using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Flow_change : MonoBehaviour
{
    public bool 是否练习;
    public GameObject 流程控制;
    //public GameObject 模式切换;

    // Start is called before the first frame update
    private void Awake()
    {if (GameObject.Find("mode_change"))
        {
            bool mode = GameObject.Find("mode_change").GetComponent<mode_change>().练习模式;
            是否练习 = mode;
            Destroy(GameObject.Find("mode_change"));
        }
        else {



            是否练习 = true;


        }
    }
    private void Start()
    {
        流程控制.SetActive(true);
    }
   

}