using System.Collections; using System.Collections.Generic; using UnityEngine; public class APIs { /// /// 虚拟仿真考试提交分数 /// public static string SimulationScore = PlayerPrefs.GetString("IP")+ "/member/pro/score/simulationScore"; public static string queryByExamId = PlayerPrefs.GetString("IP") + "/member/proSimulationExamination/queryById?id="; }