using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//============================================================
//支持中文,文件使用UTF-8编码
//@author YangHua
//@create 20230920
//@company QianHuo
//
//@description:
//============================================================
namespace BjData
{
[Serializable]
public class BiaoJIData
{
public string userState;
///
/// 错误状态
///
public string warningType;
///
/// 状态
///
public string onSite;
///
/// 选择信息
///
public string selectInfo;
}
}