using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class Cuestandard : MonoBehaviour
{
    /// <summary>
    /// 提示考核标准页面
    /// </summary>
    public GameObject markimage3;
    /// <summary>
    /// 关闭考核标准按钮
    /// </summary>
    public Button backbutton3;
    /// <summary>
    /// 查看考核标准按钮3
    /// </summary>
    public Button scoringstandard;
    void Start()
    {
        //提示考核标准操作
        Assessmentstandard();
    }

    private void Assessmentstandard()
    {
        backbutton3.onClick.AddListener(() =>
        {
            markimage3.SetActive(false);
        });
        scoringstandard.onClick.AddListener(() =>
        {
            markimage3.SetActive(true);
        });
    }

    void Update()
    {

    }
}