using Adam;
using Components;
using MobileTerminal;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Utility;
//============================================================
//支持中文,文件使用UTF-8编码
//@author #AUTHOR#
//@create #CREATEDATE#
//@company #COMPANY#
//
//@description:
//============================================================
public class MobileTerminalController : MonoBehaviour
{
//private string userViewUrl;
//private string tabelViewUrl;
public InputField number;
///
/// 表记数据
///
public Button outsideBtn;
///
/// 用户数据
///
public Button electricitBtn;
public Button backBtn;
public Button closeBtn;
public GameObject tapView;
public GameObject userView;
public Transform userContent;
public Transform tapContent;
public MobileTerminalTipsItem itemPrfab;
//[HideInInspector]
public UserViewData uData = new UserViewData();
public SingleUserData singleUserData = new SingleUserData();
//[HideInInspector]
public TableViewData tData = new TableViewData();
public SingleTableData singleTableData = new SingleTableData();
public JObject jbsx;
public JObject jbxx;
public List jlzzxx = new List();
public bool isOnLoad = false;
public Text requset;
// Use this for initialization
private void Start()
{
requset.text = "";
closeBtn.onClick.AddListener(() =>
{
UIManager.Instance.bottomCotroller.SwitchFirstPerson(true);
});
string uJson = FileUtil.ReadFromLocal("Local/用户视图.json");
uData = JsonConvert.DeserializeObject(uJson);
string tJson = FileUtil.ReadFromLocal("Local/表记视图.json");
tData = JsonConvert.DeserializeObject(uJson);
//userViewUrl = WebIPAdress.Instance.dicAdresses["用户视图"];
//tabelViewUrl = WebIPAdress.Instance.dicAdresses["表记视图"];
outsideBtn.onClick.AddListener(OnOutsideView);
electricitBtn.onClick.AddListener(OnElectricitView);
backBtn.onClick.AddListener(OnBack);
SwitchView(-1);
}
///
/// 通过用户编号获取指定用户视图
///
///
///
public SingleUserData GetSingleUserDataByUserID(string userID)
{
SingleUserData singleUserDataTemp = new SingleUserData();
if (uData.data.data.Count > 0)
{
List users = uData.data.data;
for (int i = 0; i < users.Count; i++)
{
if (users[i].data[5].Contains(userID))
{
singleUserDataTemp.data = users[i].data;
}
}
}
return singleUserDataTemp;
}
///
/// 通过用户编号获取指定用户视图
///
///
///
public SingleTableData GetSingleTableDataByUserID(string userID)
{
SingleTableData singleTableDataTemp = new SingleTableData();
if (tData.data.data.Count > 0)
{
List users = tData.data.data;
for (int i = 0; i < users.Count; i++)
{
if (users[i].data[5].Contains(userID))
{
singleTableDataTemp.data = users[i].data;
}
}
}
return singleTableDataTemp;
}
public void OnUser()
{
if (userContent.childCount > 0)
{
for (int i = 0; i < userContent.childCount; i++)
{
Destroy(userContent.GetChild(i).gameObject);
}
}
isOnLoad = true;
string userID = ToolUtility.SubUserNum(number.text);
//string url = userViewUrl + userID;
//uData = await AsyncWebReq.Get(url);
singleUserData = GetSingleUserDataByUserID(userID);
if (singleUserData.data == null)
{
StopCoroutine(WaitShowRequset(null));
StartCoroutine(WaitShowRequset("用户不存在"));
}
else
{
for (int i = 0; i < singleUserData.data.Count; i++)
{
MobileTerminalTipsItem itemTip = Instantiate(itemPrfab, userContent);
itemTip.SetValue(singleUserData.data[i]);
}
SwitchView(0);
}
isOnLoad = false;
}
public void OnTable()
{
if (tapContent.childCount > 0)
{
for (int i = 0; i < tapContent.childCount; i++)
{
Destroy(tapContent.GetChild(i).gameObject);
}
}
isOnLoad = true;
string userID = ToolUtility.SubUserNum(number.text);
//string url = tabelViewUrl + userID;
//tData = await AsyncWebReq.Get(url);
singleTableData = GetSingleTableDataByUserID(userID);
if (singleTableData.data == null)
{
StopCoroutine(WaitShowRequset(null));
StartCoroutine(WaitShowRequset("用户不存在"));
}
else
{
for (int i = 0; i < singleTableData.data.Count; i++)
{
MobileTerminalTipsItem itemTip = Instantiate(itemPrfab, tapContent);
itemTip.SetValue(singleTableData.data[i]);
}
SwitchView(1);
}
isOnLoad = false;
}
///
/// 用户数据
///
public void OnElectricitView()
{
if (isOnLoad) return;
if (number.text == "") return;
OnUser();
}
///
/// 表记数据
///
public void OnOutsideView()
{
if (isOnLoad) return;
if (number.text == "") return;
OnTable();
}
private IEnumerator WaitShowRequset(string info)
{
requset.text = info;
yield return new WaitForSeconds(3f);
requset.text = "";
}
public void SwitchView(int index)
{
userView.SetActive(index == 0);
tapView.SetActive(index == 1);
if (index == 0 || index == 1)
{
backBtn.gameObject.SetActive(true);
}
else
{
backBtn.gameObject.SetActive(false);
}
}
public void OnBack()
{
SwitchView(-1);
}
}