using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class CoustomInfoItem : MonoBehaviour { public Button oddbutton1; public Text oddtext; public InputField birthinput1; public InputField nameinput1; public InputField typeinput1; public InputField workorderinput1; public void Setodd(Action action) { oddbutton1.onClick.AddListener(() => { action?.Invoke(); }); } public void Setcoustminfo(string str1,string str2,string str3,string str4,string str5) { oddtext.text = str1; birthinput1.text = str2; nameinput1.text = str3; typeinput1.text = str4; workorderinput1.text = str5; } }