using System.Collections; using System.Collections.Generic; using UnityEngine; public class Flow_change : MonoBehaviour { public bool 是否练习; public GameObject 流程控制; //public GameObject 模式切换; // Start is called before the first frame update private void Awake() {if (GameObject.Find("mode_change")) { bool mode = GameObject.Find("mode_change").GetComponent().练习模式; 是否练习 = mode; Destroy(GameObject.Find("mode_change")); } else { 是否练习 = true; } } private void Start() { 流程控制.SetActive(true); } }