using System; using System.Collections; using System.Collections.Generic; using UnityEngine; //============================================================ //支持中文,文件使用UTF-8编码 //@author YangHua //@create 20230920 //@company QianHuo // //@description: //============================================================ namespace BjData { [Serializable] public class BiaoJIData { public string userState; /// /// 错误状态 /// public string warningType; /// /// 状态 /// public string onSite; /// /// 选择信息 /// public string selectInfo; } }