using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Stepsevenpanl : MonoBehaviour
{
///
/// 初始化页面
///
public RectTransform stepsevenpanl;
///
/// 页面1
///
public RectTransform stepsevenpanl1;
///
/// 待办工单按钮
///
public Button waittobedonebutton7;
///
/// 页面2
///
public RectTransform stepsevenpanl2;
///
/// 输入工单编号
///
public InputField inputfid7;
///
/// 查询按钮
///
public Button inquirbutton7;
///
/// 页面3
///
public RectTransform stepsevenpanl3;
///
/// 高亮选择
///
public Toggle serialtoggle7;
///
/// 高亮图片选择
///
public Image serialimage7;
///
/// 退补发行按钮
///
public Button refundbutton7;
///
/// 签收按钮
///
public Button signforbutton7;
///
/// 签收按钮开关
///
private bool singnisp = true;
///
/// 签收成功显示图片
///
public Image signforimage7;
///
/// 页面4
///
public RectTransform stepsevenpanl4;
///
/// 供电勾选按钮
///
public Toggle serialnumbertoggle7;
///
/// 发行按钮
///
public Button releasebutton;
void Start()
{
waittobedonebutton7.onClick.AddListener(() =>
{
singnisp = true;
stepsevenpanl1.gameObject.SetActive(false);
stepsevenpanl2.gameObject.SetActive(true);
});
inquirbutton7.onClick.AddListener(() =>
{
stepsevenpanl2.gameObject.SetActive(false);
stepsevenpanl3.gameObject.SetActive(true);
});
serialtoggle7.onValueChanged.AddListener(delegate
{
Getpicture(serialtoggle7);
});
refundbutton7.onClick.AddListener(() =>
{
stepsevenpanl3.gameObject.SetActive(false);
stepsevenpanl4.gameObject.SetActive(true);
});
signforbutton7.onClick.AddListener(() =>
{
if (singnisp)
{
ScoreManager.Instance.AddScore(2);
singnisp = false;
}
signforimage7.gameObject.SetActive(true);
Invoke("Getpicture2", 1.5f);
});
releasebutton.onClick.AddListener(() =>
{
stepsevenpanl4.gameObject.SetActive(false);
});
serialnumbertoggle7.onValueChanged.AddListener((ison) =>
{
if (ison)
{
ScoreManager.Instance.AddScore(9);
}
else
{
ScoreManager.Instance.SubtractScore(9);
}
});
}
public void Getpicture2()
{
signforimage7.gameObject.SetActive(false);
}
///
/// 高亮图片
///
public void Getpicture(Toggle toggle)
{
if (toggle.isOn)
{
ScoreManager.Instance.AddScore(1.5f);
serialimage7.gameObject.SetActive(true);
}
else
{
ScoreManager.Instance.SubtractScore(1.5f);
serialtoggle7.gameObject.SetActive(false);
}
}
///
/// 初始化页面
///
public void Getpage()
{
stepsevenpanl.gameObject.SetActive(true);
}
///
/// 得分步骤初始化
///
public void Getrestore7()
{
inputfid7.text = null;
serialtoggle7.isOn = false;
serialimage7.gameObject.SetActive(false);
serialnumbertoggle7.isOn = false;
}
void Update()
{
}
}