using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class MainSelect : MonoBehaviour { public GameObject mainpanl; public Button practicebutton; public Button examinationbutton; public Button Powersupplytest; public Button Electricityfeetest; void Start() { } public void Examinat() { ScoreManager.Instance.Examinationpaper = Examinationpaper.Reviewexamination; SceneManager.LoadScene("shanxii"); } public void Practice() { ScoreManager.Instance.Examinationpaper = Examinationpaper.practice; SceneManager.LoadScene("shanxii"); } public void Powersupplay() { ScoreManager.Instance.Examinationpaper = Examinationpaper.Powersupplytest; SceneManager.LoadScene("shanxii"); } public void Electricity() { ScoreManager.Instance.Examinationpaper = Examinationpaper.Electricityfeetest; SceneManager.LoadScene("shanxii"); } void Update() { } }