using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.Events; using System; public class ToolsButton_click_count : MonoBehaviour { public string[] 关闭物体; public string[] 开启物体; public string 对应工具; // public string[] 触发方法; /// /// 按钮加载以后控制物体开启关闭的方法 /// //[SerializeField] // private UnityEvent events; // Start is called before the first frame update void Start() { GetComponent