using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Cuestandard : MonoBehaviour { /// <summary> /// 提示考核标准页面 /// </summary> public GameObject markimage3; /// <summary> /// 关闭考核标准按钮 /// </summary> public Button backbutton3; /// <summary> /// 查看考核标准按钮3 /// </summary> public Button scoringstandard; void Start() { //提示考核标准操作 Assessmentstandard(); } private void Assessmentstandard() { backbutton3.onClick.AddListener(() => { markimage3.SetActive(false); }); scoringstandard.onClick.AddListener(() => { markimage3.SetActive(true); }); } void Update() { } }