using System; using System.Collections; using System.Collections.Generic; using UnityEngine; //============================================================ //支持中文,文件使用UTF-8编码 //@author YangHua //@create 20230920 //@company QianHuo // //@description: //============================================================ namespace BjData { [Serializable] public class BiaoJIData { /// /// 错误状态 /// public string warningType; public string oneWayAA; public string oneWayAV; public string AA; public string BA; public string CA; public string AV; public string BV; public string CV; public string N; } }