%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &5537173360887175221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5537173360887175222} m_Layer: 0 m_Name: "\u5185\u90E8\u95E8" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5537173360887175222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5537173360887175221} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5537173362045624671} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5537173362045624670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5537173362045624671} - component: {fileID: 5537173362045624657} - component: {fileID: 5537173362045624656} - component: {fileID: 5537173362045624660} - component: {fileID: 5537173362045624658} - component: {fileID: 5537173362045624662} - component: {fileID: 5537173362045624661} m_Layer: 0 m_Name: "\u5185\u90E8\u95E8" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5537173362045624671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5537173362045624670} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 84.5631, y: 1.008, z: 325.351} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5537173360887175222} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5537173362045624657 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5537173362045624670} m_Mesh: {fileID: -1824271642593903451, guid: 83c032d0039839e438b2991cdf46adca, type: 3} --- !u!23 &5537173362045624656 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5537173362045624670} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8bc5927d691c657489106c4ec688e7cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &5537173362045624660 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5537173362045624670} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.070001125, y: 4.670538, z: 1.9154624} m_Center: {x: 0.00000023841858, y: 0.0000009536745, z: -0.00000005960466} --- !u!114 &5537173362045624658 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5537173362045624670} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67d4de287b46eb34e83a61e4f9115070, type: 3} m_Name: m_EditorClassIdentifier: mode: 0 forceRender: 0 color: {r: 1, g: 1, b: 1, a: 1} _overlay: 0 _occluder: 0 _tween: 0 _tweenGradient: serializedVersion: 2 key0: {r: 0, g: 1, b: 1, a: 0} key1: {r: 0, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 _tweenDuration: 1 _tweenReverse: 0 _tweenLoop: 2 _tweenEasing: 0 _tweenDelay: 0 _tweenRepeatCount: -1 _tweenUseUnscaledTime: 0 _constant: 1 _constantColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} _constantFadeInTime: 0.1 _constantFadeOutTime: 0.25 _constantEasing: 0 _constantUseUnscaledTime: 0 _filterMode: 0 _filterList: [] --- !u!95 &5537173362045624662 Animator: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5537173362045624670} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: ea2388e606995a742a892c550289bcea, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!114 &5537173362045624661 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5537173362045624670} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} m_Name: m_EditorClassIdentifier: m_Delegates: - eventID: 4 callback: m_PersistentCalls: m_Calls: - m_Target: {fileID: 5537173362045624662} m_TargetAssemblyTypeName: UnityEngine.Animator, UnityEngine m_MethodName: Play m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: "\u5F00\u95E8" m_BoolArgument: 0 m_CallState: 2