using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; using UnityEngine.UI; public class Dialogue : MonoBehaviour { [SerializeField] Text text; [SerializeField] Button Btn; // Start is called before the first frame update public void init(string str) { text.text= str; Btn.onClick.AddListener(()=> { if (text.text == "ÄãºÃ") GameManager.Instance.isGanTanHaoHide = true; gameObject.SetActive(false); }); } }