using System.Collections; using System.Collections.Generic; using DefaultNamespace.ProcessMode; using DG.Tweening; using MotionFramework; using UnityEngine; public class test1 : MonoBehaviour { // Start is called before the first frame update void Start() { MotionEngine.GetModule().OnStringEvent += HandleStringEvent; } private void HandleStringEvent(string message) { Debug.Log("Received message: " + message); } }