()
{
long timeStamp = new DateTimeOffset(DateTime.UtcNow).ToUnixTimeMilliseconds();
return timeStamp;
}
///
/// 获取时间字符串
///
///
public static string GetTimeStr()
{
DateTime dateTime = DateTime.Now;
return dateTime.ToString("yyyy-MM-dd hh:mm:ss.f");
}
}
}