using System; using System.Collections; using System.Collections.Generic; using Unity.VisualScripting; using UnityEditor.Experimental.GraphView; using UnityEngine; using UnityEngine.UI; public class Operationprocess : MonoBehaviour { /// <summary> /// 违约类型操作页面 /// </summary> public RectTransform operationpanel; /// <summary> /// 违约类型 /// </summary> public Dropdown typeofbreach; /// <summary> /// 接收违约类型下拉框 /// </summary> public string strtext; /// <summary> /// 接收违约现场地址和显示文本 /// </summary> public InputField fieldaddress, reportinformation; /// <summary> /// 上报按钮 /// </summary> public Button report; /// <summary> /// 工单编号页面 /// </summary> public RectTransform workordernumber; /// <summary> /// 工作看板按钮 /// </summary> public Button workpanelbtn; /// <summary> /// 代办工单页面 /// </summary> public RectTransform agencyworkorder; /// <summary> /// 代办工单按钮 /// </summary> public Button workorderbutton; /// <summary> /// 操作完成颜色变深 /// </summary> private Sprite procedure; /// <summary> /// 操作步骤颜色变深 /// </summary> public List<Image> chartletlist = new List<Image>(); /// <summary> /// 工单输入编号面板 /// </summary> public RectTransform incomingworkorder; /// <summary> /// 工单输入框编号 /// </summary> public InputField workorderentry; /// <summary> /// 查询按钮 /// </summary> public Button inquirebutton; /// <summary> /// 违约特工面板 /// </summary> public RectTransform breachofcontract; /// <summary> /// 违约派工高亮图片 /// </summary> public Image reveal1; /// <summary> /// 高亮图片选择 /// </summary> public Toggle revealtoggle2; public Image reveal2; /// <summary> /// 违约派工按钮 /// </summary> public Button dispatchbutton; /// <summary> /// 签收页面 /// </summary> public Signforpanl signforpanl; /// <summary> /// 第三步签收步骤面板 /// </summary> public Thethirdsteppanl thethirdsteppanl; void Start() { procedure = Resources.Load<Sprite>("UIpanel/procedure"); typeofbreach.onValueChanged.AddListener(delegate { OnDropdownValueChanged(typeofbreach); }); report.onClick.AddListener(Reportoperation); workpanelbtn.onClick.AddListener(() => { workordernumber.gameObject.SetActive(false); agencyworkorder.gameObject.SetActive(true); }); workorderbutton.onClick.AddListener(() => { agencyworkorder.gameObject.SetActive(false); incomingworkorder.gameObject.SetActive(true); }); inquirebutton.onClick.AddListener(() => { if (workorderentry.text== "1423050210000066") { incomingworkorder.gameObject.SetActive(false); breachofcontract.gameObject.SetActive(true); } }); dispatchbutton.onClick.AddListener(Pagepanl); revealtoggle2.onValueChanged.AddListener(delegate { Getpicture(revealtoggle2); }); } /// <summary> /// 高亮图片选择 /// </summary> /// <param name="toggle"></param> public void Getpicture(Toggle toggle) { if (toggle.isOn) { ScoreManager.Instance.AddScore(2.5f); reveal1.gameObject.SetActive(true); } else { ScoreManager.Instance.SubtractScore(2.5f); reveal1.gameObject.SetActive(false); } } /// <summary> /// 签收页面和查看人员页面 /// </summary> private void Pagepanl() { //reveal1.gameObject.SetActive(true); //reveal2.gameObject.SetActive(true); breachofcontract.gameObject.SetActive(false); signforpanl.gameObject.SetActive(true); signforpanl.Passbyvalue(strtext, fieldaddress.text, reportinformation.text); signforpanl.EquippingItems(() => { ScoreManager.Instance.AddScore(4); signforpanl.signforpanl.gameObject.SetActive(false); signforpanl.Getvalue(strtext, fieldaddress.text, reportinformation.text); signforpanl.controlspanl1.gameObject.SetActive(true); }); signforpanl.CanceItems(() => { signforpanl.signforpanl.gameObject.SetActive(false); signforpanl.Getvalue(strtext, fieldaddress.text, reportinformation.text); signforpanl.controlspanl1.gameObject.SetActive(true); }); signforpanl.EquippingItems2(() => { signforpanl.controlspanl1.gameObject.SetActive(false); signforpanl.controlspanl2.gameObject.SetActive(true); }); } /// <summary> /// 判断违约类型方法 /// </summary> private void Reportoperation() { Debug.Log("进来了"); if (typeofbreach.options[typeofbreach.value].text.Length > 0) { if (typeofbreach.options[typeofbreach.value].text.Length > 1) { if (typeofbreach.options[typeofbreach.value].text =="窃电") { ScoreManager.Instance.AddScore(12.5f); } Debug.Log(ScoreManager.Instance.Score); operationpanel.gameObject.SetActive(false); workordernumber.gameObject.SetActive(true); } } else { Debug.Log("请选择违约类型"); } } /// <summary> /// 完成每一步替换图片方法 /// </summary> public void Picturesubstitution(int value) { chartletlist[value].sprite = procedure; } /// <summary> /// 参数传递 /// </summary> public void Transmit() { thethirdsteppanl.Getvalue(strtext, fieldaddress.text, reportinformation.text); } void Update() { } /// <summary> /// /// </summary> /// <param name="dropdown"></param> public void OnDropdownValueChanged(Dropdown dropdown) { Debug.Log("调用了"); strtext = dropdown.options[dropdown.value].text; } }